Requiesta De Silencia wrote...
are they slow down over playtime issues like the current memory leak, or just consistent slow load times?
An excellent question, and one right now that's hard to answer. I'm neither a programmer nor am I privy to the day-to-day conversations going on within the development team.
Based solely on my own experiences-- I've never been truly convinced that the "memory leak" issue is a genuine memory leak, where memory addresses aren't being properly cleared while the game is playing. I've suspected, and the developers have implied, that some of those "memory leak"-type issues might actually be a side effect of the malfunctioning DLC authorization function.
With the current patch 1.05 beta, after about an hour and a half of play, I experienced a significant delay in load times, exiting the game, and even transitioning between combat/exploration and some cut scenes. I did not see a significant slowdown in combat-- but I started a new game and haven't been playing with some of the higher-level powers. No crashes, and no instability-- but the slowdowns grew in frequency and duration as I played.
This problem has been reported by many beta testers... so we're making progress. The devs now know what to look for, and as I said before, the labor-intensive process has been underway to examine the patch code line-by-line. I am hopeful, when they discover a cause, that the solution might actually improve the overall performance of the game, including for those who have encountered this "memory leakish" thing.
Again, just my observations... I don't want to speak too much out of school... but I have confidence that they remain committed to issuing a successful, functional 1.05 patch.
RI
p.s. If anyone else wants to join the beta test group (sadly Steam users are ineligible, because of how Steam patches the game)... send me a personal message and we can get you hooked up.