xkg wrote...
Why do you think more blood/enemies/gore/flying parts more action, steam tanks, dinosaurs, dwarvencopters ,vampires etc... would kill RPG in DA3 - you still would be playing a character running around doing quests, splashing enemies - That is Role Playing. Still same old good Dragon Age but better this time.
Edit: Slying only darkspawns/spiders/abominations while running around with 3 companions is getting old - time to make something new
*inhale* *exhale*
nope. not calm enough yet.
*rolls up a cigarette*
Right. No. That would not be role-playing. Role-playing is about interaction with a world and its inhabitants (and no, killing them doesn't count) it's about making decisions (and no, choosing a sword or a spell doesn't count either) - and most importantly it's about climbing into your characters head and acting out their personality. Dialogue is an important part of that for me (I don't like playing violent, grunting characters) I like having the freedom of talking to people, of sneaking by or other non violent ways of solving a conflict - if it fits the character I'm playing.
A character I make up. I do absolutely not like to be railroaded into killing tons of people.
The DA world has a certain lore, a certain setting. All this stuff you suggested would seriously break that lore - especially when it comes to combat. If there absolutely has to be fighting, I'd like it to look real. Magic is one thing, but the laws of physics still work, and they affect non magical combat. I'd like to see stuff that looks real. I can provide you with video-examples, if you like. I'm heartly sick of guys in heavy plate doing sommersaults or waving claymores around like toothpicks.