Persephone wrote...
(One Origins decision that comes to mind is "Let's go to the Circle & fetch the mages & leave a demon at large. Nothing could happen, right?". The immersion was ruined by that lack of realistic pressure. And that you could be gone for months & no consequences happening, even though Teagan urges you to return ASAP. There I would like a combo of that and the decision model in Origins.
You say that but I was more torn by the making a descision with that specific one you highlighted than any in DA2. It was more "Do I risk it, if I leave will he rampage and kill everytime, is there enough time, should I just sacrifice someone here just in case." In DA2 I felt torn decision wise about nothing. The closest DA2 came was "Who do I take on Deep Roads". Thats all.
Even the supposed choice about Anders in A2, screw him I'd lop off his head in a second because he wasn't the Anders from DAO that I had got to know and he wasn't even in the slighest bit likable to me in DA2... There was no choice that mde me "ooh, ahhh, ummm" about it for me.
Modifié par Dragoonlordz, 20 avril 2011 - 07:13 .





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