Sareth Cousland wrote...
ejoslin wrote...
If the DAO DLCs were turning a good profit, they would have had the resources to continue them. There's no one that stupid in business who thinks, "Wow, these are selling really well and making us quite a bit of money. Let's discontinue them."
Edit: Well, perhaps there are people that stupid, I don't know. But you don't discontinue making things that are making money -- that hurts the bottom line. You discontinue making them if they're not as profitable as you hoped. It really would stand to reason that DA2 had a different budget than DAO. And if they were actually combined, that would be more reason to think that the DAO DLCs were doing poorly.
But again, if the DA2 DLCs are well received, and they look interesting to me, yes, I'll buy it.
Considering all that's inherently wrong with DA2 in the eyes of many players, I think a quality DLC for DA:O along the lines of LotSB would be very well-received. The problem with DA:O DLC was the quality of concept & writing. Hell, as it is now, DA:O is far more similar to Mass Effect than DA2 could ever be; the core mechanics may be there (dialogue wheel etc), but the soul of the first game was much closer to that of the ME series. There was an advertising line about the so-called "cinematic experience" DA2 should become, yet there were WAY more cinematic moments in DA:O than in its arcade / cartoon sequel.
The problem is, the current leadership team seems to think DAO is broken.
When Awakening came out, people here yelled about the new conversation system. The devs kept saying that the old system was broken and they're working on a new one. Yet... instead of listening to what their fans were saying, DA2 showed that they're actually NOT listening to the feedback of their fans here unless it is in line with what the leadership team thinks we should like.
Would I buy a quality DLC for DAO, one that had the old companions, including the LIs? I'd buy an expansion that had that, and I'd pay far too much for it IF it were well written.
Would I buy a DA2 DLC that had more conversations with the companions, and perhaps added to the romances? Yes, I'd pay FAR too much for that as well, and it would be a bonus if it had a new zone and a compelling story.
And no, I don't need a dating sim. I'm actually happily married. But the romances in DAO were so well done and drew me in so deeply -- and it's not only women who feel that way. The romances in DAO made the game feel like there really was a personal stake that the warden had. My first two playthroughs, mainly unspoiled, I made decisions about the dark ritual based on what had happened in my romances. First one, I was fully set to kill my poor warden via arch demon after Alistair dumped her, and there was STILL a kick in the gut coming from that decision. My second one, there was no way I'd risk dying and break Zevran's heart. They were going to start a life together, Alistair WAS going to be king as well, so it had to be done.
Without the romances in DAO, the DR decision would not have had nearly the impact IMO.