Volourn wrote...
"unique story"
*facepalm*
Im assuming you are saying that DA 2 ghad a more unique story, but i can name a couple of stories that reminds me of DA 2, most notably Beastmaster and Conan the Barbarian, facepalm DA 2 doing what most modern games do this generation, borrow from other stories.
Why is it that it that if a game is a couple years old its all of a sudden old news and the style outdated? we are currently in a generation spoiled by everything having to be bigger and better than the thing before it, we dont have the chance to really enjoy anything before it becomes obsolete. DA:O is by far not outdated and should not be discarded for some new "status quo" in gaming, most notably the mass effectizing of all our games. Simpler or streamlining isnt always the answer, faster isnt always better, evolving gaming is important but if developers try to change too much too quickly to keep things fresh, everybody loses and games will contain a fraction of the content they used to because everyone was worried about how to reach a broader audience and making it easier to pick up and making it the shiniest new thing instead of trying to deliver the amount of content we'd actually like to see in our games, technological and visual "innovation" means nothing if the delivery is bad.
Developers have devolved themselves into trying to please everyone all of the time, this will inevitably lead them all to failure and the industry will be moving too fast in the wrong direction and only end up shooting themselves in the foot when video games become stale for the sheer fact that many games will just be mirror images mechanically, for instance DA 2 and ME 2