Anyone afraid the bad review might make BioWare go back to Origins style?
#226
Posté 20 avril 2011 - 08:10
#227
Posté 20 avril 2011 - 08:12
Dragoonlordz wrote...
RedundantCookie wrote...
starscream481 wrote...
I'm not afraid they go back to Origins style, I hope and am praying that they do.
Praying to whom? The Maker? Your Ancestors? Or the game developers?
All three if it will have any result.
You should add the Old Gods in, just to be sure (and probably a few of the more important FR deities, different IP, but it couldn't hurt)
#228
Posté 20 avril 2011 - 08:12
Volourn wrote...
"Since when was replay value determined by the number of hours in a game?"
You on crack? Read what i quoted. iw as replying to both his length and replay points. Thjey're twe aseperate issues.
"(And there's no way that a single playthrough of DA2 takes 56 hours...) "
Sure, itd oes. Just like it takes 59 hours to complete DA1.
My final game saves don't lie.
Then again, people mad eup fantasies on how DA took 100+ hours and BG2 took 300 hours. LMAO
even though i believe DA2 has no replay value I will admit I'm on act 3 and I've logged about 40 hours in and that's without DLC although I doubt the DLC adds much more hours.
#229
Posté 20 avril 2011 - 08:13
DA2= 40 hours DA:O=80 hours. Replay value of DA:O is about 4-5 times higher than DA2.Volourn wrote...
"Which resulted in a shorter game and less replay value."
DA1 = 59 hours
DA2 = 56 hours
Replay value = equal
I played DA:O maybe 7 or 8 times, DA2 twice. And now I am playing DA:O again. So go figure.
#230
Posté 20 avril 2011 - 08:13
#231
Posté 20 avril 2011 - 08:14
Killjoy Cutter wrote...
(And there's no way that a single playthrough of DA2 takes 56 hours...)
Actually, it depends on how you play the game. My playthroughs on nightmare mode took about 50-54 hours.
Modifié par enhancedhpb, 20 avril 2011 - 08:14 .
#232
Posté 20 avril 2011 - 08:14
#233
Posté 20 avril 2011 - 08:15
Curlain wrote...
RedundantCookie wrote...
What flared up my interest in DA:O was the unique perspective of my Warden's race. Being a Noble Dwarf in the surface after the events that transpired in the Origin Story was like being Alice in Wonderland.
A dwarf, and a noble no less, made me see the human world through Sereda's eyes like alien and uncanny. It definitely added flavor to the fun factor. Also the uneasy romance with the humans (especially with goofy Alistair), while still longing for her faithful bodyguard Gorim, who gave her the sad surprise that once in the surface he was crippled and now married, gave an extra spice for me.
I'm really not looking up to playing a human in Dragon Age 2, and much less if it carries over to Dragon Age 3... but we'll see. And you are right I doubt they'll return to DA:O's lore or events in Dragon Age 3. The only way I could've seen that as possible is if they had passed it over to DA2, as they did with the Mass Effect titles.
Agreed, one of the things I hope is put back in DA3 is the ability to choose different races once again, and be able to play out the impact of it in the DA world
The investment of time and development on such a variety of colorful and plot significant backgrounds and how that background will affect the way your multiple companions or NPCs react to you is what probably deters Bioware from going back to that direction. Unfortunately they now face release datelines, budget cuts, and more pragmatic game development formulas.
Dragon Age Origins took more than twice as much time to develop, and was crafted almost as an artistic and literature work of art. From what I have read and seen (I did play some of DA2), Dragon Age 2 played like a 'decent' action roleplaying game like the many there are out there. It meets a deadline and sells to the crowd.
I dare to make the conjecture that those who favor Dragon Age 2 were swoon by the more animated, faster combat and other elements of the contemporary dime-a-dozen RPGs out there.
I plead to E.A. to give these good people (The dev team in Bioware) more funds and time to develop a masterpiece that improves on the already masterpiece that DA:O Was. You will get your money back and more if it becomes the cult classic DA:O was.
#234
Posté 20 avril 2011 - 08:16
#235
Guest_Sareth Cousland_*
Posté 20 avril 2011 - 08:16
Guest_Sareth Cousland_*
If they had just improved on the visuals of DA:O and sped up some combat moves, DA2 might have become a gem. Nearly everything that was changed for DA2 was a step in the wrong direction.
Modifié par Sareth Cousland, 20 avril 2011 - 08:24 .
#236
Posté 20 avril 2011 - 08:16
Modifié par Dragoonlordz, 20 avril 2011 - 08:17 .
#237
Posté 20 avril 2011 - 08:16
I would make the combat more fluid similar to DA2 not that much though that it feels like button mashing hack-slash game. I would build on the family element, I think it was good to have family for a change in these kindof games but the execution in DA2 was horrible.
Will get rid of HAWKE for sure and bring back Grey Warden( or wardens). Grey Wardens are kindof niche concept which DA franchise has,not many games have.
Would have the skills and spells of Awakenings, very much diversified and have lot of options. Inventory, Dialogues, Communication more like Origins but with even more dialogues,party banter where my character does participate too.
I would happily save resources from VOICE acting of main character, WILL BRING BACK SILENT PC and invest them on more diversified maps, enemies, and other objects enriching the universe of DA.
All in all 85% of Origins and improvement on origin's elements, 5 % of elements of DA2 and 10% new innovation.
#238
Posté 20 avril 2011 - 08:17
Because RPGs are not combat games. Combat is just a part, and not the most important.Devn LeComte wrote...
I don't see how people like the clunky mechanics of origins, i really don't.
#239
Posté 20 avril 2011 - 08:17
Volourn wrote...
"Which resulted in a shorter game and less replay value."
DA1 = 59 hours
DA2 = 56 hours
Replay value = equal
DA1= 114
Lost track of number of playthroughs
DA2 = 28 (I finished everything that I can see)
In the middle of act 1 on 2 more games, but I have no desire to continue
So, yea - replayability
#240
Posté 20 avril 2011 - 08:18
#241
Posté 20 avril 2011 - 08:18
Devn LeComte wrote...
I don't see how people like the clunky mechanics of origins, i really don't.
Devn, did you play Origins completely? The combat/movement mechanics may have been "clunkier" but the art, voice acting, scripting, story writing, character writing, plot cohesion, hours and hours of dialogue, multiple interactive background stories, and extensive world outweight the combat/movement mechanics.
I think most of the "Originists" here, point out to those other features, and not just the movement/combat mechanics.
#242
Posté 20 avril 2011 - 08:18
"DA1= 114"
L0L
You guys probably kept your 360s/PCs on and in the game all nigh tlong to ge thtose numbers. 114 horus? HAHAHAHAHA!~
#243
Posté 20 avril 2011 - 08:18
rak72 wrote...
Volourn wrote...
"Which resulted in a shorter game and less replay value."
DA1 = 59 hours
DA2 = 56 hours
Replay value = equal
DA1= 114
Lost track of number of playthroughs
DA2 = 28 (I finished everything that I can see)
In the middle of act 1 on 2 more games, but I have no desire to continue
So, yea - replayability
Exactly!!
Replaybaility is essential....
They better add some more content in the game before people start ti burn out.
#244
Posté 20 avril 2011 - 08:19
Volourn wrote...
"Since when was replay value determined by the number of hours in a game?"
You on crack? Read what i quoted. iw as replying to both his length and replay points. Thjey're twe aseperate issues.
"(And there's no way that a single playthrough of DA2 takes 56 hours...) "
Sure, itd oes. Just like it takes 59 hours to complete DA1.
My final game saves don't lie.
Then again, people mad eup fantasies on how DA took 100+ hours and BG2 took 300 hours. LMAO
Crack? No, I just sometimes miss what you've quoted because it's buried in with your own text in quote marks.
At the 4 to 5 hours a night I get to play DA2, that would take 2 weeks per playthrough to equal the 56 hours you're citing. I'm probably finishing each playthrough in less than a week. At most, I'm taking about 32-36 hours of time in the chair to finish each playthrough.
Of course, I have the subtitles on and just read the lines while skipping most of the spoken dialogue, now that I've heard it all at least once. There are a couple of characters I'll stop and listen to the lines for, because I like the voice acting, but really, the spoken lines are pretty much meaningless fluff.
#245
Posté 20 avril 2011 - 08:19
Volourn wrote...
"DA:O=80 hours"
"DA1= 114"
L0L
You guys probably kept your 360s/PCs on and in the game all nigh tlong to ge thtose numbers. 114 horus? HAHAHAHAHA!~
Here is something for you to comprehend......
Some of us are completists. We do every quest. Its that so hard for you to grasp?
#246
Posté 20 avril 2011 - 08:20
Which? DA2? I saw a nice try, but there was just too much screwing up to keep me immersed at any time. I really had alot of silly things in DA2 to keep myself playing.Devn LeComte wrote...
The game itself however, is a work of art when it comes to storytelling and originality.
#247
Posté 20 avril 2011 - 08:20
Devn LeComte wrote...
The game itself however, is a work of art when it comes to storytelling and originality.
I didn't think the story was told or presented well at all. You didn't even know what your purpose was for most of the game. Your major storyline goal in the first act was raising money. Then the game gave you a way of not even having to do that. How do you set a storyline goal and then give a backdoor to avoid it?
#248
Posté 20 avril 2011 - 08:21
Melca36 wrote...
Volourn wrote...
"DA:O=80 hours"
"DA1= 114"
L0L
You guys probably kept your 360s/PCs on and in the game all nigh tlong to ge thtose numbers. 114 horus? HAHAHAHAHA!~
Here is something for you to comprehend......
Some of us are completists. We do every quest. Its that so hard for you to grasp?
Don't waste your effort trying to rationalise with him, at this point in time he's just baiting you. He's not worth it as it were.
Modifié par Dragoonlordz, 20 avril 2011 - 08:23 .
#249
Posté 20 avril 2011 - 08:23
Yeah I wonder how I then completed DA2 16 hours before you then. For me you're a liar. Just so you know.Volourn wrote...
"DA:O=80 hours"
"DA1= 114"
L0L
You guys probably kept your 360s/PCs on and in the game all nigh tlong to ge thtose numbers. 114 horus? HAHAHAHAHA!~
#250
Posté 20 avril 2011 - 08:23
However it was still a good game. What they should do is expand the Origins system and make the combat abit faster (not anime fast like DA2), more tactical (more abilties, ways to counter stuff, no teleportation when you talk (god its annoying), the ability to talk to companions and customize that with anything anywhere ands on... And ofc the obivous things like make a GOOD game...





Retour en haut




