Aller au contenu

Photo

Anyone afraid the bad review might make BioWare go back to Origins style?


813 réponses à ce sujet

#76
Captain Sassy Pants

Captain Sassy Pants
  • Members
  • 300 messages
I'm afraid they won't go back to, you know, make an actual sequel for the people who actually enjoyed the first one.

Who knew that that would be such an unfathomable idea around these parts.

#77
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
I don't get the attraction of pause-click,pause click. I did in DA when things were paced where you could view the party as a unity but in DA2 you lose a lot of DPS whenever you are not pressing buttons.

Let's address the "shuffle". While the melee characters are advancing the enemy just got pelted with spell combos, by the time they arrive the combos have taken effect.

I played 95% with the AI programmed and found it worked even on NM. I turned NM off because I just got totally fed up of the yet another pointless wave of fodder from the DA2 combat design.

The best way to approach this is like FIFA , have different speeds and for petes sake divorce the Friendly Fire option from the difficulty levels.

#78
Melca36

Melca36
  • Members
  • 5 810 messages
Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.

#79
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.

#80
Melca36

Melca36
  • Members
  • 5 810 messages

jnrhrt wrote...

Short answer to the OP's question, no, they won't go back.

Action RPGs are the new modus operandi for Bioware. ME3 and DA3 will be more "actiony" than traditional RPGs. That's how they capture a wider audience.


Well considering this game was designed to appeal to wider audience....

I do think they will return a few of the elements of Origins and not solely pander to one side.

#81
JoshPloof

JoshPloof
  • Members
  • 247 messages
I would LOVE if they went back to Origins style but brought in the VERY few good things about Dragon Age 2. You can STILL choose races AND have a voiced character, just because something is a different race doesn't mean it needs a different voice. I would do a mix of both games combat, but bring back the effort of Dragon Age Origins, honestly Dragon Age 2 had zero effort put into it.

#82
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Rockpopple wrote...

BioWare's a forward looking company filled with smart folks. They'll take what worked in DA2 and what worked in Origins and they'll come out with a great product for III.

The question is whether III will even happen or not. If EA is the publisher and they deem it's not worth it, then it's all a moot question.


I'd like to believe that. But then DA2 should have taken what worked in Origins and expanded on it. Not holding my breath.

#83
DadeLeviathan

DadeLeviathan
  • Members
  • 678 messages
I'd prefer if they went back to Origins Style on many things, but kept most of the visceral combat of DA2. What really ruined DA2 for me was how out of place the voice actor for Male Hawke felt for the character I wanted to play, how the tone of every line was decided for me, and how there was very little variation in locales. So yeah, I would ecstatic if they went back to Origins style on most things.

#84
Melca36

Melca36
  • Members
  • 5 810 messages

Dragoonlordz wrote...

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.


Yes, just look at his other posts. He's been defending DA:2 before it even came out.

#85
Ruud333

Ruud333
  • Members
  • 456 messages

Dragoonlordz wrote...

It is greedy that one group of people who like a certain gameplay mechanic in turn change all gameplay/genre types into this single mechanic because they like it. It does deprive diversity in gaming.


No, people are just giving honest feedback on forums to game developers (who are actually the ones that "change all gameplay/genre types"), you just don't like that it doesn't match what you want (which I understand) . 

However, instead of just accepting this you seem to have to attach a negative characteristic to the people who disagree with you.  It is like when people don't like aspects of a game, and say it has been dumbed down for console/younger gamers (as an example).  It seems people cannot just be mad at a developer for changing a game in wyas they don't like; they have to also be mad at and insult a group of gamers that fall into a different category to them.

anyways /mini-rant

#86
dheer

dheer
  • Members
  • 705 messages
Nostalgia? It was two years ago. If someone prefered a feature from DA:O over DA2 that doesn't mean it's some meaningless nostalgic notion.

Fear mongering at it's worst.

Modifié par dheer, 20 avril 2011 - 06:44 .


#87
Persephone

Persephone
  • Members
  • 7 989 messages
Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)

But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.

Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.

Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied

Some of the issues were fixed by mods (Equipping companions, exploding bodies).

#88
Foolsfolly

Foolsfolly
  • Members
  • 4 770 messages

Dragoonlordz wrote...

ManiacalEvil wrote...

I don't need to see a new map every 20 minutes to keep enjoying a game. Sorry you do, still I prefer more quests and less maps and 2 year development rather than more maps less quests and 8 years in the making.


Image IPB


As funny as that is, I don't think it's factual.

I feel there's far more quests in DA:O than there are in DA2.

Someone has to have the number of quests per game. I'd say Origins easily had over a 100 quests. I can't think DA2 has more than 80. In fact, 60-70 feels about right. Someone has to have numbers.

#89
ManiacalEvil

ManiacalEvil
  • Members
  • 208 messages

Dragoonlordz wrote...

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.

I simply highlight features I like, which people usually proceed to troll me over rather than having a good discussion. Shame on them, not me.

#90
Whyp_2

Whyp_2
  • Members
  • 241 messages
OP

They won't go back. And that's good. I mean I do miss DA:O but DA2 is not bad, for the millionth time

#91
ManiacalEvil

ManiacalEvil
  • Members
  • 208 messages

Melca36 wrote...

Dragoonlordz wrote...

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.


Yes, just look at his other posts. He's been defending DA:2 before it even came out.

And your point is? I can't do that without being a troll. I defend DA2 because I think it is a great game.

#92
Melca36

Melca36
  • Members
  • 5 810 messages

Persephone wrote...

Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)

But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.

Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.

Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied

Some of the issues were fixed by mods (Equipping companions, exploding bodies).



I definitely agree.

My sister misses being able to customize.

If we cant do that...how about color changes???   Fenris would look great in Black and silver!! :wizard:

Season effects would be nice too.

Combat should be  should be somewhere in the middle.

#93
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Dragoonlordz wrote...

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.


This is what I don't understand about complaints about Origins being "slow". Watch the combat video in the OPs sig and it's all stop start stop start because DA2 moves quickly. Even though it's a slower pace Origins combat has a better flow than DA2's because you need to pause less.

#94
Zjarcal

Zjarcal
  • Members
  • 10 836 messages
They didn't let the glowing Origins reviews stop them from changing things, so why would they cave because the reviews are polarized now?

I hope they DON'T go back to the older style by the way.

#95
ManiacalEvil

ManiacalEvil
  • Members
  • 208 messages

Melca36 wrote...

Persephone wrote...

Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)

But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.

Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.

Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied

Some of the issues were fixed by mods (Equipping companions, exploding bodies).



I definitely agree.

My sister misses being able to customize.

If we cant do that...how about color changes???   Fenris would look great in Black and silver!! :wizard:

Season effects would be nice too.

Combat should be  should be somewhere in the middle.


Another flaw of Origins was how you could sometimes control your companions (armor, weapons) and other times not (dialogue) which made it incoherent. DA2 is much better in that aspect, since char personality is revealed by their choice of clothes and the fact they won't let Hawke decide what they wear.

#96
R-F

R-F
  • Members
  • 506 messages
I'd like a better blend of the two games. For instance I'd like combat to stay more or less the same, maybe less parachuting enemies but keep the speed more or less in DA2 fashion. But I'd like to be able to talk to companions more, yes the time sensitive talks were interesting but I'd like to find more out about the companions. People who take the time to raise their influence with companions should get more dialogue, and not just in romance situations. They could have done that using the 10 year time line a little better I think but there's always dlc for that.

I'm also fine with how armour worked out, meant I had more gold to spend on me instead of my companions, but it might have been nice to have more companion armour options as time went on. Characters like Bella not changing over the time span or waiting until the last few hours of the game to change like Anders was kind of silly but oh well.

More variety in environments would be nice, Origins didn't have a lot of variety in the sub areas either, but it did have a bit more. We've heard all the reasoning behind it, and w/e its over and done with, but maybe they can use some of that money they are going to make on ME3 and Tor to spruce up DA3.

I really love the voiced character, silent protagonists always feel really flat to me so I hope they keep that. The friendship/rivalry thing is fun as well.

Modifié par R-F, 20 avril 2011 - 06:58 .


#97
Foolsfolly

Foolsfolly
  • Members
  • 4 770 messages

Persephone wrote...

Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)

But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.

Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.

Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied

Some of the issues were fixed by mods (Equipping companions, exploding bodies).


I agree with everything except for the "god like decisions." I don't know what that means. Nothing in DA:O felt like god-like decisions, unless you simply mean decisions that have far reaching consquences. I wish DA2 had those.

#98
ManiacalEvil

ManiacalEvil
  • Members
  • 208 messages

BobSmith101 wrote...

Dragoonlordz wrote...

Melca36 wrote...

Just read one of the OPS other posts...

He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.



So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.


This is what I don't understand about complaints about Origins being "slow". Watch the combat video in the OPs sig and it's all stop start stop start because DA2 moves quickly. Even though it's a slower pace Origins combat has a better flow than DA2's because you need to pause less.

I like that you have to pause more to play DA2 tactically but you still can pause less and just play it hack and slash. Speak about pleasing two fanbases.

#99
orbit991

orbit991
  • Members
  • 511 messages
Doesn't matter what we say really, the engine and mechanics are most likely here to stay. Those of us who dislike 2 wont buy it, others will, the end.

#100
Foolsfolly

Foolsfolly
  • Members
  • 4 770 messages

Another flaw of Origins was how you could sometimes control your companions (armor, weapons) and other times not (dialogue) which made it incoherent. DA2 is much better in that aspect, since char personality is revealed by their choice of clothes and the fact they won't let Hawke decide what they wear.


It's a flaw that you couldn't control companion's dialogue?