http://www.gameinfor...asseffect3.aspx
Modifié par AlbertoAquilani, 20 avril 2011 - 10:57 .
Modifié par AlbertoAquilani, 20 avril 2011 - 10:57 .
Modifié par Mr.Kusy, 20 avril 2011 - 12:34 .
Mr.Kusy wrote...
today we will learn what sound bullets do when they hit diffrent materials... like metal, wood, plastic, flesh and spaghetti... and yes, from a trusted source I know in ME3 you will be shooting spaghetti a lot.
Fear their noodley appendages of DOOM!!!Tempus Frangit wrote...
Spaghetti husks.
Modifié par Mr.Kusy, 20 avril 2011 - 01:15 .
Mr.Kusy wrote...
I AM YOUR ASCENSION THROUGH YOUR ITALIAN FOOD!
BlackwindTheCommander wrote...
Fear their noodley appendages of DOOM!!!Tempus Frangit wrote...
Spaghetti husks.
Epantiras wrote...
Mr.Kusy wrote...
I AM YOUR ASCENSION THROUGH YOUR ITALIAN FOOD!
That's why I love the Internet :-)
DurkBakala wrote...
My bets for the next few updates are:
- Studio tour/How the team work
- Interview with Casey Hudson about the state of the industry and tidbits about changes to gameplay
- A look at what direction the soundtrack is going in and how Clint Mansell is handling scoring a videogame
Mr.Kusy wrote...
DurkBakala wrote...
My bets for the next few updates are:
- Studio tour/How the team work
- Interview with Casey Hudson about the state of the industry and tidbits about changes to gameplay
- A look at what direction the soundtrack is going in and how Clint Mansell is handling scoring a videogame
-Still images from one room / one dude working on his huge table-tablet
-Interview with Casey Hudston about how awesome his game is and tidbits about how everything is more extreme and edgy
-A look at what direction the soundtrack is going in and how it's awesome, immersive and innovative. Heroic and epic also.
but that's how every interview with mr.Hudson looks lul.I wrote...
-Interview with Casey Hudston about how awesome his game is and tidbits about how everything is more extreme and edgy"
leonia42 wrote...
I'd like something more "visual" this time, maybe screenshots.. preferably a trailer but not sure when we'll start seeing more of those.