The Spamming Troll wrote...
so throw would become more effective if i didnt carry around my pistol, SMG, and my bonus weapons. or maybe if i wore mage robes i could use throw better too??? what a soldier does today means nothing to me on what a soldier would do in the year 2147. i think your confusing ME with a different game, and a different time.
Nope, it's just your failure to follow the thread of a discussion when it has nothing to do with what you want to b1tch about. I'm confusing nothing. On the other hand, you may want slow down while you read.
Just to be clear: everything following is no longer about hypotheticals comparing modern day marines to marines within the ME universe. The discussion is instead about actual gameplay mechanics... The two are separate discussions... I hope you're able to grasp the different concepts since the above seems to indicate otherwise.
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i thought i put it out there pretty clearly that i CAN play video games. what exactly do you think im here complaining about? again, it has nothing to do with anyones ability, mine or yours, to play ME2. it has everything to do with my biotics becomin nothing more then a melee button, with its half second stager. id actually say melee is more effective then heavy throw. thats not a problem to you?
No, it's not a problem to me. I understand the game mechanics and have adapted to use them. I don't use biotics when it's obvious they are useless. I do use them when they aren't . I don't cast a throw when it's obvious that a protection will block it. I cast something else, or use a weapon to strip the protection first.
An obvious and simple solution for your headaches would be to play on Veteran level where you're less likely to be frustrated. Or, instead go back to playing ME1 where protections worked the way you wish.
you dont need anything to beat insanity. i could beat insanity with only the melee button. your completely misleading someone if you think a pistol and SMG are equally as effective as having an AR and a shotgun.
No, not misleading. For an adept in game pistol and smg are highly effective... When you can't strip a defense with powers, they fill that gap. Then you finish with powers. Pretty simple. Peeps don't play adept so they can use guns. They play the role so they can use biotics. Pistol and SMG support this especially on Insanity where biotics are not as easily implemented as they are on lower gameplay levels.
If all you're doing is using your weapons then you should stick to soldier. Otherwise there are plenty of posts and videos that show a wide variety of gameplay on insanity level where biotics are quite effective.
id also like to see an instance where an adepts weapon synergizes with its biotics.
also, dont assume i know what the heck the word "edification" means.
I don't even assume you know what your complaining about half the time. That's why I've based all my responses on what you type. If you can't figure out how a weapon that strips bariers and shields (smg) or a weapon that strips armor (pistol) effectively "synergyze" with biotics then there's nothing I can type that will change that. They do synergyze both in game (ME2) and in the ME universe.
Modifié par RGFrog, 21 avril 2011 - 07:43 .