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What if Obsidian took over the Dragon Age series?


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#276
daemon1129

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RangerSG wrote...

Curlain wrote...

Ndutz wrote...

Well judging from Kotor 2, Alpha Protocol, New Vegas, Obsidian seems to be a very ambitious RPG developer in terms of delivering interesting gameplay mechanic. But their execution often falls short.
I still enjoyed Kotor 2 more than the first one however.


I really wish they had had the time to complete KOTOR 2 properly, I'll always be a little pissed at LucasArts for rushing it, and it had such great characters (as much as I like Flemeth, Keira beats her anyday of the week)


You know, I bought that argument back for Knights 2. But the simple fact is, Obsidian ends up gutting and rushing EVERY game they make. NWN2 did the same thing as well, in addition to all the games you've listed. Heck, with Alpha Protocol, they were given ADDITIONAL time and they still had dreadful gameplay issues.

They're generally good storywriters who are undisciplined in their craft. I don't want them anywhere near DA. And there's no valid reason for them to touch it. They didn't *improve* either game series they inherited from Bioware previously. And those were outside IPs, not inhouse.

And Keira was the epitome of "obvious betrayal." There were interesting parts of TSL's story. The ham-handed betrayal and half-hearted romances were *not * among them.

I'll give credit to Obsidian for 1 good expansion pack to date. Mask of the Betrayer. Beyond that, they're a developer I sank a lot of money in out of loyalty to Black Isle, but they've returned little of that trust.


I couldn't agree more.  Obsidian's games are at best decent.  They generally play safe with others IPs, and stick to the same formula so fans won't feel alienated, but at a more technically stand point, I think they bring little to the series.  New Vegas is a good proof of that.  It was solid, there are new gameplay mechanics to improve what Fallout 3 had, but other areas fell short of what Bethesda managed to create.  Nevada is just not even close to how impressive Capital Wasteland is.  The companion wheel is the same thing as the dialouge method, its an improvement, but only a small one. 

Dungeon Siege 3 was just not even Dungeon Siege.  I'm just ignore the flaws it has completely.  IT wouldn't be a problem if its a reboot, but take away the 3 then.  Its hard to see Obsidian's potenial when all the games they get to make are rushed sequels to captialized on the hype and succes the originals had.  And when you failed to delievered when you had your chance with your own IP, its hard as a consumer or anyone to have any faith in they're future games.

#277
Foolsfolly

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MorrigansLove wrote...

What if Obsidian took over the Dragon Age series like they took over the Fallout series? Would you mind? Do you think it would be a better game than Dragon Age 2? What are your thoughts on this random topic of mine.


Interesting idea.

If they took over......

Romances wouldn't be as good. Companion characters wouldn't be as developed and their personalities wouldn't be as diverse.

But gameplay would be incredible. Skills and talents would be overhauled. I imagine there would be positive and negatives to many talents. Skills would likely be more important similar to how they were in Origins. In general it would go back to a more traditional RPG experience in that way.

Then there's reactivity which would be extremely high. Small side quests would affect other quests, your actions would shape things more, and generally the world would completely react to most of the player's actions.

The story wouldn't be deep but it would be reactive and it would give the player multiple endings (always multiple endings) and multiple sides to side with.

Obsidian's a good company and they deliver good content. I've enjoyed their games a lot. I love BioWare. If there's one thing BioWare could copy from Obsidian it would be reactivity.

Would DA3 by Obsidian be better than DA3 by BioWare. I don't think so. I think BioWare got slammed enough for their reusing maps and lack of player importance in a RPG that they'd make a very different DA3. But it was an interesting question.

#278
Kyda

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I liked what they did to KotOR II except the end... I liked NWN 2 OC except the end, I liked MotB and hated SoZ (couldn´t bring myself to finish it yet) but I think it is better for Bioware to keep working on the DA franchise until they lose interest... and then.... then they could pick it up.

#279
RangerSG

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Kyda wrote...

I liked what they did to KotOR II except the end... I liked NWN 2 OC except the end, I liked MotB and hated SoZ (couldn´t bring myself to finish it yet) but I think it is better for Bioware to keep working on the DA franchise until they lose interest... and then.... then they could pick it up.


SoZ was an utter debacle. The epitome of "round peg/square hole." The fact it all but destroyed the mod building community by breaking several aspects of the toolset at once was just icing on the cake.

#280
Bigdoser

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Only let obsidian near the story elements, programming and gameplay elements? KEEP THEM AWAY FROM IT.

#281
Atakuma

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Bigdoser wrote...

Only let obsidian near the story elements, programming and gameplay elements? KEEP THEM AWAY FROM IT.

In my opinion, they aren't all that good at any of it.

#282
Stanley Woo

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Since this thread is not really about Dragon Age II any longer, I'm going to shut it down. An interesting discussion, though. Thank you.

End of line.