There were only TWO characters that were magically revived/survived....
#1
Posté 21 avril 2011 - 08:34
It's just getting on my nerves and a lot of people are just using it as ammunition against Bioware to stay mad at them.
#2
Posté 21 avril 2011 - 09:38
#3
Posté 21 avril 2011 - 10:08
Anders is hinted at having been revived by Justice (Stroud does say he thought Anders was dead, so it is taken into account)
and Flemeth... Morrigan told us in Origins that she'd probably still survive anyway and later confirmed this in Witch Hunt. and of course in DA2 we even learn how
I'm curious to see how the Leliana one will be explained but I'll withhold judgement on it until then, or until it becomes apparent that we won't find out how after all. besides, since I adore Leliana I'm not exactly upset about her survival
#4
Posté 21 avril 2011 - 11:49
(Yes, your character just defiled those ashes, but given what Oghren says about the geology of the area, the magic may well be in the cave itself rather than localised in the Urn.)
#5
Posté 21 avril 2011 - 01:48
Andrastee wrote...
Given that any dead Lelianas were killed in a cave containing magical healing ashes, I don't think it's a stretch to imagine several ways she could have been revived.
(Yes, your character just defiled those ashes, but given what Oghren says about the geology of the area, the magic may well be in the cave itself rather than localised in the Urn.)
We also didn't burn to death walking through flames in that same room, and defiling the ashes still in the cup doesn't ruin any you take out previously to heal the Arl with. So yeah, not a stretch.
I think Zev & Nathaniel are more import glitches though.
#6
Posté 21 avril 2011 - 02:08
rayvioletta wrote...
Leliana will apparently be explained in future content
Anders is hinted at having been revived by Justice (Stroud does say he thought Anders was dead, so it is taken into account)
and Flemeth... Morrigan told us in Origins that she'd probably still survive anyway and later confirmed this in Witch Hunt. and of course in DA2 we even learn how
I'm curious to see how the Leliana one will be explained but I'll withhold judgement on it until then, or until it becomes apparent that we won't find out how after all. besides, since I adore Leliana I'm not exactly upset about her survival
Damn! I had to test my curiosity and look at your "Dragon Strange" link. That is a total hoot, I will read more later and thanks for the laughs.
#7
Posté 21 avril 2011 - 02:10
#8
Posté 21 avril 2011 - 02:12
#9
Posté 21 avril 2011 - 02:15
#10
Posté 21 avril 2011 - 02:23
Andrastee wrote...
Given that any dead Lelianas were killed in a cave containing magical healing ashes, I don't think it's a stretch to imagine several ways she could have been revived.
Please, this is the worst explanation for a retcon one could possibly give. I could pay the first boy who I see begging for money at my nearest gas station and he could write a better follow-up.
#11
Posté 21 avril 2011 - 02:32
Please, this is the worst explanation for a retcon one could possibly give. I could pay the first boy who I see begging for money at my nearest gas station and he could write a better follow-up.
*shrug*
Well, we're not going to hear any official explanation for quite a while. They could certainly go with something else, but it seems like the simplest solution to me. Occam's Razor says that the woman who came back to life in the room full of magical healing ashes and flames that don't kill you was probably healed by something in the magical healing room.
#12
Posté 21 avril 2011 - 02:34
Rockpopple wrote...
Leliana and Zevran never died for me, so as far as I'm concerned the only one who might have come back from the dead is Anders and Nathaniel, and since I never played Awakenings I prefer to think it never happened. =P
Anders died in a couple of mine also.Seems Sir Pounce-Alot resurrected him.
#13
Posté 21 avril 2011 - 02:44
#14
Posté 21 avril 2011 - 02:45
Andrastee wrote...
*shrug*
Well, we're not going to hear any official explanation for quite a while. They could certainly go with something else, but it seems like the simplest solution to me. Occam's Razor says that the woman who came back to life in the room full of magical healing ashes and flames that don't kill you was probably healed by something in the magical healing room.
That's without even addressing that half of what you saw in there was illusion anyway. Like the illusions of dead people from your past and your entire party for that matter.
#15
Posté 21 avril 2011 - 02:46
macrocarl wrote...
When does Nathaniel show up? Didn't see him at all!
He's supposed to show up if he survived in a quest called 'Finding Nathaniel' in act 3. However due to a bug on the import, the game counts him as dead if you left him in Vigil's Keep in the endgame even if the end credits say he lived.
If the game thinks he's dead you get an alternative quest in act 2 instead called 'Fool's Gold.'
#16
Posté 21 avril 2011 - 02:50
Andrastee wrote...
Please, this is the worst explanation for a retcon one could possibly give. I could pay the first boy who I see begging for money at my nearest gas station and he could write a better follow-up.
*shrug*
Well, we're not going to hear any official explanation for quite a while. They could certainly go with something else, but it seems like the simplest solution to me. Occam's Razor says that the woman who came back to life in the room full of magical healing ashes and flames that don't kill you was probably healed by something in the magical healing room.
So the Warden just let her tap that healing powder freely? He wouldn't have seen that coming? Would no one have seen that coming?
Wait one second there, my good woman. I'm just going to let you rot right here in this one room full of healing crystals while I carry on with my dubious moral ways far away from you.
Modifié par JabbaDaHutt30, 21 avril 2011 - 02:51 .
#17
Posté 21 avril 2011 - 02:54
#18
Posté 21 avril 2011 - 03:00
Cutlass Jack wrote...
macrocarl wrote...
When does Nathaniel show up? Didn't see him at all!
He's supposed to show up if he survived in a quest called 'Finding Nathaniel' in act 3. However due to a bug on the import, the game counts him as dead if you left him in Vigil's Keep in the endgame even if the end credits say he lived.
If the game thinks he's dead you get an alternative quest in act 2 instead called 'Fool's Gold.'
When you say 'Act 3' do you mean in DA2? I played DA:A with my first import and didn't see him, which I guess is the bug. But my 2nd Hawke is using a save from a non DA:A havin' Warden. Once said bug is patched, will I get to see Nathaniel despite not having an import with DA:A completed?
#19
Posté 21 avril 2011 - 03:06
macrocarl wrote...
When you say 'Act 3' do you mean in DA2? I played DA:A with my first import and didn't see him, which I guess is the bug. But my 2nd Hawke is using a save from a non DA:A havin' Warden. Once said bug is patched, will I get to see Nathaniel despite not having an import with DA:A completed?
Act 3 is the part of DA2 following the 3 year gap after dealing with the Qunari. If you have an import where Nathaniel was in your group at the end DA:A battle, you'll be able to get his quest from someone standing in front of the chantry. If Nathan was left at Vigil's Keep during DA:A's engame you wont get the quest unless they patch it.
But if you pick the 'Martyr' option on a game instead of importing, you'll get his quest. Just to throw another option out there.
#20
Posté 21 avril 2011 - 03:11
Cutlass Jack wrote...
Apparently he didn't see it coming or care. Its not like the Warden spent even a single moment checking the pulses of bodies he killed the entire game. He just loots their pockets and moves on.
Really? I imagine he wants to make sure people are dead when he's looting, but that's not the point...
How could he not see that coming? He defiles the Urn too. If there was anything else magical in that room, you're telling me the Warden and his party didn't see anything fishy/consipcuous/or otherwise OVERWHELMINGLY obvious? But Leliana *does*, even when she's on the brink of death? Possibly crawling to whatever magical healing object she can find with a broken body and possibly a few vital wounds? Really?
Anyway, I'm pretty sure BioWare won't use this stupid explanation.
Modifié par JabbaDaHutt30, 21 avril 2011 - 03:12 .
#21
Posté 21 avril 2011 - 03:17
#22
Posté 21 avril 2011 - 03:20
JabbaDaHutt30 wrote...
Really? I imagine he wants to make sure people are dead when he's looting, but that's not the point...
How could he not see that coming? He defiles the Urn too. If there was anything else magical in that room, you're telling me the Warden and his party didn't see anything fishy/consipcuous/or otherwise OVERWHELMINGLY obvious? But Leliana *does*, even when she's on the brink of death? Possibly crawling to whatever magical healing object she can find with a broken body and possibly a few vital wounds? Really?
Anyway, I'm pretty sure BioWare won't use this stupid explanation.
The entire temple was magical. All of it. Every step of the way the warden was dealing with illusions. Including illusions of the people he just killed. Also its very unlikely the temple had been dusted in the last few centuries. I think its safe to say the warden did not waste time dusting most of the highly magical places he visited throughout the game.
Have you ever opened an urn of non sacred ashes in your life? or even a tightly seal ashtray? Do you think its completely outside the realm of possibility that not a spec of those ashes were in the room itself?
But really I suspect they'll just go with the simpler explanation that it was all in your head. Like everything else you saw in there.
#23
Posté 21 avril 2011 - 03:28
Cutlass Jack wrote...
JabbaDaHutt30 wrote...
Really? I imagine he wants to make sure people are dead when he's looting, but that's not the point...
How could he not see that coming? He defiles the Urn too. If there was anything else magical in that room, you're telling me the Warden and his party didn't see anything fishy/consipcuous/or otherwise OVERWHELMINGLY obvious? But Leliana *does*, even when she's on the brink of death? Possibly crawling to whatever magical healing object she can find with a broken body and possibly a few vital wounds? Really?
Anyway, I'm pretty sure BioWare won't use this stupid explanation.
The entire temple was magical. All of it. Every step of the way the warden was dealing with illusions. Including illusions of the people he just killed. Also its very unlikely the temple had been dusted in the last few centuries. I think its safe to say the warden did not waste time dusting most of the highly magical places he visited throughout the game.
.
*sigh* but Leliana DID? This destroys suspension of disbelief.
#24
Posté 21 avril 2011 - 03:29
Cutlass Jack wrote...
JabbaDaHutt30 wrote...
Really? I imagine he wants to make sure people are dead when he's looting, but that's not the point...
How could he not see that coming? He defiles the Urn too. If there was anything else magical in that room, you're telling me the Warden and his party didn't see anything fishy/consipcuous/or otherwise OVERWHELMINGLY obvious? But Leliana *does*, even when she's on the brink of death? Possibly crawling to whatever magical healing object she can find with a broken body and possibly a few vital wounds? Really?
Anyway, I'm pretty sure BioWare won't use this stupid explanation.
But really I suspect they'll just go with the simpler explanation that it was all in your head. Like everything else you saw in there.
Are you serious? That's even worse. That's the most basic retcon you could possibly find.
#25
Posté 21 avril 2011 - 03:30
JabbaDaHutt30 wrote...
*sigh* but Leliana DID? This destroys suspension of disbelief.
Did what? Fall on a dusty floor?





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