Devn LeComte wrote...
I smell a fanboy.Shasow wrote...
DA2 had a unique story...
Origins had 50 unique stories.
That could be said for you was well...........
Lets not be hypocritical...it goes BOTH ways.
Devn LeComte wrote...
I smell a fanboy.Shasow wrote...
DA2 had a unique story...
Origins had 50 unique stories.
Modifié par Mecha Tengu, 21 avril 2011 - 12:51 .
Modifié par Dragoonlordz, 21 avril 2011 - 12:58 .
Devn LeComte wrote...
Melca36 wrote...
Devn LeComte wrote...
I'm sorry you think boring clunky combat is fun. I apologize.adneate wrote...
BioWare
blacklisting DA2 and going back to an Origins style game would be proof
that God exists and he loves us very, very much. On the other hand
another DA2 style game would be irrefutable proof that the end times are
upon us and all hope is lost.
So exploding bodies with a backstab is evolution?
Fetch and Delivery quests is evolution.
Game needs to appeal to all fanbases and not just your group who want instant gratifcation and no depth.
Given
the sales...I do predict that the developers will bring back elements
of Origins. They won't slow the combat but will be fixed accordingly.
If you don't like it, you can always play something else.
Origins didn't win all the awards and acclaim because of players like you.
I
loved origins, just not as much as DA2, and I should have expected this
to happen. No one can EVER completely just shut up and play a game. Its
always, blahblah, they when wrong here, and blahblah, they did this.
They worked hard on it not for you to bash it, but to enjoy it. So try
to sit down and enjoy the game that you are a fan of. The could have
never made a sequel at all. And also, you can't change the fact that
Origins was unresponsive and clunky. DA2 is not a complete improvement,
but not a failure either, and some fail to see that.
Devn LeComte wrote...
I smell a fanboy.Shasow wrote...
DA2 had a unique story...
Origins had 50 unique stories.
Aaleel wrote...
All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.
Bring back unique areas and an expansive area to explore.
But yeah, bring back the aspects of Origins.
Modifié par Blight Nug, 21 avril 2011 - 01:37 .
ManiacalEvil wrote...
This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)
I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?
EDITED to remove spoilers.
Blight Nug wrote...
Aaleel wrote...
All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.
Bring back unique areas and an expansive area to explore.
But yeah, bring back the aspects of Origins.
I agree with this. The combat system in DA2 is too fast and too cartoony for my likeing. The DAO combat was a bit slow but had more realism to it. I'd also like to add that the armors in DAO looked better, prob 'cause of the realism thing. The templar armor looked really fake and ugly in DA2, yet it looked great in DAO.
I surely hope Bioware will go back to DAO style for DA3... and I'm leaving this series if they add one more drop of hack&slash into it
ManiacalEvil wrote...
Dragoonlordz wrote...
ManiacalEvil wrote...
Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.
After saying that you lost all credibility. Sorry.
Or perhaps you and have a different opinion and still should be civil to each other. CAn't you accept that?
Modifié par hioe04, 21 avril 2011 - 01:59 .
hioe04 wrote...
ManiacalEvil wrote...
Dragoonlordz wrote...
ManiacalEvil wrote...
Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.
After saying that you lost all credibility. Sorry.
Or perhaps you and have a different opinion and still should be civil to each other. CAn't you accept that?
Nope. It's ALMOST an objective observation to say that origins had more unique & expansive areas versus DA2. Orzammar, temple with andraste's ashes, denerim easily come to mind while kirkwall is just i don't know.... even the town sections of kirkwall sound very uninspired & afterthought-y i.e. "high"town, "low"town , and "dark"town.
Embargoed wrote...
~Lots of stuff...~
Shasow wrote...
hioe04 wrote...
ManiacalEvil wrote...
Dragoonlordz wrote...
ManiacalEvil wrote...
Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.
After saying that you lost all credibility. Sorry.
Or perhaps you and have a different opinion and still should be civil to each other. CAn't you accept that?
Nope. It's ALMOST an objective observation to say that origins had more unique & expansive areas versus DA2. Orzammar, temple with andraste's ashes, denerim easily come to mind while kirkwall is just i don't know.... even the town sections of kirkwall sound very uninspired & afterthought-y i.e. "high"town, "low"town , and "dark"town.
High-town...low-town...dark-town...what's next? Green-town...upper-town...light-town...deep-town...super-town?
Modifié par Dragoonlordz, 21 avril 2011 - 02:10 .
Kilshrek wrote...
Sorry OP, but if you think DA 2 combat speed was realistic then I will discount the seriousness of this thread. DAO combat speed was realistic which is exactly why there are people who didn't like it.
Hmm...This solidify the theory that DA 2 was made for DA O haters. One from Mike Laidlaw camp and not from Brent Knowles camp.Dragoonlordz wrote...
Embargoed wrote...
~Lots of stuff...~
..So taking a wild guess here, a shot in the dark as it were.. You didn't like DAO?
Shasow wrote...
hioe04 wrote...
ManiacalEvil wrote...
Dragoonlordz wrote...
ManiacalEvil wrote...
Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.
After saying that you lost all credibility. Sorry.
Or perhaps you and have a different opinion and still should be civil to each other. CAn't you accept that?
Nope. It's ALMOST an objective observation to say that origins had more unique & expansive areas versus DA2. Orzammar, temple with andraste's ashes, denerim easily come to mind while kirkwall is just i don't know.... even the town sections of kirkwall sound very uninspired & afterthought-y i.e. "high"town, "low"town , and "dark"town.
High-town...low-town...dark-town...what's next? Green-town...upper-town...light-town...deep-town...super-town?
ManiacalEvil wrote...
This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)
I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?
EDITED to remove spoilers.