The Quarian Fleet and Mass Effect 3
#26
Posté 21 avril 2011 - 05:55
#27
Posté 21 avril 2011 - 05:57
#28
Posté 21 avril 2011 - 08:43
Their skills are still very valuable. Logistics (maintaining order in all those ships must be crazy) resources, mechanical skill, repairs, salvage.
#29
Posté 21 avril 2011 - 08:51
Nashiktal wrote...
Agreed. Their fleet is not worth much in actual combat, even against normal enemies.
Their skills are still very valuable. Logistics (maintaining order in all those ships must be crazy) resources, mechanical skill, repairs, salvage.
They can probably do full up shipard repair jobs on large ships...Migrant Fleet might make a nice mobile shipyard / base.
Other than that, I agree with you. In a conventional attack, they'd get their asses handed to them in short order.
#30
Posté 21 avril 2011 - 09:04
#31
Posté 21 avril 2011 - 09:40
Anacronian Stryx wrote...
The Geth are building a Dyson's Sphere, This pretty much the mother of all sci-fi mega constructions, If the Geth has the capabilities to build something so monumental then their capabilities has surely increased exponentially since the morning war while the quarians has obviously been standing still - If the quarians couldn't beat the Geth during the morning war then there is absolutely no reason to think that they can now especially since the Geth seems to have evolved quite a bit.
I remember, though, like with most other matters with the Geth, it's impossible if it's just a proposal being discussed, or actually being built somewhere. It's hard to tell.
Good point about having the difficulties. I do see vulnerabilty in their space station platforms, mixed in with the Quarians actually understanding the Geth better than the Morning War. The Morning War was an uprising by the Geth, who probably caught the Quarians by surprise, especially since they didn't realize they could network. Now the threat is realized, and the Geth have centralized to a handful of space stations, instead of being in (assumingly) every workplace, home, military facility, and space ship the Quarians had.
#32
Posté 21 avril 2011 - 09:49
#33
Posté 21 avril 2011 - 10:09
Besides, Tim won't share that tech with you in 3.
Also while the Quarians know the geth the best, the geth have been evolving over three centuries. That's the whole reason for tali's loyalty mission actually. The Quarians will get their asses handed to them without an ace.
#34
Posté 21 avril 2011 - 10:16
so you arealdy played ME3 to know it?Nashiktal wrote...
No it doesn't. Even if you go the renegade route, they still can't control it. All that it tells you is that you bump anti geth research up a few years.
Besides, Tim won't share that tech with you in 3.
Also while the Quarians know the geth the best, the geth have been evolving over three centuries. That's the whole reason for tali's loyalty mission actually. The Quarians will get their asses handed to them without an ace.
#35
Posté 21 avril 2011 - 11:46
Boost32 wrote...
so you arealdy played ME3 to know it?Nashiktal wrote...
No it doesn't. Even if you go the renegade route, they still can't control it. All that it tells you is that you bump anti geth research up a few years.
Besides, Tim won't share that tech with you in 3.
Also while the Quarians know the geth the best, the geth have been evolving over three centuries. That's the whole reason for tali's loyalty mission actually. The Quarians will get their asses handed to them without an ace.
I havn't played it, but I have had the displeasure to be spoiled about a certain plot point involving cerberus.
*grumble*
#36
Posté 22 avril 2011 - 02:46
2) ????
3) Profit.
#37
Posté 22 avril 2011 - 02:54
Paragons aim to make peace with both sides, thereby gaining both Quarian redshirts/ships and a big Geth dysonsphere for use against the Reapers.
Paragade options would be to buff up one side or the other, destroy the weaker side in a war then get a stronger, one ally.
Renegades would just destroy both to better secure human domination against the Reapers and beyond.
#38
Posté 22 avril 2011 - 03:07
NoUserNameHere wrote...
Do keep in mind that encouraging a war as a Renegade could also go quite a ways towards sparking off a war. This would damage both sides of the conflict.
Paragons aim to make peace with both sides, thereby gaining both Quarian redshirts/ships and a big Geth dysonsphere for use against the Reapers.
Paragade options would be to buff up one side or the other, destroy the weaker side in a war then get a stronger, one ally.
Renegades would just destroy both to better secure human domination against the Reapers and beyond.
Paragon will not be able to make peace they will have to try to reach an armstice
Renegades try tto scare the Quarians in ME2 if you turn over the evidence. If the Quarians attack the Geth a Renegade would ignore them. Plus Renegades will use Overlord to control the Geth if possible
Shepard alone can't even take out one fleet from the Quarians or Geth. Urging the Quarians to war or peace isn;t going to do much its just their for the extra paragon or renegade points. Handing over the evidence or not will have the most imact. Hiding the evidence will lead ro war moreso than exposing the evidence
With the Reapers attacking it makes no sense for Shepard to choose the Quarians or Geth in full-scale war that could take years to decide.
Modifié par jbblue05, 22 avril 2011 - 03:08 .
#39
Posté 22 avril 2011 - 09:59
Project overlord was neither controllable AND it hinged solely on the mind of one individual whose mind was... rather frayed... to say the least.
#40
Posté 24 avril 2011 - 04:39
#41
Posté 24 avril 2011 - 05:10





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