Bethesda wants skyrim mods on consoles.
#26
Posté 20 avril 2011 - 10:56
while I do not own or plan to buy a console, I'd definitely support our console friends having access to mods
#27
Posté 20 avril 2011 - 11:28
#28
Guest_Autolycus_*
Posté 20 avril 2011 - 12:11
Guest_Autolycus_*
#29
Posté 20 avril 2011 - 12:46
I alo want this for the rage. I'm a PC gamers myself (I use consoles for casual gaming) but platform wars can be amusing sometimes. The day they revealed Mass Effect 2 on PS3 was glorious.Dannybare wrote...
I hope this happens, the rage of PC gamers will be entertaining. (No offence to PC gamers, I know the majority of you won't care or even welcome the change but a small minority will be crying about this)
#30
Posté 20 avril 2011 - 12:55
#31
Posté 20 avril 2011 - 01:29
#32
Posté 20 avril 2011 - 01:38
#33
Posté 20 avril 2011 - 02:59
Modifié par J0HNL3I, 20 avril 2011 - 03:00 .
#34
Guest_Capt. Obvious_*
Posté 20 avril 2011 - 03:11
Guest_Capt. Obvious_*
Modifié par Capt. Obvious, 20 avril 2011 - 03:11 .
#35
Posté 20 avril 2011 - 04:01
#36
Posté 20 avril 2011 - 04:30
Sony seems to soften a bit on the issue, if portal 2 is any indication.
#37
Posté 20 avril 2011 - 04:33
HAH and I want to moonwalk but lifes a sh**house.Bethesda wants skyrim mods on consoles.
Good luck getting Microcash to agree to that, Bethesda! You're going to need it.
#38
Posté 20 avril 2011 - 04:35
#39
Guest_Icyheron_*
Posté 20 avril 2011 - 08:07
Guest_Icyheron_*
#40
Posté 21 avril 2011 - 12:23
#41
Posté 21 avril 2011 - 12:29
Icyheron wrote...
this will be awesome everything bethesda touches turns to pure gold
Fallout 3 sucked. Imo...
#42
Posté 21 avril 2011 - 12:34
It was awsome Imo...Ringo12 wrote...
Icyheron wrote...
this will be awesome everything bethesda touches turns to pure gold
Fallout 3 sucked. Imo...
#43
Posté 21 avril 2011 - 12:42
Ringo12 wrote...
Icyheron wrote...
this will be awesome everything bethesda touches turns to pure gold
Fallout 3 sucked. Imo...
As a game on its own? Nope
As a Fallout game. Aye, a bit.
#44
Posté 21 avril 2011 - 12:49
#45
Posté 21 avril 2011 - 12:50
Avalla'ch wrote...
Ringo12 wrote...
Icyheron wrote...
this will be awesome everything bethesda touches turns to pure gold
Fallout 3 sucked. Imo...
As a game on its own? Nope
As a Fallout game. Aye, a bit.
Well yea that's what I mean... they can call it what they want an rpg. When I hear people complain about ME2 feeling more like a shooter I think about FO1 and 2 and take a look at FO3. Makes me cry a little
#46
Posté 21 avril 2011 - 12:54
Hmm, that could cause interesting copyright problems. I can't remember the exact situation with Bethesda and modding but it's along the lines of not being able to sell derivative works, but I'm not sure that the modder's right to assert copyright over their work can be rescinded (especially for new assets created with non-Bethesda tools such as Gimp, Blender etc). For MS or Sony to charge for them would fall foul of both of those elements; granted, Bethesda could give them permission for the former, but selling mods without their creator's explicit consent could be a legal headache at best.LostCreedII wrote...
This would be great, but is most likely not going to happen, and even if it does Microsoft/Sony would probably make you pay for it, Which makes me sad.
#47
Guest_Capt. Obvious_*
Posté 21 avril 2011 - 12:56
Guest_Capt. Obvious_*
NKKKK wrote...
Bioware isn't Bethesda.
Yes, but it gives me reason to think that the chances of them implementing mods in console versions of the game is very unlikely.
#48
Posté 21 avril 2011 - 02:06
vometia wrote...
Hmm, that could cause interesting copyright problems. I can't remember the exact situation with Bethesda and modding but it's along the lines of not being able to sell derivative works, but I'm not sure that the modder's right to assert copyright over their work can be rescinded (especially for new assets created with non-Bethesda tools such as Gimp, Blender etc). For MS or Sony to charge for them would fall foul of both of those elements; granted, Bethesda could give them permission for the former, but selling mods without their creator's explicit consent could be a legal headache at best.
Yeah, every company is different so this could raise some interesting issues. For example, the EULA for the Starcraft Map Editor explicitely states (and you must agree to) the fact that any content you create using said editor is actually the property of Blizzard Entertainment. There's some legal precedent for this too. Like right now, I'm at work. Let's say that I (even in my break time) used the company's computer to create something of value like a new software program or invention. Because I was using the company's assets, anything I create (even in my off-the-clock break time) actually becomes the property of the company I work for. This is US law obviously. I would imagine the laws are very different in other countries.
I don't know much about Bethesda or how they structure their EULA. Maybe they won't be so strict with their toolset. But yeah, if they put no-profit bits in there things could certainly get interesting.
#49
Posté 21 avril 2011 - 02:14
Although there probably will be some restrictions on what mods make it over. Script extenders, pornographic ones, all those female eye candy body mods and such won't be allowed to be ported over.
#50
Posté 21 avril 2011 - 04:26





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