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Anyone afraid the bad review might make BioWare go back to Origins style?


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#26
Aaleel

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ManiacalEvil wrote...

Aaleel wrote...

All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.

Bring back unique areas and an expansive area to explore.

But yeah, bring back the aspects of Origins.

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


The deserted city with barely and people on the streets?  Well aside from muggers which outnumbered the regular population you saw 20 to 1.  Or the city that never changed one stitch in 10 years?

#27
Dragoonlordz

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Aaleel wrote...

All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.

Bring back unique areas and an expansive area to explore.

But yeah, bring back the aspects of Origins.


I agree with this, all they had to do as speed up the combat (a bit) and less shuffle to position finally improve a couple animations. They sure as hell didn't need to turn it into Naruto crossed with Darksiders combat wise. Image IPB

Modifié par Dragoonlordz, 20 avril 2011 - 06:13 .


#28
Melca36

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LyndseyCousland wrote...

Not reading further since I saw the first response said spoilers BUTTTT no, I'm not afraid. I'd sort of like it if they did go back to the Origin style a bit; keep some of the aspects DA2 had that people actually agree on and go back to the time darkspawn looked like darkspawn instead of tellytubbies.


Yes...the cartoony darkspawn were a joke!!! :sick:

#29
ManiacalEvil

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Melca36 wrote...

ManiacalEvil wrote...

This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)

I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?

EDITED to remove spoilers.


The game needs a balance to appeal to  ALL FAN BASES.

The combat can be slowed as well.  It went too fast in some cases and yes, it was too slow in Origins.

It needs a BALANCE...a MIDDLE GROUND!! 

Not to me. It was much better than Origins, it need even more of what made it what it is, not a middle ground, it needs to go even more in the direction DA2 went.

#30
neppakyo

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ManiacalEvil wrote...

Aaleel wrote...

All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.

Bring back unique areas and an expansive area to explore.

But yeah, bring back the aspects of Origins.

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


Are you on drugs? No offense.

Kirkwall was in no way expansive. It was an empty, soulless prison devoid of life. Ugh. I think we're being trolled.

#31
Rockpopple

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BioWare's a forward looking company filled with smart folks. They'll take what worked in DA2 and what worked in Origins and they'll come out with a great product for III.

The question is whether III will even happen or not. If EA is the publisher and they deem it's not worth it, then it's all a moot question.

#32
Byth

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They said they won't, plenty of times. So I'm not worried, I'd like to see some DA:O things brought back in DA3 though(like races).

#33
Foolsfolly

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Dragoonlordz wrote...

ManiacalEvil wrote...

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


After saying that you lost all credibility. Sorry.


I know, right?

After 8 hours in DA2 you've seen every map and enemy there is in the game. You are then rewarded with the opprotunity to run through the same maps for another 32 hours.

#34
Forst1999

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I'm not to afraid. Professional criticism focused on issues like the lazy level design and bugs. The gameplay changes are nothing you can condemn from an objective point of view, just if you personaly prfered DA:O. Many fans complain about the changes, but they are not a quality issue, but something Bioware wanted.
I think Bioware is confident enough to make the games they want to make and will stick with it. I guess they will take care of the fair criticisms in the future, but will not falter and produce games just to cater to people who don't like what they are doing.

#35
mykeme

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ManiacalEvil wrote...

This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)

I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?

EDITED to remove spoilers.

Not sure if serious... basically you just listed the game's flaws as it's advantages and added that Hawke's family was writing success, when it was actually made of emotion-retardant rubber. You then went on to call DA:O combat "unrealistic" compared to DA2, which completely confused me.

Come on, man. Give me a hint here.

#36
Ruud333

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Dragoonlordz wrote...

If you didn't like Origins why not stick with ME which is more action based, instead of converting every single Bioware game into action based titles. Why can't people let others have something they love and try to change everything into one single format, system or mechanic. They always seem to wish to take away from others something they enjoy because they are greedy and want every game to be their style games.


Sorry but it is not your game and therefore cannot be taken away from you.  Everybody has a right to give feedback on these forums - it is not like people are intentionally trying to do something that upsets you.

You would actually have my sympathy (I know I would hate it if the games I loved started disappearing)  if it wasnt for the fact you want to insult people by calling them greedy.

#37
ManiacalEvil

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Aaleel wrote...

ManiacalEvil wrote...

Aaleel wrote...

All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.

Bring back unique areas and an expansive area to explore.

But yeah, bring back the aspects of Origins.

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


The deserted city with barely and people on the streets?  Well aside from muggers which outnumbered the regular population you saw 20 to 1.  Or the city that never changed one stitch in 10 years?

We must have been playing a different game. The political situation of kirkwall was so evolving and changing tha it really made me like the game. The whole conflict with the qunari things was brilliantly designed, the side quests were awesome. And there were sufficient people on the street. The muggers just made it more fun to track to the city from quest to quest, rather than walking without doing nothing, which would be boring.

#38
Slayer299

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If the bad reviews had BW go back towards the DAO style that would be an improvement, not a step backwards.

#39
ManiacalEvil

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Foolsfolly wrote...

Dragoonlordz wrote...

ManiacalEvil wrote...

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


After saying that you lost all credibility. Sorry.


I know, right?

After 8 hours in DA2 you've seen every map and enemy there is in the game. You are then rewarded with the opprotunity to run through the same maps for another 32 hours.

I don't need to see a new map every 20 minutes to keep enjoying a game. Sorry you do, still I prefer more quests and less maps and 2 year development rather than more maps less quests and 8 years in the making.

#40
LeBurns

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I certainly hope so. DAO needed some tweeks. Some of the things they did in DA2 were nice and helpful. But I did prefer the more realistic combat and art style of DAO. (NOTE I said more realistic, not realistic. Please note the difference.)

But even done in DAO style if the game has the type of story and companion interaction that DA2 has it will still be a lost.

#41
Melca36

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ManiacalEvil wrote...

Melca36 wrote...

ManiacalEvil wrote...

This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)

I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?

EDITED to remove spoilers.


The game needs a balance to appeal to  ALL FAN BASES.

The combat can be slowed as well.  It went too fast in some cases and yes, it was too slow in Origins.

It needs a BALANCE...a MIDDLE GROUND!! 

Not to me. It was much better than Origins, it need even more of what made it what it is, not a middle ground, it needs to go even more in the direction DA2 went.


How old are you?



You think exploding bodies  with a simple backstab is evolution????

It needs to be fair for all fan bases.

If you don't like that, you can go play something like Duke Nukem Forvever...that might be more your speed.

#42
LyndseyCousland

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neppakyo wrote...

ManiacalEvil wrote...

Aaleel wrote...

All they had to do is speed up the Origins combat a little and keep some kind of closing technique to stop the side stepping. Bring back the deathblows and get rid of the ridiculous exploding bodies, cartwheeling, and enemies falling out the sky or through the ceiling.

Bring back unique areas and an expansive area to explore.

But yeah, bring back the aspects of Origins.

Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.


Are you on drugs? No offense.

Kirkwall was in no way expansive. It was an empty, soulless prison devoid of life. Ugh. I think we're being trolled.


You may be right. :unsure:

#43
Dragoonlordz

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Ruud333 wrote...

Dragoonlordz wrote...

If you didn't like Origins why not stick with ME which is more action based, instead of converting every single Bioware game into action based titles. Why can't people let others have something they love and try to change everything into one single format, system or mechanic. They always seem to wish to take away from others something they enjoy because they are greedy and want every game to be their style games.


Sorry but it is not your game and therefore cannot be taken away from you.  Everybody has a right to give feedback on these forums - it is not like people are intentionally trying to do something that upsets you.

You would actually have my sympathy (I know I would hate it if the games I loved started disappearing)  if it wasnt for the fact you want to insult people by calling them greedy.


It is greedy that one group of people who like a certain gameplay mechanic in turn change all gameplay/genre types into this single mechanic because they like it. It does deprive diversity in gaming.

#44
Melca36

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Slayer299 wrote...

If the bad reviews had BW go back towards the DAO style that would be an improvement, not a step backwards.


I don't think he grasps with the fact that you can't design a game to appeal to one sort of fanbase....

And you really should not change something that is not truly broken to begin with.

All they needed to was speed up the combat in Origins......

#45
ManiacalEvil

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Melca36 wrote...

ManiacalEvil wrote...

Melca36 wrote...

ManiacalEvil wrote...

This game is not as well rated as the previous game, I think we can all conclude that. Am I the only one afraid that the nostalgia backlash this game received will make BioWare games become less actiony in the future? I immensely enjoyed DA2 and I'd go as far as to classify it as one of my top 5 games (Origins didn't make it, a bit too boring and slow). I really enjoy how actiony yet tactical the combat was, how deep the characters were (being able to talk to your family really made those characters awesome)

I am afraid the reviews will make DA3 have combat like DA:O which I found boring and unreallistically slow, and return to unvoiced and list dialogue, instead of wheeled and voiced. Anyone else feels like this?

EDITED to remove spoilers.


The game needs a balance to appeal to  ALL FAN BASES.

The combat can be slowed as well.  It went too fast in some cases and yes, it was too slow in Origins.

It needs a BALANCE...a MIDDLE GROUND!! 

Not to me. It was much better than Origins, it need even more of what made it what it is, not a middle ground, it needs to go even more in the direction DA2 went.


How old are you?



You think exploding bodies  with a simple backstab is evolution????

It needs to be fair for all fan bases.

If you don't like that, you can go play something like Duke Nukem Forvever...that might be more your speed.

Not that I think it matters in the slightest and but I am 54 for your information and been gaming and playing RPG for the better part of my life. I've seen Baldur's gate being called a dumbed down RPG, then ME, then DA then DA2 and all I saw was evolution.

#46
v_ware

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The look of DA2.

Everything else from Origins.

And the gamelenght somewhere in between: DA2 too short, DAO tedious at times.

#47
Slayer299

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@ManiacEvil - you're not even seeing a new map every 20 minutes, you're seeing the exact same dungeon, cave, outside area, etc, for all of 30+ hours (the entire game) since you started it!

#48
Waltzingbear

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Right because Bioware clearly lacks any sense of quality evaluation. ME2's improvements from ME were nothing but a highly improbable coincidence. Bioware is navigating the sea of game development solely by measuring carefully the wind that blows out of the forums.

DA2 can't even be called a novel attempt to fix the problems from Origins or a whack at a new artistic direction; its problems are so fundamental that you can't define it as a failed experiment.
DA2's flaws are very very clear; the reason it failed is because someone didn't want to acknowledge them and hoped that they would somehow go unnoticed, which is just silly.. and naive.

#49
mykeme

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ManiacalEvil wrote...
Unique and expansive. That reminds me of Kirkwall. And no area in Origins was unique and expensive, at least not in the mind blowing way Kirkwall was.

Yeah, that's what I thought. Well, I have no quarrel with you. 

Happy trolling.

#50
Quautehmoc

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I think Dragon Age 2 is more of a testing ground than a real game. I'm sure they will improve a lot with the 3rd one. With that said I hope they don't bring back the Origins style combat, it's boooooorrrrriiiinnnnggggg.

It's not hack-n-slash anymore, dudes. Bioware made an update on the console version. In the options section, you can now toggle combat with just one press of a button than constantly battering it with your fingas.