aries1001 wrote...
And people still seem to be forgetting that this is shipped copies (skus), not retail sales at stores - or digital sales for the games mentioned. And the sales are not a problem, the profit margin e.g. earnings is. If say Origins cost 100 points to create, but the expenses were 80 points, then - and if then DA2 cost maybe 100 point to create, but only had expenses for 50 or 60 points, then this has earned EA, Bioware and stockholders much more money than Origins did. This is how success is measured...in the gaming industry.
I agree. Although they might of got their money's worth, for a sequel it is pretty bad and does not look good for the next one.
Just out of curiosity here are the sales for mass effect 1 and 2 (on X360 only to simplify the matter)
http://gamrreview.vg...35/mass-effect/http://gamrreview.vg.../mass-effect-2/The sales number are similar for both. It could be reasonable to imply that generally people who purchased the first one and loved it will buy the sequel either as soon as it is release, later when its on sale or after seeing the reviews. And yes some people will nly buy the second one so yes the numbers arent entirely reliable but we can see some sort of trend here.
Although, obviously being an rpg fan myself, not sure why you would jump in a sequel without having completed the first game but anyways.
If you look at KOTOR(xbox) 1 and 2 its a bit more off, but that could be because the second one bioware wasnt involved...
http://gamrreview.vg...e-old-republic/http://gamrreview.vg...the-sith-lords/And Fable(x360)...
http://gamrreview.vg...ales/703/fable/http://gamrreview.vg.../7636/fable-ii/http://gamrreview.vg...7876/fable-iii/My point here is just demonstarting the success of other RPG sequels and how they fared. It seems like DA2 isnt as popular as the other titles as far as sequels.
Just my 2 cents.