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Is it the game, or the box? One of them's dyin' and will need replacement.


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#1
MatrixTheRenegade

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Cliffnotes background: Bought my 360 in late
2007.  It was the best period of being broke and eating ramen to break
even of my life.  Purchasing mass effect proved to be an even better
decision.  I've just unboxed ME2, but I think ME1 will remain my
favorite game for a very long time.

So, yeah, these issues are getting troubling and annoying as all hell.


The basic issue is "the usual", from what I know.  Except
it's the usual on about fifty of those stims Keeler the negotiator was
chomping on.  I started up my first ME1 play in years to refresh myself
before playing ME2 recently, and the usual flaws progressed from "the
usual" to "this is getting kind of ridiculous" to constant immersion-shattering badness.

When
I first played the game back in summer of '08, I think the worst
texture pop-in was that every time I docked on the Citadel all of the
visible textures on the gangplank and such would be super low-res,
probably the bottom layer, then pop up.  It was jarring, but I got used to it.  There were also some periods of slowdown, not too bad.

.....but now it is getting ridiculous.  Texture pop-ins are literally everywhere.  Every
cutscene toward the end of the game will have some missing textures,
and as you get farther, some of them just flat out don't load.  Ever.  When
talking to Saren on Virmire, Shep looks like he has his back to a
bluescreen.  The cutscene after you kill Sovereign-Saren was the worst
offender -- Anderson's face kept going up and down a level seemingly at
random, whole sections of wall texture just flat out never showed up,
and instead I saw a weird neon utterly "broken game" background.  It was common to walk right up to unloaded blurry textures and just have them never right themselves.  I
think every fuel tank on virmire was guilty of this, and moving around
slightly would change what texture level it was at (but never fix it).  

Get some serious and common cases of the chugalugs, too.   Everytime
Shepard sprints, in particular, it will get really choppy.  One time
the game froze for like ten to fifteen seconds just because I pressed the pause button.

Oh yeah, and I get
that bug where Liara seemingly sucks out ashley's desires for shep and
throws herself at you like a succubus now matter how rude you are to her
literally all the time.  That actually happened on my old play, too.  

Basically,
there are times where I'm genuinely afraid my entertainment system is
going to fall apart or explode because I'm playing Mass Effect.  And
yet, sometimes the game is 100% playable, more or less.  I really don't
understand this.  What's the nature of this?  Are there any little things I can do to remedy it all?


Some quick technical facts: As
I said, it's an '07 xbox.  Got the RROD around early february 2010, had
to work and go to uni a lot so I put off sending it in.  Did so a couple months ago.  Played Condemned: Criminal Origins, GTAIV, Alan Wake and Assassin's Creed 2 all without any problems (other than some rare pop-in in GTAIV, but I hear that's common).  Still in the extended warranty.. I think. 

The game disc was bought brand new back in '08.  Somehow it has a few scratches, but they're very small and seem superficial.  Not
that I'm an expert by any means.  But I've always been cautious with my
360 games so I can't imagine any of them getting some deeply sheared
scratch that also conveniently only causes worse versions of problems
that already happen.  

So... what's going on?   I assume either
my 'box or my disc is dying, and I don't have the money to run around
throwing money in every direction until my problems are solved.  Also spending no money but still remedying this would be pretty fantastic, just throwin it out there. 

Thanks
for reading and helping, to whomever does, and sorry for the rant
elements, but I just beat the game and was really miffed by all the
dreary David Lynch nontextures and such.  Like I said, I love this game.  I want to play it without inducing migraines.

#2
tj987654321

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Did the game act in this manner before the console had the RRoD?

Personally, I have owned an Xbox 360 for at least two years and Mass Effect was my first game. Even to today, I have never experienced any of the problems you are describing, except for minor texture pop-ins.

Also, I'm not sure if you have done this already, but it may be helpful to install it to your hard drive.

#3
tj987654321

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tj987654321 wrote...

Did the game act in this manner before the console had the RRoD? I know
you said that there was texture pop-ins pre-RRod, but this a common occurrence in Mass Effect (even the PC version.)

Personally, I have owned an Xbox 360 for at least two years and Mass Effect was my first game. Even to today, I have never experienced any of the problems you are describing, except for minor texture pop-ins.

Also, I'm not sure if you have done this already, but it may be helpful to install it to your hard drive.



#4
MatrixTheRenegade

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No, it just had the texture pop-ins on occasion. That's what I meant by "the usual", heh. This is all post-fixed Xbox.

Also, I'm playing ME2 now and it's running quite literally perfectly.

#5
xjuggernautzz

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Is there any updates for ME1?If so how do i get it Because everytime i enter an elavator it keeps on loading and loading...

#6
OBakaSama

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What do you mean by 'loading and loading'? The times of the elevator rides are hard written. Or is your game crashing?

#7
MatrixTheRenegade

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Sorry for the bump but I forgot my password and as such couldn't check back on this thread.

Does anyone have any answers for all this, by any chance? I'm playing ME1 once again and I'm still having some of those problems. I haven't seen any of the dead bluescreen backgrounds yet, but I am still having the absurd and semi-constant texture pop-in. The worst offender I can think of, to give you an idea of how bad it is, is that when I pause the game and go to the equipment screen, I will see the lowest-res texture for up to, like, five or more seconds. Then the real texture pops in. So that doesn't bode well for the hefty cutscenes later in the game.

I'm not sure if this is related by there seem to be flickering seams and shadows on characters' faces, too. And the chuggalugs are getting worse, I seriously expect the game to just stop working every time I sprint, and my new character is a biotic. Everytime I throw three or more enemies the game's framerate drops down to something similar to Perfect Dark on the N64.

ME2, for the most part, ran perfectly right to the end. But I still worry it's the 360 itself, like could overheating or problems with the laser be causing this? Ugh.

One of the earlier posters mentioned that installing the game to my HD might help. Firstly, how do I do that, heh. Second of all, what issues would that help? Pop-in? Backgrounds that aren't loading? Unstable textures? All of the above hopefully?

Thanks again.

#8
OBakaSama

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It would seem that it been a good three months since your last post. Making the assumption that you had played ME during that time you'll likely have a clearer idea of whether it's your 360 that has a problem or not. If the 360 is at fault, it will just stop working with no apparent sign (at least that's what happened with mine); one moment you're gaming happily away, turn off, go to play again, error message. No warning that anything was wrong.

Personally I'm of the opinion that it might just be some poor coding.

To install to HD, assuming you have one, you pop the game in as normal, as soon as it boots up, press the XBox guide button and exit to the dashboard. Notice that the game disc is recognised as being in the drive, press 'Y' to install.

If you think it will solve the texture popping then I have some bad news for you, they still exist (that's why I think it's to do with the coding). It might be different for you, it may well solve the problem; but in my experience they are still there.

For example, though there are few parts during a normal section that requires loading I found that when playing off the disc that leaving Flux and returning to the main corridor would always require some loading. Even with my game installed to the HD this niggle still exists.

The problems you're experiencing I would hazard to guess could be a result of a slightly dodgy disc. I haven't noticed backgrounds not loading before myself, just texture pop-ins on characters (typically the cutscene after Eden Prime with Saren and Benezia, and sometimes the squad screen with your character). If it was a laser issue I would expect you to have problems with other games rather than it being limited to ME.

#9
MatrixTheRenegade

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Thanks a lot for the help, friendo. Next time I play ME1 I'll install it to HD and see if it kills any of my worries. I know texture pop-in will still be a thing, but my pop-in is just... really bad, heh. When you see Joker in the Normandy during the fight with Sovereign, for example, his texture doesn't load until a microsecond before the camera cuts away. And the bridge texture in the Citadel Tower literally never loads at all, either in cutscenes or in gameplay. Humorously, it finally pops in when it gets knocked down by the bomb or whatever knocks Shep down there, and then promptly pops back out.

Overall, it wasn't as bad this time around. This time the backgrounds, thankfully, did load all the time, though they at times had seams flickering. Weird flickering shadows and seams on character faces like before, but not as bad. I dunno, maybe my xbox was overheating last time. You're probably right, it's probably just a dodgy disc. Here's hoping playing off the HD will solve some of this stuff. I'm expecting it to fix the Perfect Dark-esque lagouts, at the least.

I'm okay with some pop-in but all this stuff is ridiiiiiculous.

#10
OBakaSama

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Reading your case it does sound ridiculous. (Is it possible to borrow another disc to compare?)

I think someone mentioned the XBox Live version runs even smoother than the standard disc bought and installed to HD version. Though that does mean spending more money.