Grey Wardens secret mission in Deep Roads and Kirkwall
#1
Posté 19 avril 2011 - 05:44
What is their mission, what are they doing in the Deep Roads and Kirkwall? And what exactly do they do in between blights? Are they following darkspawn and investigating where the next blight will pop up or are they lingering around waiting for the next one to happen? They seem to be close to Kirkwall a lot in those those 7 years. Exactly how long and far do the Deep Roads span? Did the wardens like Stroud and Nathaniel enter the Deep Roads in Amaranthine and then pop up in Kirkwall? I think it's safe to say Orzammar is directly btw Fereldan and Orlais and Kal Shirok under Amaranthine and then that Ancient Thaig in Bertrand's expedition underneath Kirkwall. I think they need a map Deep Roads to see where all the discovered Thaigs are exactly in comparison to the landmasses in Thedas.
#2
Guest_PurebredCorn_*
Posté 19 avril 2011 - 05:54
Guest_PurebredCorn_*
sparkkedup wrote...
In Act II, during the Qunari fighting, the Grey Wardens are in Kirkwall on their own mission(if you made Bethany or Carver a warden). They mention that what they are doing is too important to help with the Qunari situation plus they have to be neutral. And then in Act 3 they are investigating the Deep Roads areas from Bertrand's expeditions. And initially they are close to Kirkwall in Act I in the Deep Roads when you send Bethany/Carver to them.
What is their mission, what are they doing in the Deep Roads and Kirkwall? And what exactly do they do in between blights? Are they following darkspawn and investigating where the next blight will pop up or are they lingering around waiting for the next one to happen? They seem to be close to Kirkwall a lot in those those 7 years. Exactly how long and far do the Deep Roads span? Did the wardens like Stroud and Nathaniel enter the Deep Roads in Amaranthine and then pop up in Kirkwall? I think it's safe to say Orzammar is directly btw Fereldan and Orlais and Kal Shirok under Amaranthine and then that Ancient Thaig in Bertrand's expedition underneath Kirkwall. I think they need a map Deep Roads to see where all the discovered Thaigs are exactly in comparison to the landmasses in Thedas.
Good idea, I would really like a map that shows where all the thaigs are in comparison to where the above ground cities are, just to get some perspective.
#3
Posté 19 avril 2011 - 07:10
I would think between blights that the grey wardens would make frequent trips into the Deep Roads to monitor and assess the dark spawn numbers, learn what they can about the dark spawn, and try new tactics to eliminate as many as possible. At least that is what I'd be doing if I were Commander of the Grey.
#4
Posté 19 avril 2011 - 07:32
#5
Posté 19 avril 2011 - 08:14
Yes, we do. It is shown in the Thedas map. It lies between Orlais and Anderfels.Patriciachr34 wrote...
We do not know where Kal Shirok is.
#6
Posté 19 avril 2011 - 08:56
#7
Posté 21 avril 2011 - 04:58
There will definitely be more to the Wardens than just saving your sibling. Architect alive or not, there are intelligent talking darkspawn wandering around unless the disciples that were killed in Awakening were the only ones left.
#8
Posté 23 avril 2011 - 02:32
#9
Posté 23 avril 2011 - 06:24
#10
Posté 23 avril 2011 - 03:45
Mallika wrote...
My first play through I did not make Carver a GW (I left his jerkface self at home) and they still showed up. Not sure if it's relevant or not, but there it is!
Ditto with Bethany. I left her at home but the Wardens still turned up to help out a bit when I was fighting the Qunari in Act II.
#11
Posté 23 avril 2011 - 03:52
#12
Posté 23 avril 2011 - 07:21
#13
Posté 23 avril 2011 - 07:22
Which leads me to believe the architect had something to say about that idol and where it came from and/or what it's purpose is.
It might be different with someone else's decisions in awakening though, this is what I had.
#14
Posté 23 avril 2011 - 07:26
Mark B wrote...
Weren't they there to remind you that somewhere in Thedas there's something interesting fgoing on? You know, just to really rub it in?
Na... they're just searching for a razor blade that is sharp enough to kill the evil that is Stroud's beard.
#15
Posté 26 avril 2011 - 07:08
Nasabe wrote...
if you have uploaded you awakenings profile there is a part where you go looking for nathaniel in the deep roads, then meet up with your brother/sister (if made warden) and find out actually grey wardens have followed your own expedition and have an interest in that particular thaig. They have gone deeper than anyone else has been with the help of the intelligent darkspawn etc.
Which leads me to believe the architect had something to say about that idol and where it came from and/or what it's purpose is.
It might be different with someone else's decisions in awakening though, this is what I had.
Yea, I know that they are interested in the Thaig because of Bartrand's expedition. When does Nathaniel mention going in deeper with the help of intelligent darkspawn? Have they recruited some of the talking darkspawn to help them? I have to load back to that quest. I forgot what he said exactly I helped the Architect in Awakening. All Nathaniel said in mine is that there should be less Darkspawn because we helped the Architect.
Perhaps the Architect is related to the idol somehow. Didn't think of that. But come to think of it there are no Darkspawn at all in that Primeval Thaig. Just Shades and Protheans.
I want to know what their mission is. When Carver or Bethany become Wardens they say they can't tell us what they're doing in kirkwall.
TobiTobsen wrote...
Mark B wrote...
Weren't they there to remind you that somewhere in Thedas there's something interesting fgoing on? You know, just to really rub it in?
Na... they're just searching for a razor blade that is sharp enough to kill the evil that is Stroud's beard.
Not so much his beard but that stache! DNW
#16
Posté 27 avril 2011 - 04:35
#17
Posté 27 avril 2011 - 11:11
Though, given that the architect left all his research behind and the Wardens (obviously) have access to as much Warden blood as they want... it's possible that they're awakening darkspawn themselves. Albeit to serve as scouts and meatshields, rather than out of any desire to free the darkspawn population. And certainly not on the scale the Architect wanted.
#18
Posté 11 août 2011 - 08:58
#19
Posté 11 août 2011 - 09:15
#20
Posté 11 août 2011 - 02:57
My own guessings is that they are trying to find out what exactly darkspawn are. My own theory is that all the ancient magics are related. We knoe from Coryphius that the dwarven empire was at it's biggest when he lived, that means alongside the Tevinter Imperium which then spanded the whole known surface world.
We also know that the Dwarves in Cadahash Thaig and perhaps the rest of the dwarves around the amaranthine ocean, housed the refugee elves after the fall of arlathan, we learn about that from Which Hunt and the Dalish Origin.
Duncan claims that the Eluvian in that Origin is of tevinter origin, but it is not. Tevinter expanded at the time of Arlathan's greatness and sought to claim the elven magic for themselves. When they took Arlathan and tried using the mirror they became tainted as we see it in DA:O Dalish Origin.
Now, as i mentioned before the Dwarven Empire traded with the Elves during this time too, so they have been in contact too. My own guess is that it is lyrium that bind the connections to the fade, the elves will have traded surface valuables with the dwarves to construct the Eluvians and sheildings against demon s and spirits.
Tevinter wanted to use Demon s and spirits and this is why they were interested in the eluvians, which is portals like Morrigan explains. Portals that uses lyrium infused magic to channel a body through the fade and make them appear on the other side. As we know there are no time or bordering limits in the fade, that means that this could actually be possible in theory, but it will have required strong magical talents, which we know all elves posessed by this time.
/done.
I apologize for bad english, but this is my theory of the grand picture :3





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