Viyu wrote...
Hello, friends! Today is a review of a particular character in Dragon Age II-- Anders. Anders is incredibly out of character in DA2. As soon as I saw him, I could tell immediately another writer handled the character without any research needed. I do not mean to be rude, but it does not seem like Hepler did her homework. She essetially took the cowardly comic relief in Awakening, and for no logical reason, turned him into the "sexy, tortured", brooding anti hero willing to martyr himself by the second installment (click the link, you'll thank me later
).
This in particular irritates me and I've already gone over the Twilight comparisons at length, so I'll just quote what I've written on the subject before:
oh boy more twilight arguments
I think it's sort of sad that a slew of perfectly decent literary tropes have been effectively outlawed from ever being used again just because some ****ty, masturbatory teen abstinence porn novel executed them poorly. It's not like Twilight invented "NO WE SHOULDN'T BANG BECAUSE I KNOW I'M A DOUCHEBAG".
The problem with how Twilight handled it is that Edward is a neutered vegan prettyboy whose actions do absolutely nothing to suggest he's actually any danger to Bella at all. The book expects the reader to take him at his word that he's a heartless killer while providing nothing at all to inspire any sort of conflict or urgency; he just limps around, sparkling ineffectually, talking about how awful he is and doing nothing at all. The worst thing he does is basically stalk Bella, and has all of the negative implications of that entirely ignored and/or twisted into a disturbing romanticism.
But even then, that wasn't what made it bad -- what really makes Twilight awful is that it has absolutely no self-awareness whatsoever. The creepy stalker/simpering doormat dynamic between Edward and Bella even could have been interesting if the book acknowledged that in any way, and actually explored their unhealthy codependency with cognizance that it was unhealthy codependency; instead it's extolled as some kind of virtuous True Love without any irony. And that's where the book really gets creepy, because then you can tell that the author seriously and wholly does not understand any of the Unfortunate Implications of anything she's written.
It's funny, because the Edward/Bella romance is certainly very dysfunctional -- but the book spends its entire time focusing on possibly the one part of their relationship that is never, ever an issue. Honestly, Twilight probably could have been good if it had skipped the hackneyed baby plotline and explored their relationship once Edward's vampirism was no longer an issue, forcing them to deal with all of the things that actually make their romance self-destructive (the obsessive stalking, Bella's submissiveness, the age gap, the fact Edward is a 100 year old virgin, etc.). It has a pretty excellent setup for a deconstruction of rushed teenage romances and power imbalances in relationships and it's completely squandered by an incompetant writer who doesn't even realize how fundamentally toxic (in the "these people are too ****ed up to be ****ing" sense) the romance she's writing is.
Yes, Anders's romance has the same general trope, but it's handled so differently and so much better that I can't help but wonder if the people who make these negative comparisons have any why Twilight was actually bad beyond the idea that they're supposed to hate it and everthing it did because everyone else does. The trope itself had nothing to do with why Twilight's romance was bad -- it was the book's failure to delve beneath the shoddy veneer of romanticism and examine the gruesome train wreck that comprises the heart of their relationship. Anders is written in complete acknowledgement of the train wreck; it doesn't beat you over the head with the idea that you're supposed to think what he does is romantic. The game knows he's codependant, hypocritical and capriciously schizophrenic. Anders actually has legitimate reasons to think he will damage Hawke, and most importantly, he actually does.
The difference between what Twilight did and what DA2 did was Twilight showed you its romance and still failed to make Edward and Bella's premature declarations of love believable -- and all through the book it enforces the idea that you're supposed to think they have a perfect and enviable true love. There are no gaps to fill in, we are present for all of their interactions, and it falls flat because what we see doesn't support the narrative the author is forcing on the reader. It deliberately discourages interpretations.
DA2 neither shows all of Hawke's interactions with Anders, nor does it enforce a strict interpretation of what the romance is supposed to be. Anders says what he feels, informing the viewer that there is a year gap where he and Hawke had more interactions than is shown in the game (YMMV as to the ease or satisfaction of mentally filling this gap yourself), and leaves it up to the player to decide whether or not they are in true wub or an extremely unhealthy codependent relationship tempered by the fact Anders is mentally unstable and prone to obsessive behavior. Stuff like the "I'm hungry" line allows the player to acknowledge and deflect the fact Anders is being a horrible sap. The only place I really think it failed was the "I WANT YOU HERE UNTIL THE DAY WE DIE" line.
Meanwhile, two weeks into the timeline of Twilight, Bella has already decided that Edward is her soul mate (a conclusion I'm pretty sure she arrives on the second or third time she ever sees him) and is begging him to turn her into a vampire. And the reader is never given any indication why. Edward's infatuation is a little more clear (he wants to eat her), but then the fact he is a one hundred year old ****ing virgin and this is the only woman he has ever loved makes it just as confusing as Bella's -- what is it about Bella that makes her so desirable that he suddenly wants to end his apparently century-long celibacy?
Meyer gives the reader a couple of weeks worth of interactions, and when the reader asks "this is it?", she responds with three more books of "Yup, isn't it wonderful?!"; DA2 gives the player a couple of conversations, and when the player asks "this is it?", DA2 says "no".
NOW MOVING ON
I am sure many of you are wondering: "What exactly is so out-of-character about Anders in Dragon Age II?" Observe. During banter of Awakening, it is revealed that Anders has a cowardly look-out-for number-one philosophy, believing that the chantry is fine so long as it's not after him. One of his conversations with Justice candidly suggests that he "avoids" oppression, he does not intend to "struggle" against it.
If you speak to Wynne in Awakening, it is also revealed that while he hates chantry oversight, he believes that the chantry is neccessary and shows concern over mages trying to dissolve the it. He believes that if mages were simply allowed to run amuck it'd be "a recipe for disaster", which is ironically similar to Fenris' opinion.
So how did Anders overcome fear towards mage freedom? How is such a "slack jawed" coward convinced to challenge the chantry in spite of the "difficulty" it would pose, as Anders himself puts it in Awakening? Because while Justice believes apathy is weakness, Anders believes death is also a weakness, and originally was never willing to die for such a cause. Because no transition was ever made between Awakening and DAII Anders, this creates the effect of character derailment within the character, not character development.
Hepler's short story suggests his bitterness was partly due to being ripped apart from his family at age12. But it was hardly convincing. If that was enough for him to want revolution, he probably wouldn't have been supportive of the circle by the time he was an adult in Awakening.
Have you never changed your mind about something? Yes, Anders is initially opposed to the idea of liberating mages. It's later explicitly stated that he changes his mind. Nowhere is it indicated that Anders has such a strong attachment to the Circle system that it would break his character (in fact, the way he
repeatedly escapes the Circle, even after being punished with solitary confinement for an
entire year prior to after his last escape attempt, suggest he has some deep issues with it). The entire point of his conversation with Wynne is that he dislikes the Circle, but sees the alternative (certain chaos) as worse. After spending time with Justice, he is convinced that it might be worth it.
The whole thing is pretty heavily foreshadowed in banter. Here are some of the relevant ones:
* Anders: Why do spirits seek out mages? I've always wondered.
* Justice: You speak of demons. I am not a demon.
* Anders: Aren't demons simply spirits with unique and sparkling personalities?
* Justice: They have been perverted by their desires.
* Anders: But what do they want from mages?
* Justice: Perhaps they wish the same as I: silence.
* Anders: Are you saying that you could become a demon, Justice?
* Justice: I said no such thing.
* Anders: You said that demons were spirits perverted by their desires.
* Justice: I have no such desires.
* Anders: You must have some desires...
* Justice: I have none! Desist your questions!
* Anders: I apologize, Justice. I didn't mean to suggest you would become a demon.
* Justice: I should certainly hope not.
* Anders: I just wondered what relation there is between spirits and demons. Demons are a worry to any mage.
* Justice: I do not know what makes demons as they are. Such evil angers me, but I do not understand it.
* Anders: Well, I hope you never come to understand.
* Justice: I as well, mage. More than you could possibly know.
Spirits' relation to demons, and particularly Justice's, becomes a big point in Anders's development in DA2.
* Justice: I understand that you struggle against your oppression, mage.
* Anders: I avoid my oppression. That's not quite the same thing, is it?
* Justice: Why do you not strike a blow against your oppressors? Ensure they can do this to no one else?
* Anders: Because it sounds difficult?
* Justice: Apathy is a weakness.
* Anders: So is death. I'm just saying.
* Justice: I believe you have a responsibility to your fellow mages.
* Anders: That bit of self-righteousness is directed at me?
* Justice: You have seen oppression and are now free. You must act to free those who remain oppressed.
* Anders: Or I could mind my business, in case the Chantry comes knocking.
* Justice: But this is not right. You have an obligation.
* Anders: Yes, well... welcome to the world, spirit.
Justice makes it very clear here that he is opposed to the Circle. He believes Anders should be fighting it. He has enough conviction here that it's pretty reasonable to conclude that he might continue to try to convince Anders of this, and eventually succeed.
* Velanna: What will happen to you once Kristoff's body has fully decayed?
* Justice: I do not know. Perhaps I will be drawn back to the Fade?
* Velanna: Or remain here, bound to the tiny motes of dust that once were Kristoff.
* Justice: Do you think that's possible?
* Velanna: I know less about this than you. How securely is your spirit bound to this body? Can you leave it?
* Justice: I could, if I chose to.
* Velanna: Do you want to leave it?
* Justice: I... do not know anymore.
* Velanna: It seems you actually like this world.
* Justice: I do. I have had experiences I cannot even begin to explain.
* Velanna: A pity that you'll soon fall apart.
* Justice: I could find and inhabit another corpse. A female body might offer a different perspective, wouldn't you think?
* Velanna: If I die in your presence, you stay away from my body, you hear me?
* Justice: Your objection is noted.
Here Justice seems to be indicating he is becoming attached to the mortal world. He even seems to be actively planning to find another host after Kristoff's corpse becomes uninhabitable.
* Nathaniel: Will you ever need to switch bodies, Justice?
* Justice: I did not even wish to possess this one. Why would I switch to another?
* Nathaniel: You might need to. Unless you wish to look even more obviously like a corpse.
* Justice: I...would prefer not to think of it.
* Justice: This... thing you spoke of. Switching bodies.
* Nathaniel: Not a favorite topic of yours, I take it?
* Justice: Would such a thing be permitted? Would it not be considered... abominable?
* Nathaniel: If they're dead, it's not as if they need the body, Justice.
* Justice: But I can still feel the man who once lived. I know his body, his... It is not just a body.
* Nathaniel: That's...good, isn't it? I'd rather you felt that way.
* Justice: Perhaps you are right.
* Nathaniel: What if you found a living body to possess?
* Justice: Even if I knew how, I would not possess the living. Such is an act for demons.
* Nathaniel: What if the person were willing?
* Justice: Why would a mortal ever allow such a thing?
* Nathaniel: For life. For love. Perhaps together, you can do what they cannot do alone. If you gave instead of taking, I would consider you no demon.
* Justice: It is...something to consider. Thank you, Nathaniel.
Here you see Nathaniel planting the very idea to take a living host in Justice's head. At the end of the banter, he suggests he's even considering the idea.
It also helps that, you know,
the other character in the very banter you cite now occupies his body and mind. That's a pretty big character
consistency.
Other Noteworthy Plotholes:
► Why does Anders constantly condemn Merill for being a blood mage when he can become a blood mage himself in Awakening? Your Warden can actually address his blood mage talents, should he learn the specialization.
Have you never done something you later recognized as wrong? Obviously, the only reason Anders can become a Blood Mage is for gameplay reasons. You can assume that after he merges with Justice he no longer uses Blood Magic in the same way I choose to not knife people in the face despite my ability to do so.
►If Anders can "die" at the end of Awakening like Nathaniel can point out in DA2, how could the Wardens force him to get rid of Ser-Pounce-A-Lot if they all thought Anders was dead? This seems like a clumsy attempt to get Anders to brood against the Wardens for getting rid of the cat, but without considering certain endings.
It's a handwave to get him back into the game.
► The bisexuality angle. It'd be like if someone magically wrote Zevran and Leilianna to be straight. In Awakening Ohgren makes a phallic joke about Templars poking their "swords" at Anders, to which Anders responds
with "Ew." No connection is made between how Anders could go from seeing homosexuality as "gross", to something that is okay. Edit: But the most telling example is how Anders never flirts with male wardens like he does female wardens. My issue is not that Anders IS bi by DA2, it's just that it seems unreasonable that Karl was his first due to the chronological impracticality. If anything it would have made more sense if Hawke was his first male love interest because the time lapse is more chronologically accurate.
1. Responding with "ew" to that joke speaks more to his opinions on rape than homosexuality.
2. Absence of evidence is not evidence of absence. There are any number of reasons why Anders might choose to openly flirt with women and not men, despite being attracted to both. He could have perceived the Warden as straight and figured he shouldn't bother, he could have a
preference for women, whatever. There can be arguments made as to whether or not Anders's bisexuality was intended from the beginning, but the way it was written in doesn't contradict his character in Awakening at all. Even in DA2, he does approach and treat male and female PCs differently.
► Anders doesn't know where Justice ends and he begins, and there supposedly isn't a way to separate the two. That's not how spirit posession works in the original Dragon Age mythos. Just look at Connor. You don't become fused to the spirit/demon when you allow yourself to be willingly posessed. That also begs the question: Why aren't Justice and Anders separated in the fade like Connor is? And why isn't Anders tranquil after you kill him in the fade?
Because Justice isn't
in the Fade. Connor's demon is controlling him from the Fade; Justice is
present within Anders's body, and has merged with his mind. Their merging is different from a standard demonic possession.
Why he or Merrill don't become Tranquil when killed in Feynriel's dream isn't explained. I won't bother to speculate.
► Justice was supposed to serve the order for many years. So how exactly does he posess Anders, leave the Wardens, flee to Kirkwall, and get jiggy with Karl merely a year after the blight? Awakening occurs 2-6 months after it, if I remember correctly. Now I know DA2 is supposed to be based off a possible ending for Anders. But in practice this couldn't have been possible in any of the epilogues. In DA2 Anders implies that Justice is still posessing Kristoff's corpse during the time of posession. But the endings where Justice isn't killed/dies either has him serving the Wardens or fixing up graves in the blackmarsh--but that's provided he's never recruited, and never meets Anders to begin with.
The problem with creating Anders' DA2 origins from only of one the "supposedly" possible endings in Awakening is that it implies that there is some sort of "one true ending" – that people's decisions with him in Awakening don't "really" matter if they don't fit the mold of the DA2 writers. If you decide to hand Anders over to the Templars when Alistair arrives, and never make him into a Grey Warden? Retconned. If you decide to hand him over to the Templars during his personal mission? Retconned. Decisions are supposed to be the backbone of Bioware's signature gameplay but they go ignored. This is why I hold BioWare responsible for game's continuity errors, because they should have considered satisfying all possible endings for Anders, or left him a oneshot. People (usually) don't pick up these games for their choices not to matter by the next game.
Anders was together with Karl long before the events of Awakening. He was his first sexual relationship in the Circle. It is implied that they were intimate many years ago, and may no longer be sexually active, but are still friends.
The epilogue end cards are handwaved, but this isn't specific to Anders. Obviously, they cannot satisfy all endings; they wanted to make Anders a significant character in DA2, so they had to bull**** the cards. A dead Anders couldn't have blown up the chantry. An Anders not possessed by Justice would have needed all of his dialogue rewritten. Considering every choice is not even remotely possible and expecting that is unrealistic.
i haven't even read the rest of this thread time to catch up and ****** further