wizardryforever wrote...
Well technically it is space opera. Space opera that largely adheres to logic and science, true, but still space opera. As such, the writers and designers can and will take liberties with the realism. The sooner one realizes this, the happier one will be with one's gaming experience.
Well yes it is rather "soap opera" like and fits into the typical
epic battle against things from out space. Still makes it science fiction, just science fiction with emphasis on
drama. Most Sci-Fis that I know do take great liberties with realism, and that's okay as long as the mumbo jumbo says
why gravity don't work in this part of the universe.
Again yes know it's a game and is far from realistic. I just don't want Looney Toons antics.
wizardryforever wrote...
No I really wouldn't care, though perhaps I should replace the emphasis that was lost on the personal appearance (clothing and such) of characters. Realism is great in this regard, but it does not alter my perception of the game or the characters if the realism is lacking. And if appearance really was so paramount, then games that have poor graphics but a stellar story would fail. And yet, that isn't the case most of the time. Graphics help yes, but they aren't as big of a deal as you say.
Mmm I don't really want to derail this thread, but if this game were using the same iteration of the engine as used for something like KOTOR, this game simply would not sell today. Graphics are important in Shooters/RPGs like Mass Effect and it's important they stay current with everything else. It's a big part of the reason games like Halo and CoD top sales charts. They both look and play good. Maybe in casual games graphics are less important (The Wii, etc.) but even there the design/look makes a for a big factor in the appeal of those games.
Don't get me wrong I play plenty of dated games, but as cool as 2D sprites are to me still, that stuff is simply too "weak" for younger crowds to buy en mass anymore. Everything got to be 3D, fancy lighting and shading, good textures, models, etc.
wizardryforever wrote...
I actually do agree that more realism in this regard would be nice. Not necessary or required, but nice. I guess my feelings on the matter just aren't as strong as yours.
Alright. I'd admit it's a pretty hot button issue to me (though I know I'm not alone) so I get rather belligerent about it. It was my number one gripe with ME2 and something I just had a hard time swallowing coming off of ME1. It didn't "ruin" the game for me per say, but it certainly raised my eyebrow a few times.
Modifié par Bluko, 23 avril 2011 - 08:10 .