2Hard2C wrote...
Not to cause undue stress, but I must interject; Frankly, BeefoTheBold has every right to be upset at Bioware for making DA2, a game that should not have been pre-ordered.
Bioware has consitently proven the past ten years or so, that they deliever a high-quality product and are about their customers first and the money second. I will assume that BeefoTheBold has been a long-time fan and customer of Bioware, and is willing to pay the extra money(or purchase months in advance) with a pre-order, and has always had high hopes for their products.
What you are argueing is expect the worse, always, a more cautious approach to be sure, but Bioware has built up a reputation and it is to be expected that they will make a good game, and the fact that DA2 was not up to their ability and expectations, many people should feel upset.
Not that you are wrong in your approach, just that BeefoTheBold's opinion is far more moderate than those pointlessly trolling, "DA2 sucks, period, Bioware, you suck even worse, et al, et al, et al", and that in reality if you do get this worked up about what Beefo says, then what is your reaction to the pointless trolling?<_<
YES. This is what I was trying (and I suppose failing) to express with this post here.
BeefoTheBold wrote...
Alright, enough sarcasm on my part.
The
money isn't a big deal at all. I could go into the bathroom and flush
it down the toiled the next time I feel the need to take a dump and it
wouldn't materially impact me.
What I don't get is how people
like you see no connection whatsoever to the very natural expectation
that the sequel to a AAA game would play very similar and have the same
level of quality to the previous AAA game with some tweaks and minor
improvements, not a complete overhaul.
Expecting that is not
naive blindness. It is a natural and logical assumption that gamers have
been making for many, MANY years. To borrow from a different part of
EA's game lineup, it's like expecting that Madden Football 2011 will be
fairly similar to Madden 2010. You don't expect it to suddenly transform
into a basketball game.
Further, your analogy is completely faulty because you're leaving out two incredibly important pieces:
1. Bioware's track record until recent memory. - You never did address the analogy of the favorite author.
Certain
companies build up and establish credibility. It's the entire point to a
preorder. There's an implied promise between the developer and the
fanbase built into the joint history they have together. And for AAA
titles, yes, it is completely normal to preorder to ensure you get an
early copy when a certain level of quality is reasonably ensured.
When
that implied promise is broken, yes, the developer shares blame. Don't
try and tell me that Bioware didn't know things like, for example, the
recycled environments weren't going to be negatively received.
2. The utter departure from a AAA title.
Name
the last game that was a AAA title that got completely overhauled with
the sequel. Did God of War 2 completely change up everything from God
of War 1? Or how about Halo 2 vs Halo 1?
And this, yes, a
developer shares faults for this as well. Particularly when the new game
carries the same name as the previous one.
As with #1 above, a game carrying the same name carries the expectation that it will be the same type of game.
I'm not a pointless "bash Bioware" type. I'm simply pointing out that you can't simply say, "you stupid people who relied on Bioware's track record! It's 100% your fault for any letdown you're feeling because you didn't wait a few weeks for reviews to start filtering out." and excuse Bioware from all culpability.
Certainly, customers might have been better off if they did so. But Bioware relied big time on their past reputation to get preorders. They pushed based and utilized it. As someone who is not accustomed to being letdown by a company who has been a gold standard for consistent quality in the past, I happily had Bioware on my "preorder without a second thought list".
It is my firm opinion that's where Bioware WANTS their customers to be. I don't think it is a leap of logic to assume that customers that won't preorder in the future as a result of DA2 would be a concern for a game developer.
Does ANY of this mean that I expect an apology from Bioware? Not really. Do I think that not all the mistakes that were made in DA2 were mistakes of pure ignorance and good intentions? No, I do not.
Some things can be honest design decisions in an attempt to innovate. Things like recycled environments and gaping plot holes? No, those aren't differences of opinion built around subjective criteria.
Modifié par BeefoTheBold, 22 avril 2011 - 02:11 .