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Killing creatures without showing death animations?


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#1
sea-

sea-
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Anyone know if there is a way to kill a creature via scripting, in a way that doesn't show their death animation?  I've seen this happen before but I can't for the life of me figure out exactly how to do it.  I've tried UT_KillTeam, KillCreature, and SetDead, and none of those functions seem to work or have a parameter that allows me to stop the animation from happening.  Reason why is, I have a cutscene where NPCs die, and want their bodies to be laying on the ground without them all falling down the instant the cutscene ends.

Modifié par sea-, 22 avril 2011 - 12:32 .