The stats are as follows:
35 Spirit Damage (48 dps)
2 Rune slots (This is why I consider it the best)
+38 mana/stamina
+5 mana/stamina regeneration rate
By slotting a lightning rune and a spirit rune, you get the added effect of electricity stuns (and get electricity bonus from various other accessories). I slotted those, until I finished Bartam's Haunted Estate in Act 3, then switched out electricity for the 38% Attack speed increase rune (If you prevent Varric from taking rune, Sandal will make the 2nd special rune from it).
As a spirit mage, any bonus to spirit damage works for your spells, but it also works for your staff as well, if it is spirit based.
Orsino's is "ostensibly the best" Spirit staff, called "Staff of Violation"):
41 Spirit Damage (56 dps)
+3 Willpower (Imho, kinda useless given the spirit syphon ability)
+15% Spirit Damage
2.5% chance to infect with walking bomb (again, kinda useless considering a spirit mage fully spec'd has 20% chance to spread a walking bomb after having cast it once)
Doing the math, we see that 41 dmg * 1.15% = 47.15 dmg, which works out to about 65 dps.
On the other hand, Allure's crook: Slotted with 31% Attack speed rune, and +7 spirit rune, gives:
42 Spirit Damage (57 dps, or Approx 75 dps with the 31% speed increase, more if you have other accessories that increase speed as well.)
Not only is the dps higher, but the +38 mana, and the 5 mana regen rate is better for spirit mages than Violation's stats.
If Violation were slotted with a rune, it would be hand's down better, but Allure's Crook 2 rune slots give it the edge as the best Spirit Mage staff, over Violation or even Final Thought (Unless playing nightmare), imho.
Modifié par p95h, 19 avril 2011 - 11:51 .





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