Sainthood85 wrote...
Origins had much better combat, granted once my Warden Mage hit lvl a certain level it was a cakewalk since nothing could damage him, get through all the infinite healing, or even move for that matter.
Seriously who thought it was a good idea to make so much blood in DA:2 and those god AWFUL melee animations? seriously?
I agree with you on hitting the immortal level, but that didn't really happen until late in the game for me. My rogue stats were off the charts at one point and by then no one could land a blow against me. They'd miss, I'd dodge the next two strikes, block the next then counter with a dual wield attack. I would have already killed the highest value target via scouting in stealth then a poison backstab flurry.
That was all part of what you personally liked to do in Origins. Some people liked to scout and lay traps then use lures and damage flasks.
I did enjoy being a force mage in Dragon Age 2.
Origins had blood in it too. I never thought I'd come across Dragon Age 2 thinking that this game makes Origins' blood splatter seem subtle. Not in a good way.





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