Anyone afraid the bad review might make BioWare go back to Origins style?
#76
Posté 20 avril 2011 - 06:37
Who knew that that would be such an unfathomable idea around these parts.
#77
Posté 20 avril 2011 - 06:37
Let's address the "shuffle". While the melee characters are advancing the enemy just got pelted with spell combos, by the time they arrive the combos have taken effect.
I played 95% with the AI programmed and found it worked even on NM. I turned NM off because I just got totally fed up of the yet another pointless wave of fodder from the DA2 combat design.
The best way to approach this is like FIFA , have different speeds and for petes sake divorce the Friendly Fire option from the difficulty levels.
#78
Posté 20 avril 2011 - 06:38
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
#79
Posté 20 avril 2011 - 06:39
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
#80
Posté 20 avril 2011 - 06:39
jnrhrt wrote...
Short answer to the OP's question, no, they won't go back.
Action RPGs are the new modus operandi for Bioware. ME3 and DA3 will be more "actiony" than traditional RPGs. That's how they capture a wider audience.
Well considering this game was designed to appeal to wider audience....
I do think they will return a few of the elements of Origins and not solely pander to one side.
#81
Posté 20 avril 2011 - 06:39
#82
Posté 20 avril 2011 - 06:40
Rockpopple wrote...
BioWare's a forward looking company filled with smart folks. They'll take what worked in DA2 and what worked in Origins and they'll come out with a great product for III.
The question is whether III will even happen or not. If EA is the publisher and they deem it's not worth it, then it's all a moot question.
I'd like to believe that. But then DA2 should have taken what worked in Origins and expanded on it. Not holding my breath.
#83
Posté 20 avril 2011 - 06:41
#84
Posté 20 avril 2011 - 06:42
Dragoonlordz wrote...
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
Yes, just look at his other posts. He's been defending DA:2 before it even came out.
#85
Posté 20 avril 2011 - 06:42
Dragoonlordz wrote...
It is greedy that one group of people who like a certain gameplay mechanic in turn change all gameplay/genre types into this single mechanic because they like it. It does deprive diversity in gaming.
No, people are just giving honest feedback on forums to game developers (who are actually the ones that "change all gameplay/genre types"), you just don't like that it doesn't match what you want (which I understand) .
However, instead of just accepting this you seem to have to attach a negative characteristic to the people who disagree with you. It is like when people don't like aspects of a game, and say it has been dumbed down for console/younger gamers (as an example). It seems people cannot just be mad at a developer for changing a game in wyas they don't like; they have to also be mad at and insult a group of gamers that fall into a different category to them.
anyways /mini-rant
#86
Posté 20 avril 2011 - 06:43
Fear mongering at it's worst.
Modifié par dheer, 20 avril 2011 - 06:44 .
#87
Posté 20 avril 2011 - 06:45
But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.
Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.
Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied
Some of the issues were fixed by mods (Equipping companions, exploding bodies).
#88
Posté 20 avril 2011 - 06:46
Dragoonlordz wrote...
ManiacalEvil wrote...
I don't need to see a new map every 20 minutes to keep enjoying a game. Sorry you do, still I prefer more quests and less maps and 2 year development rather than more maps less quests and 8 years in the making.
As funny as that is, I don't think it's factual.
I feel there's far more quests in DA:O than there are in DA2.
Someone has to have the number of quests per game. I'd say Origins easily had over a 100 quests. I can't think DA2 has more than 80. In fact, 60-70 feels about right. Someone has to have numbers.
#89
Posté 20 avril 2011 - 06:47
I simply highlight features I like, which people usually proceed to troll me over rather than having a good discussion. Shame on them, not me.Dragoonlordz wrote...
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
#90
Posté 20 avril 2011 - 06:47
They won't go back. And that's good. I mean I do miss DA:O but DA2 is not bad, for the millionth time
#91
Posté 20 avril 2011 - 06:48
And your point is? I can't do that without being a troll. I defend DA2 because I think it is a great game.Melca36 wrote...
Dragoonlordz wrote...
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
Yes, just look at his other posts. He's been defending DA:2 before it even came out.
#92
Posté 20 avril 2011 - 06:50
Persephone wrote...
Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)
But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.
Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.
Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied
Some of the issues were fixed by mods (Equipping companions, exploding bodies).
I definitely agree.
My sister misses being able to customize.
If we cant do that...how about color changes??? Fenris would look great in Black and silver!!
Season effects would be nice too.
Combat should be should be somewhere in the middle.
#93
Posté 20 avril 2011 - 06:53
Dragoonlordz wrote...
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
This is what I don't understand about complaints about Origins being "slow". Watch the combat video in the OPs sig and it's all stop start stop start because DA2 moves quickly. Even though it's a slower pace Origins combat has a better flow than DA2's because you need to pause less.
#94
Posté 20 avril 2011 - 06:53
I hope they DON'T go back to the older style by the way.
#95
Posté 20 avril 2011 - 06:54
Another flaw of Origins was how you could sometimes control your companions (armor, weapons) and other times not (dialogue) which made it incoherent. DA2 is much better in that aspect, since char personality is revealed by their choice of clothes and the fact they won't let Hawke decide what they wear.Melca36 wrote...
Persephone wrote...
Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)
But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.
Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.
Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied
Some of the issues were fixed by mods (Equipping companions, exploding bodies).
I definitely agree.
My sister misses being able to customize.
If we cant do that...how about color changes??? Fenris would look great in Black and silver!!
Season effects would be nice too.
Combat should be should be somewhere in the middle.
#96
Posté 20 avril 2011 - 06:54
I'm also fine with how armour worked out, meant I had more gold to spend on me instead of my companions, but it might have been nice to have more companion armour options as time went on. Characters like Bella not changing over the time span or waiting until the last few hours of the game to change like Anders was kind of silly but oh well.
More variety in environments would be nice, Origins didn't have a lot of variety in the sub areas either, but it did have a bit more. We've heard all the reasoning behind it, and w/e its over and done with, but maybe they can use some of that money they are going to make on ME3 and Tor to spruce up DA3.
I really love the voiced character, silent protagonists always feel really flat to me so I hope they keep that. The friendship/rivalry thing is fun as well.
Modifié par R-F, 20 avril 2011 - 06:58 .
#97
Posté 20 avril 2011 - 06:55
Persephone wrote...
Would I want them to go back to Origins completely? No. (I won't be sorry to see the Approval system, gift spamming, grinding dungeons etc. go FOREVER)
But there are some things I DO want back: Less repetetive enviroments & more locations. Isometric camera. Length. Fully equippable companions. More varied plot branches.
Things I want them to keep: Rivalry/Friendship system and Friendship & Rivalmances, Hero developing a personality & thus unlocking different dialogue options & solutions, realistic influence on people (No more God like decisions), the exquisite banter, art style for the elves & qunari (Who now actually LOOK like different races) Fast paced combat system but improvements ARE necessary. Voiced protagonist.
Improvements I would like: Weather & season effects, locations and people changing as time passes, no more exploding bodies but unique animations depending on the skill applied
Some of the issues were fixed by mods (Equipping companions, exploding bodies).
I agree with everything except for the "god like decisions." I don't know what that means. Nothing in DA:O felt like god-like decisions, unless you simply mean decisions that have far reaching consquences. I wish DA2 had those.
#98
Posté 20 avril 2011 - 06:55
I like that you have to pause more to play DA2 tactically but you still can pause less and just play it hack and slash. Speak about pleasing two fanbases.BobSmith101 wrote...
Dragoonlordz wrote...
Melca36 wrote...
Just read one of the OPS other posts...
He officially lost all credibility when mentioning how great the constant waves of enemies were for this game.
So like I assumed then after around his 3rd or 4th post in here alone. He seems (to me) to be baiting.
This is what I don't understand about complaints about Origins being "slow". Watch the combat video in the OPs sig and it's all stop start stop start because DA2 moves quickly. Even though it's a slower pace Origins combat has a better flow than DA2's because you need to pause less.
#99
Posté 20 avril 2011 - 06:56
#100
Posté 20 avril 2011 - 06:56
Another flaw of Origins was how you could sometimes control your companions (armor, weapons) and other times not (dialogue) which made it incoherent. DA2 is much better in that aspect, since char personality is revealed by their choice of clothes and the fact they won't let Hawke decide what they wear.
It's a flaw that you couldn't control companion's dialogue?





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