Will you be sad if DA2 is the final installment of DA in the world of Thedas?
#126
Posté 22 avril 2011 - 02:42
No.
#127
Posté 22 avril 2011 - 02:52
ME2, DA:Awakening, DA2 are all 6-7ish(out of ten) games imo.
Oh well.
#128
Posté 22 avril 2011 - 03:38
Dragoonlordz wrote...
Shh you, they had great titles like Heroquest, Swat series, Half-Life, Homeworld, Kings Quest under their banner even if just published some. If it isn't published, you don't play it so you can't degrade them based off just because they published it.
And what are they doing the with the licence? Relic wants to launch HW3 but they can't! The horror, the horror. Though if HW 3 is to the series as DoW 2 is to DoW then I'm saving my money again. I'm with Persephone on not wanting to see an entire genre die but DA is not the RPG genre, there are still the smaller devs out there with games that actually respond to what their fanbase wants(as opposed to a fanbase in potentia. Drakensang I hear is very good but next to impossible to find in Australia for whatever reason.
Also, city building games have died. It saddens me greatly but all the Impressions games, Caesars, Pharaoh, Zeus, Emperor, gone. Never will we see the like again, because it don't gots der akshunz. Ubisoft comes closest with its Anno series and Anno 2070 will be watched with great interest.
But getting this back on track, as I've said before, DAO will be remembered fondly, there was another game but we'll be polite and call it a spin-off or a different sort of game altogether. Sequel is really too strong a word to describe it, but I won't mourn its loss too much. I'll miss LadyHawke and Merrill to be sure, and Varric, let's not forget Varric, never forget the dwarf. But the game, not really.
Modifié par Kilshrek, 22 avril 2011 - 03:46 .
#129
Posté 22 avril 2011 - 03:52
Relic owns Homeworld again now!Kilshrek wrote...
Dragoonlordz wrote...
Shh you, they had great titles like Heroquest, Swat series, Half-Life, Homeworld, Kings Quest under their banner even if just published some. If it isn't published, you don't play it so you can't degrade them based off just because they published it.
And what are they doing the with the licence? Relic wants to launch HW3 but they can't! The horror, the horror. Though if HW 3 is to the series as DoW 2 is to DoW then I'm saving my money again. I'm with Persephone on not wanting to see an entire genre die but DA is not the RPG genre, there are still the smaller devs out there with games that actually respond to what their fanbase wants(as opposed to a fanbase in potentia. Drakensang I hear is very good but next to impossible to find in Australia for whatever reason.
Also, city building games have died. It saddens me greatly but all the Impressions games, Caesars, Pharaoh, Zeus, Emperor, gone. Never will we see the like again, because it don't gots der akshunz. Ubisoft comes closest with its Anno series and Anno 2070 will be watched with great interest.
But getting this back on track, as I've said before, DAO will be remembered fondly, there was another game but we'll be polite and call it a spin-off or a different sort of game altogether. Sequel is really too strong a word to describe it, but I won't mourn its loss too much. I'll miss LadyHawke and Merrill to be sure, and Varric, let's not forget Varric, never forget the dwarf. But the game, not really.
http://www.shacknews...-ressurected-as
Modifié par DTKT, 22 avril 2011 - 03:56 .
#130
Posté 22 avril 2011 - 04:08
Second: I would become depressed
And At Last: I would commit suicide
#131
Posté 22 avril 2011 - 06:26
i think the best thing bioware could do would be to stop trying to please a pc crowd that is quite obvioulsy impossible to please unless the game is designed with specifically them in mind. the best thing they could do is design it 100% for the consoles and just throw up a pc port for peeps who play it for the story. its impossible to make an rpg that is functional on a console that pc players wont thrash to death. its just a niche thats far to stuck in their ways imo.
to me its far more likely that the unending hate da2 is recieving on the boards and at metacritic will result in the further abandoning of the pc demographic. its just way to small a market to have to work this hard to try to please. i hardly touch my pc anymore. id rather sit down for da2 on my ps3 than play a game on my pc that has a combat system as old and tired as bg.
what you have to look at is the reviews of the people that review games for a living. the publisher meta is like 82 or 83. thats about what the game was. would have been a lot better without the reused maps and if the city had been as "alive" as promised. everything else was great. 82 aint bad. and im sorry, but i just cant take anything seriously from a demo that bashes me2 as a dissapointment when its quite frankly one of the most critically acclaimed games of all time. there was very very littel wrong with me2 and its prolly my favorite rpg ever and ive been playing rpg's since king's quest 2 on the ibm pcjr (still kinda irked about getting moral lectures when typing to kill anything, lol).
video game devolopers need to just let the pc crowd die. its not worth this much heartache. dont even release the next one on pc is what i say. theyre just gonna accuse you of making a crappy console rpg and porting it to pc anyway. you cannot please these people.
#132
Posté 22 avril 2011 - 06:57
#133
Posté 22 avril 2011 - 07:39
I would also be surprised. One less-than-well received product should not be able to torpedo a whole IP. Besides, I doubt that DA 2 is selling at a loss, although that's only an opinion. It simply isn't doing as well as they hoped, not by half. They also fell short of their goal to capture another audience, a venue that I will never understand. Who on earth did their research? Good RPGs are few and far between, action games with RPG elements are a dime a dozen.
DA 2 had so much potential, but it fell victim to the flashy, rushed, poor designing, poor fillers, and handwave symptom. If I hadn't behaved like a brainless idiot, I'd still have bought the game as soon as it hit the 10 to 15 euro bins.
DA 2 showed me, personally, that the writers and story-tellers are still top notch. They just didn't seem to able to do justice to their creations. There were plenty of interesting characters in DA 2, and not only the companions. However, Hawke was not allowed to get to know them, grow with them, and bond with them. Companion interactions was poorly done, imo.
Other characters that were not companions had so much potential to captivate, but were left by the wayside. A certain half-elf, the two end-bosses, the family (all of them, not just the immediate one) just to name a few. Act III was an atrocity, imo, and not worthy of bioware.
Too much "tell" and too little "show" made this game a poor successor to DA:O. But it also showed me that the story and character creators are still what they used to be. If only they were allowed to showcase their talent in DA 2.
Would I be sad? Indeed. But I would also be angry that a great writing/creator team was forced to rush and therefore kill a great IP before it had a chance to develop into a great saga. I would also hope that there was a chance the IP could be sold to people who still know how to make a good RPG, so they could pick up where bioware/ea dropped the ball.
DA:O is a stand-alone game for me already. I took great care with the development and forming of my Warden. I checked all the DLC and the add-on, and decided it messed with her and the relationships she had build and nurtured. So I gave them all a pass. DA:O is all I needed, forget the DLC and Exp pack, they would only serve to yank my Warden and companions OOC for me.
#134
Posté 22 avril 2011 - 07:51
tiernanlshaw wrote...
at the end of the day it would kind of suck, yeah. cant say i would hold a candlelight vigil over it. at the end of the day its a game. plus all good things come to an end anyway except for james bond and apparently rocky. it cant keep going forever. still i think theyll make at least one more. the stories are great. thats what counts. i dont get people calling out da2 for being buggy. as a console player it was FAR less buggy than playing origins on either my ps3 or my xbox.
i think the best thing bioware could do would be to stop trying to please a pc crowd that is quite obvioulsy impossible to please unless the game is designed with specifically them in mind. the best thing they could do is design it 100% for the consoles and just throw up a pc port for peeps who play it for the story. its impossible to make an rpg that is functional on a console that pc players wont thrash to death. its just a niche thats far to stuck in their ways imo.
to me its far more likely that the unending hate da2 is recieving on the boards and at metacritic will result in the further abandoning of the pc demographic. its just way to small a market to have to work this hard to try to please. i hardly touch my pc anymore. id rather sit down for da2 on my ps3 than play a game on my pc that has a combat system as old and tired as bg.
what you have to look at is the reviews of the people that review games for a living. the publisher meta is like 82 or 83. thats about what the game was. would have been a lot better without the reused maps and if the city had been as "alive" as promised. everything else was great. 82 aint bad. and im sorry, but i just cant take anything seriously from a demo that bashes me2 as a dissapointment when its quite frankly one of the most critically acclaimed games of all time. there was very very littel wrong with me2 and its prolly my favorite rpg ever and ive been playing rpg's since king's quest 2 on the ibm pcjr (still kinda irked about getting moral lectures when typing to kill anything, lol).
video game devolopers need to just let the pc crowd die. its not worth this much heartache. dont even release the next one on pc is what i say. theyre just gonna accuse you of making a crappy console rpg and porting it to pc anyway. you cannot please these people.
You do realize there are consolers complaining just as much about this game.
I have a 360, a Wii, and I play games on the PC. Some games simply do not fit on the console. Why do they have to be dumbed down to appeal to people who are too lazy to begin with?
PC Games have been predicted to die 10 years ago and they are still around. THEY ARE NOT GOING TO DIE OUT!
If some consolers were not so lazy and arrogant, they would not have had to streamline this game so much. Face it...THE FAULT GOES BOTH WAYS!!!!
So please don't blame everything on PC users.
Modifié par Melca36, 22 avril 2011 - 08:43 .
#135
Posté 22 avril 2011 - 07:54
uberdowzen wrote...
Yes but it seems unlikely that that's going to happen. Any game that sells over a million copies is a success.
Agreed.
There will be a DA:3.
Hopefully they will remember this game was for the 18 and over crowd and not teeny boppers. And they will likely combine the best of what DA:2 had while add more of some elements of Origins.
#136
Posté 22 avril 2011 - 08:59
KLUME777 wrote...
I will be sad, and pissed off at Bioware for making a terrible sequel that killed the series.
^ This
#137
Posté 22 avril 2011 - 09:17
#138
Posté 22 avril 2011 - 09:33
DTKT wrote...
Relic owns Homeworld again now!
http://www.shacknews...-ressurected-as
This will be my last off topic post, promise! That article is 4 years old, just so you know. If Relic were reviving Homeworld we would've heard something in the last 4 years, no?
Back to our regular programming of DA 2 doom and gloom!
#139
Posté 22 avril 2011 - 10:37
Personally I'm really keen to see how the rest of Hake's story pans out plus there are 2 more Blights to deal with. I could see DA3 finishing Hawke's story, and then BW leaving it few years before they revisit Thedas a few hundred years down the line in time ofor the next Blight.
#140
Posté 22 avril 2011 - 10:48
yes, I'd be all kinds of sad if that happened... but no more sad than I'll be if Bioware don't choose to address some of the very valid concerns that have been voiced by fans.
By bringing a little bit more of what made DAO brilliant, while keeping some of the valid changes that were made in DA2, they could produce something truely epic again.
#141
Posté 22 avril 2011 - 01:29
Melca36 wrote...
uberdowzen wrote...
Yes but it seems unlikely that that's going to happen. Any game that sells over a million copies is a success.
Agreed.
There will be a DA:3.
Hopefully they will remember this game was for the 18 and over crowd and not teeny boppers. And they will likely combine the best of what DA:2 had while add more of some elements of Origins.
I totally agree with you,
but, they only will need to combine the dev time, from 1,5 and 4,5 years to 3 and DA3 will be epic
#142
Posté 22 avril 2011 - 01:39
#143
Posté 22 avril 2011 - 01:46
#144
Posté 22 avril 2011 - 02:36
Will be interesting to see if TOR has a chance at all against WoW and EVE. The first sale will be good (it's Star Wars after all) but the trick is to keep the subscribers in the long run. Anyhow - my guess is that BioWare will be to busy with this MMO to make a decent follow-up to DA:O. Probably also the reason DA2 was rushed/sucked.
#145
Posté 22 avril 2011 - 03:49
There are different teams for different games.accessd wrote...
my guess is that BioWare will be to busy with this MMO to make a decent follow-up to DA:O. Probably also the reason DA2 was rushed/sucked.
#146
Posté 22 avril 2011 - 04:12
To my disappointment they went entirely the other direction, and it is now clear to me that this franchise will never live up to its promise. If it dies, I will be sad at what happened to the spiritual successor of BG2, but I won't miss its current incarnation one bit.
#147
Posté 22 avril 2011 - 05:19
This is what I remember reading in the forum:
A new game, voiced character, responsive character, new zone, kill/forget about the warden, bring cameos of memorables characters, better items/gear/toggle hat/helm, a dog, new Lis...
I can go on and on and to tell the truth DA2 have all of that and more.
Yes the wanting in many players heads sounded way better but guess what, everything in our heads is always better... and yet bioware did manage to get 90% of the most wanted list.
#148
Posté 22 avril 2011 - 05:25
Other developers make better action/adventure games(yes, that is what DA2 is).
Let's hope a different developer tries the classic RPG formula again.
I just can't see Bioware do a u-turn on this now.
#149
Posté 22 avril 2011 - 05:49
Gorionsson wrote...
No.
Other developers make better action/adventure games(yes, that is what DA2 is).
Let's hope a different developer tries the classic RPG formula again.
I just can't see Bioware do a u-turn on this now.
If Bioware did ( I hope not) a U-turn, we will get what so many players didn't like from DAO:
1) Mute main character. Many players wanted a voice character, and yet they are not happy with it.. ****** against the wind, it makes you look smarter! I never care if it had a voice or not, I just want to have fun when I turn the game on.
2) character not responding to attacks, like in Origens, mages get beat up and they just DON'T move, crazy I know!.
3) one colour for different tiers of gear. yes everyone loved them so much.. NOT.
4) Save the world at the end of the game. Well everyone got tired of saving a world ( not me).. "get real it sux to always save the world." " I want to have power!!!"
This are the things that many players didn't like, this are the things that are in DA2, and yet, they are NOT happy about it..
For the Maker glorious ******, make your darn mind...<_<
Modifié par Huntress, 22 avril 2011 - 05:50 .
#150
Posté 22 avril 2011 - 06:04
Huntress wrote...
Gorionsson wrote...
No.
Other developers make better action/adventure games(yes, that is what DA2 is).
Let's hope a different developer tries the classic RPG formula again.
I just can't see Bioware do a u-turn on this now.
If Bioware did ( I hope not) a U-turn, we will get what so many players didn't like from DAO:
1) Mute main character. Many players wanted a voice character, and yet they are not happy with it.. ****** against the wind, it makes you look smarter! I never care if it had a voice or not, I just want to have fun when I turn the game on.
2) character not responding to attacks, like in Origens, mages get beat up and they just DON'T move, crazy I know!.
3) one colour for different tiers of gear. yes everyone loved them so much.. NOT.
4) Save the world at the end of the game. Well everyone got tired of saving a world ( not me).. "get real it sux to always save the world." " I want to have power!!!"
This are the things that many players didn't like, this are the things that are in DA2, and yet, they are NOT happy about it..
For the Maker glorious ******, make your darn mind...<_<
Those people wanted an action -rpg type of game. I didn't have any of those complaints about DA:O. I play dao on console and didn't have a problem with it. EAware listened to the wrong people.





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