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What if Obsidian took over the Dragon Age series?


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#176
Morroian

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tariq071 wrote...

Plus, they are busy making Dungeon Siege III, pure H&S that will have , gasp, 4-5 possible different endings and no awesome button(thank god). Can't really say that for DA2.


Plus it will have entirely preset characters ie. no character creator and won't be party based and have tactical party oriented combat..............just sayin.

#177
tariq071

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Morroian wrote...

tariq071 wrote...

Plus, they are busy making Dungeon Siege III, pure H&S that will have , gasp, 4-5 possible different endings and no awesome button(thank god). Can't really say that for DA2.


Plus it will have entirely preset characters ie. no character creator and won't be party based and have tactical party oriented combat..............just sayin.



Like i said it's pure H&S,not something that you can call RPG.

Although i am still waiting for that character creator in DA 2.Same for tactical combat part.

#178
Kaiser Shepard

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Currently playing Alpha Protocol for the first time, I can't say I would mind that much (or even notice it) if they made DAII. Or DAIII now, I suppose.

#179
Morroian

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tariq071 wrote...

Although i am still waiting for that character creator in DA 2.Same for tactical combat part.


You must have a different game to me then cause mine has both.

#180
Anzer

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Morroian wrote...

tariq071 wrote...

Although i am still waiting for that character creator in DA 2.Same for tactical combat part.


You must have a different game to me then cause mine has both.

Mine does also. Maybe he just has a defective copy or has only played the demo?

#181
Sammyjb

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...Then I wouldn't buy the next game. I just don't like that style.

#182
tariq071

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Morroian wrote...

tariq071 wrote...

Although i am still waiting for that character creator in DA 2.Same for tactical combat part.


You must have a different game to me then cause mine has both.


If you mean 2 human genders with 3 basic classes , i wouldn't call that much of the character creator(face making part is just even more fluff).Not that i care much anyways, since i loved playing Nameless hero in G1,2 and 3(or Geralt).

As for tactics, default ones just did fine on Hard, there was no need(or point) to bother changing them, unlike in BG , NWN and DAO where you actually needed to think about them to make it work and use it to it's best.Thats for me equals them being nonexistent, since from what i have expirienced , there was no need for any tactis anyways.

Even so, why would presence of character creator(even minimalistic one  as it is in DA2)  prevent RPG game to have more then one ending?Or how did presence or non presence of tactics affected that?

If some simplistic H&S can make more then one ending , why game that already had several diferent ways to endings in prequel can't?

Modifié par tariq071, 24 avril 2011 - 11:36 .


#183
In Exile

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tariq071 wrote...
Look at the deep and comprehensive story ( or complete lack of it),so no, they didn't it.Obsidian, even with all the bugs and unfinished bussines never managed to make such poor and disjointed story (cudos to whoever was wannabee  writer here to accomplish that) like this one.


I see you didn't play KoTOR II. Or the OC in NWN II.

Plus, they are busy making Dungeon Siege III, pure H&S that will have , gasp, 4-5 possible different endings and no awesome button(thank god). Can't really say that for DA2.


It's a multiplayer hack & slash game. The game part is important. Obsidian hasn't made a good one yet. It's like Obsidian is trying to one-up Bioware in moving away from the the company's strengths.

#184
Morroian

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tariq071 wrote...

If you mean 2 human genders with 3 basic classes , i wouldn't call that much of the character creator(face making part is just even more fluff).Not that i care much anyways, since i loved playing Nameless hero in G1,2 and 3(or Geralt).

You can customise your character which you won't be able to do in DS3 if you're going to criticise the DA2 character creator in this way you may as well criticise DAO because it wasn't freeform either. Basically if Bioware did what Obsidian are doing in DS3 the criticism would have been even damning than it was.

tariq071 wrote...

As for tactics, default ones just did fine on Hard, there was no need(or point) to bother changing them, unlike in BG , NWN and DAO where you actually needed to think about them to make it work and use it to it's best.Thats for me equals them being nonexistent, since from what i have expirienced , there was no need for any tactis anyways.

So play on nightmare then. And don't hand me that crap about BG2 being tactically strong, it wasn't. Even if DA2 is tactically quite easy its still tactically oriented and not hack and slash. I played Torchlight and Divine Divinity 2 in between DAO and DA2 and DA2 is most emphatically not a H&S in comparison.

#185
tariq071

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@ In Exile and Morroian

My posts were not about tactics and character creation.And where in the world i said that DA2 is H&S in these posts?Please, pay some attention before answering just for sake of defending something.

I will again refer you to questions on the end of my last post, if you care to answer those(hint it's about linearity of the game).

As for nightmare..heh that would mean playing this all over again,I really don't see any point running around few small zones over and over again, only to see literally same end result.Maybe you do and good for you, but i'll rather do something much less repetitiveand where i can actually influence important outcomes.

So no way, it's already off my hard drive anyways.

P.S. @In Exile..i played OC in NWN 2 (4 times i think), and Kotor II ( 2x i believe) and they both had terible party AI, thats why i haven't mention them.Had to use mods to get something decent out of it.

As for BG2 i mentioned BG not BG2 , but still even in BG2 you had to use some tactics, unlike here.

Modifié par tariq071, 25 avril 2011 - 01:19 .


#186
In Exile

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tariq071 wrote...

@ In Exile and Morroian

My posts were not about tactics and character creation.And where in the world i said that DA2 is H&S in these posts?Please, pay some attention before answering just for sake of defending something..


I didn't say DA2 was hack & slash. I said DS is going to be, and Obsidian is bad at gameplay.

I think DS won't be particuarly good because, even worse than with Alpha Protocol, Obsidian is not playing to their strength.

I will again refer you to questions on the end of my last post, if you care to answer those(hint it's about linearity of the game)..


You're mistaken. I'm not defending DA2's alpha build that we bought. I just think Obsidian isn't a good developer.

#187
tariq071

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In Exile wrote...

You're mistaken. I'm not defending DA2's alpha build that we bought. I just think Obsidian isn't a good developer.


I agree with you that it's not good developer, that's why i mentioned in begining of the tread that game would be extremely buggy and in poor release state.But, they would at least try to give you some sort of influence on game events in their own clumsy way.Still beats Twilight monorail that we have here.

I am completionist and i completed every single quest that was available in DA2 (minus some related to outcomes from DAO) and didn't feel even for a bit that i am actually making any difference whatsoever.And i am to old to play only so i can feel "badass"(not sure which sane person would anyways).

I'll quote someone else in this thread when i say that Obsidian have great ideas but poor execution.

Modifié par tariq071, 25 avril 2011 - 01:34 .


#188
Sanunes

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I have no plans to ever play an Obsidian game again after how badly they butchered Fallout: New Vegas. You might not be happy with a single release from Bioware, but the games I have bought that were developed Obsidian have made Dragon Age 2 look like a masterpiece with no issues. In all honestly the differences between Fallout 3 and Fallout: New Vegas are on par with the issues I had between Dragon Age: Origins and Dragon Age 2, so it wouldn't be an improvement and the game would have better support by staying with Bioware.

Modifié par Sanunes, 25 avril 2011 - 01:47 .


#189
In Exile

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tariq071 wrote...
I agree with you that it's not good developer, that's why i mentioned in begining of the tread that game would be extremely buggy and in poor release state.But, they would at least try to give you some sort of influence on game events in their own clumsy way.Still beats Twilight monorail that we have here.


I think Bioware believed that choosing an option had intrinsic value versus seeing the consequence because that's exactly what DA:O and ME did. The difference was that DA2 moved foward in time, so suddenly seeing the ME to ME2 shift of railroad in choices within a single game just broke things for the player.

DA2 struggled story-wise because Bioware moved away from their model without ever having sat down to see their limitations.

#190
AkiKishi

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Morroian wrote...

tariq071 wrote...

Plus, they are busy making Dungeon Siege III, pure H&S that will have , gasp, 4-5 possible different endings and no awesome button(thank god). Can't really say that for DA2.


Plus it will have entirely preset characters ie. no character creator and won't be party based and have tactical party oriented combat..............just sayin.



It will have 4 distinct characters





http://www.youtube.com/watch?v=gh4wA-pEv80

http://www.youtube.com/watch?v=MU5dEIa8ZVc

It's also drop in play meaning any character not currently controlled by a player is on AI. That makes it party based. As for how replayable each character is via builds , no idea without seeing the skill list.
It does however look like it has more inherent replayability than DA2 with a mix of characters and endings.

On further watching of the fourth link , the game is both party based and tactical.

Modifié par BobSmith101, 25 avril 2011 - 09:10 .


#191
Guest_jojimbo_*

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well my opinion is this...
the fans of dragon age are in a way "investors", we love the franchise simply because
of the wonderful and innocent way DA;O evolves as an RPG (forget about Awakenings and any DLC) so therfor i think as investors of DA;O we, the fans, should have taken over the direction "WE" wanted via proportional representation via VOTE.
in effect we let Bioware know what we want to see happen in DA2 and they deliver.

lets face it change is a bad thing, why do developers need to "keep up with the joneses" without ever stopping to think maybe the joneses are wrong.although i really liked DA2, it certainly apart from a few nuances and cameos was NOT a continueation of DA;O, it was a ...
"hey guy, check out our new cool features" and even though right fro the start almost every fan of the franchise slammed it hard, they just went and delivered the wrong package anyway.

obsidian didnt completely remake the fallo0ut franchise with a "cool new look and features BS"
they delivered NV and vegas was awesome because thats what you got Fallout3. no plastic polish, no cut features, no railroading, more choices and with the same engine, and definately no voice wheel.

however much i like DA2 and hope for some moar DLC , Origins it is not, lets face it, origins died a painful death at the hands of developers nonchalantly waving their hands in a couldnt care less approadch to the fans wishes while they were drunk on the DA2 "newdrug" intoxicated with DX11

the final dlc for Origins, clearly showed the detachment of the devs, and their total disrespect for the fanbase with the flaming turd that was witch hunt.

game over

#192
Sabriana

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Yes, Obsidian has excellent writers.

But in my personal opinion, the Bioware writers stand head and shoulders above them, current releases notwithstanding. I know they are capable of bringing out great stuff, because I watched them doing just that for a long time now.

#193
AkiKishi

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Sabriana wrote...

Yes, Obsidian has excellent writers.

But in my personal opinion, the Bioware writers stand head and shoulders above them, current releases notwithstanding. I know they are capable of bringing out great stuff, because I watched them doing just that for a long time now.


I don't think Bioware have ever written anything close to PST. And bugs and cut content aside KOTOR II was so much better than KOTOR. I do hope one day that Obsidian does manage to release a relatively bug free product.

One of the things that has me interested in Dungeon Siege 3 is that for a hack and slash it's going above and beyond.

#194
Sabriana

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BobSmith101 wrote...

Sabriana wrote...

Yes, Obsidian has excellent writers.

But in my personal opinion, the Bioware writers stand head and shoulders above them, current releases notwithstanding. I know they are capable of bringing out great stuff, because I watched them doing just that for a long time now.


I don't think Bioware have ever written anything close to PST. And bugs and cut content aside KOTOR II was so much better than KOTOR. I do hope one day that Obsidian does manage to release a relatively bug free product.

One of the things that has me interested in Dungeon Siege 3 is that for a hack and slash it's going above and beyond.




Well, personal taste is what it is: subjective. Hence my putting "in my personal opinion" in front of that statement :)

As for KotoR, I must admit that I never had any luck really getting into either one. I guess space RPGs are not something that hold my interest, I'm more of a sword and dragons fan. I did like the Star Wars trilogy IV to VI (the movie kind). 

However, whenever my son is finished bugging me enough about giving them another try, I probably *will* give them another try. ;)

#195
Krusty84

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Some people love Obsidian and Martin writing style and some people Goodkind and Bioware style... In the end, i will always prefer the first.

#196
AkiKishi

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Sabriana wrote...
Well, personal taste is what it is: subjective. Hence my putting "in my personal opinion" in front of that statement :)

As for KotoR, I must admit that I never had any luck really getting into either one. I guess space RPGs are not something that hold my interest, I'm more of a sword and dragons fan. I did like the Star Wars trilogy IV to VI (the movie kind). 

However, whenever my son is finished bugging me enough about giving them another try, I probably *will* give them another try. ;)


I was wondering more what games had led to the opinion than the opinion itself.

#197
Morroian

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BobSmith101 wrote...

It will have 4 distinct characters


None of whom are customisable.

BobSmith101 wrote...

On further watching of the fourth link , the game is both party based and tactical.

From what I understand its like ME in that you control the main character and have very limited control over the other characters, in co-op another player would control accompanying characters.

That 4th video shows the player only controlling his character not the other character (and note there's only 1 companion following him).

I've pre-ordered DS3 and expect to enjoy but it is sheerest hypocrisy not to criticise it for mechanics that you would criticise BW for if they had implemented them in DA2. 

#198
Sabriana

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BobSmith101 wrote...

Sabriana wrote...
Well, personal taste is what it is: subjective. Hence my putting "in my personal opinion" in front of that statement :)

As for KotoR, I must admit that I never had any luck really getting into either one. I guess space RPGs are not something that hold my interest, I'm more of a sword and dragons fan. I did like the Star Wars trilogy IV to VI (the movie kind). 

However, whenever my son is finished bugging me enough about giving them another try, I probably *will* give them another try. ;)


I was wondering more what games had led to the opinion than the opinion itself.


Oh my, we certainly have a habit of talking *at* each other instead of *with* each other, don't we?

Well, there's my all time favorite HotU, and then there is DA:O. NWN might have been a :blink: game, but the writing wasn't all that bad. Another one I really like is BG II.

Sure, they produced some questionable games, but so did Obsidian. NWN 2 for example, as well as SoZ. On the other hand, MotB is superb, imo.

So it's more or less a question of prefering a certain style. Like my Grandma says, some people like sausage, others like green soap. It's really up to personal taste when it's all said and done.

#199
AkiKishi

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Morroian wrote...

BobSmith101 wrote...

It will have 4 distinct characters


None of whom are customisable.

BobSmith101 wrote...

On further watching of the fourth link , the game is both party based and tactical.

From what I understand its like ME in that you control the main character and have very limited control over the other characters, in co-op another player would control accompanying characters.

That 4th video shows the player only controlling his character not the other character (and note there's only 1 companion following him).

I've pre-ordered DS3 and expect to enjoy but it is sheerest hypocrisy not to criticise it for mechanics that you would criticise BW for if they had implemented them in DA2. 


Depends on what you mean by customisable. Changing their appearence really going to make that big a difference ? Regardless of how you change Hawkes face and name, it's still the same Hawke storywise.

Depending how you build the companions it alters how they act. I'm much more interested in drop in play though than the AI.

DS3 is a hack and slash game , it's very different from what DA2 was pretending to be.
5 endings for a hack and slash is above and beyond. For a CRPG it would be an expectation.

Modifié par BobSmith101, 25 avril 2011 - 01:04 .


#200
Mikeuicus

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If Obsidian made DA3 I would have no interest in playing it. Flawed though it may be, DA2 was more fun than not, and I welcome Bioware's follow-up provided they take their time and release it when it's as good, or better, than DA:O.