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Our DAO PC Plans, Moving Forward


448 réponses à ce sujet

#426
Zy-El

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I could play DA patch 1.04 on my XP PC fine. Still had the occassional crash here and there. Got a new Windows 7 64-bit PC and installed DA patched up to 1.04. It runs so smoothly and with far fewer crashes that it did on my old XP.

I think it might be due to the new box having a supreme video card installed. My old box couldn't even take screenshots in game and I found out later this was a limitation of the video card.

From all the bad press, I've not dared to upgrade to patch 1.05. I'm happy with DA 1.04.

#427
Gorath Alpha

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You are not necessarily among a minority. The complications rising out of the 1.03 / 1.04 pair of patches affected a respectable percentage of the game's buyers, but they were the minority. If you don't mind, what were the two video solutions you've used? I don't think I've ever heard of any that couldn't be used for screen shots (I mean, if the game could run at all, I would expect it to handle screen shots as well).

Modifié par Gorath Alpha, 13 octobre 2011 - 10:26 .


#428
Rob Bartel

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I just wanted to chime in again and confirm that work on Patch 1.05 is continuing. Changing the DLC authentication code has proven to be a significant challenge but we're getting close. We'll be releasing a new build to the private beta group today that we believe addresses the core problems with the current 1.05 beta. If that goes well, we'll roll it out as a public beta and start working to make it official.

In short, although we've faced a lot of distractions on the DA2 side, work is continuing and we haven't forgotten about this thread.

Thanks,
Rob

PS - For those suggesting the Luke and I are the only ones working on the patch, we're just the public face of this effort. I assure you - you wouldn't want either one of us touching code. ;oP

#429
Althernai

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That's good to know, Rob. Thanks.

#430
CrazyGreggy

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I just wanted to chime in again and confirm that work on Patch 1.05 is continuing. Changing the DLC authentication code has proven to be a significant challenge but we're getting close. We'll be releasing a new build to the private beta group today that we believe addresses the core problems with the current 1.05 beta. If that goes well, we'll roll it out as a public beta and start working to make it official.


I know the beta is solely to fix the DLC auth issues, but will the full patch be addressing crashing, processor affinity and assorted other issues as well?

*prays to the non-code-touching god*

#431
Guest_Guest12345_*

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I just saw this thread updated and wanted to express my thanks for continuing to patch and support DAO. I am very eager to see 1.05 :D

#432
Saddy82

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That's good to know. :)

#433
Alysheba

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I'm with CrazyGreggy, here. Same question!

Thank you for the update, though, Mr. Bartel.

#434
Furtled

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CrazyGreggy wrote...
I know the beta is solely to fix the DLC auth issues, but will the full patch be addressing crashing, processor affinity and assorted other issues as well?

The full patch is only designed to address DLC authorisation issues, if other things happen to get fixed as a by-product of the DLC code changes then yay! but it's fairly unlikely. I've got the CtD issues myself, if you haven't tried them some of the affinity changes and .exe memory fixes in the solutions thread might help.

Modifié par Furtled, 15 octobre 2011 - 06:41 .


#435
Rob Bartel

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Pretty much what Furtled said. =o)

#436
RaenImrahl

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CrazyGreggy wrote...

I know the beta is solely to fix the DLC auth issues, but will the full patch be addressing crashing, processor affinity and assorted other issues as well?

*prays to the non-code-touching god*


As has been said, the patch will not directly address these issues-- however, I just played an hour and a half with the latest executable, and it's very stable and very fast.  Always, of course, your mileage may vary.

#437
SSV Enterprise

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If what was changed was enough to cause long load times in the first place, than the patch has to be affecting things other than DLC authorization, intentionally or not. It has been the case with some games (albeit non-BioWare games) that removing DRM has improved performance, ie The Witcher 2. Why? I have no idea. But my fingers are crossed that altering and improving the DLC authorization will have similar effects on stability.

#438
Ravenevar

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Still waiting... would like my items :( Any updates on the...update... yet? :D

#439
Stuntmanmike0351

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So, I just bought DA:O ultimate edition from origin, and after putting in dlc code on bioware's site, I still cannot access any of the games DLC. is this what this patch is suposed to fix? Because it's really annoying to not be able to access any of the games dlc

#440
ShinsFortress

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I suggest starting a seperate thread, if you still need help after reading:-

http://social.biowar...8/index/7280573

http://social.biowar...8/index/5151520

Modifié par ShinsFortress, 24 octobre 2011 - 03:29 .


#441
Furtled

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Ravenevar wrote...
Still waiting... would like my items :( Any updates on the...update... yet? :D

Still a work in progress so nothing new to report just yet - sorry!

#442
Furtled

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Stuntmanmike0351 wrote...
So, I just bought DA:O ultimate edition from origin, and after putting in dlc code on bioware's site, I still cannot access any of the games DLC. is this what this patch is suposed to fix? Because it's really annoying to not be able to access any of the games dlc

Yes, the patch is designed to fix the DLC issues, however I would strongly recommend making a back-up of your daorigins.exe file before installing it as some people have experienced game breaking levels of lag with the current beta version.

#443
CanuckDAge

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1. Thanks for your on going support!
2. As for the posted questions regarding specs, and issues - mine is the same as most of the posters out there.
3. I do not have the spinning wheel issue, so no hands-up for me.

Just a rant, but allow me to express my frustration!
For those of you that have 1.04 DO NOT PATCH unless you have read the forums!
What you lose in the DLC's you might not make up for in game enjoyment as load screens are horribly long!
In brief... they provide 1.05beta to fix the DLC validation errors, but in return you end up with what appears to be a memory leak, that you have to restart the computer every hour... and until then we sit on our hands after we spent good money to play a great game, just the game is broken, and what little patience I have left is reserved so I dont put my fist thru the monitor waiting for the next load screen or worse, when trying to exit.

Any word on when the patch may come to light?

Modifié par CanuckDAge, 02 novembre 2011 - 02:27 .


#444
RaenImrahl

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CanuckDAge wrote...

Any word on when the patch may come to light?


http://social.biowar...ndex/7866040/11

#445
Furtled

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Official patch update posted - click here to read it in full

Modifié par Furtled, 02 novembre 2011 - 09:26 .


#446
mrmike_1949

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I've got the 1.05 patch from Steam yesterday, still have the bug where when you go thru a door or new area (anywhere the game pauses to load new area) a Ranger with a summoned animal will have the animal disappear AND have a cool-down to go thru to re-summon the lost animal helper.

Preferred solution would have been to not lose the animal, 2nd choice would be to have no cool-down - currently have worst possible "solution"

#447
Funkjoker

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I wonder: what about the not unimportant list on page 3? Will there be a 1.06 patch adressing at least some important technical, import and gameplay issues?

Modifié par Jean-Funk Van Damme, 08 janvier 2012 - 10:57 .


#448
nightscrawl

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Thanks for patch 1.05, it's working just fine for me.

I would like to make a request in case there is work ongoing for a 1.06 patch...

PLEASE add Manual of Focus (unlimited quantity, as in DAA) on some vendor in DAO, even if it's in the Feastday Gifts pack or only on the Warden's Keep vendors. DAO has been out for a really long time now, people know how they want their characters and companions specced and the understand the consequences of using an item like this. As far as new players are concerned, I don't think this would do them any harm.

Not only was there a respec tome in our PC inventory at the start of GoA, but DAA as well as DA2 have a vendor for similar items, ao they are obviously considered worthwhile. Just add them to the original game as well.

<3<3<3

#449
Thandal N'Lyman

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AFAIK, there's no official "gameplay" or "plot-bug" patch being worked on for DAO.  Nor are there any plans for one.  The community has fixes for (almost) all of the remaining issues, and none of them are game-breaking.  (An observation about the summoned creature one:  Same thing happens in DA2 with Hawke's mabari, so I guess it's a deliberate choice by the devs.)

That there was even going to be  a 1.05 "patch" surprised me, until I learned that it was simply to fix installation issues. 
(Now those  are game-breaking, and Must Be Fixed! Image IPB )

But hey, I'm just another long-time player who keeps in contact with both the devs and the modding community.  What do I know?