Addai67 wrote...
Well... do you?
I don't know, I've never played or read about him. That's the point, though, it feels like a
gamble with the paradigm CDP has set up. I can get into a pure "third person" game, such as Devil May Cry or Assassin's Creed, and can obviously get into a more "first person" game, like Mass Effect or Dragon Age, but a hybrid of the two? I couldn't know without playing it, but to play it I have to buy it, but to buy it I have to know if I'll enjoy it...
That is really the major effect of being able to create your own character to me: you know, at the very least, that you'll enjoy the character you are playing, because it's yours. The story might not interest you, the controls might be unwiedly, there might be some bugs and framerate issues and all sorts of other setbacks - but your character is still going to be pretty damn awesome.
Though I suppose it still goes back to the fact that the character already has a past rather than simply not being able to change his appearance, gender, or race. If I was forced to play as "Geralt," but was introduced to him similarly as I was Hawke (despite being able to customize Hawke's appearance and gender), then that would not feel as restricting and thus like less of a gamble.
Unlike those who squabble over $5 DLC, I can see the time:money value of just about any video game when compared to just about any other medium of entertainment (save for perhaps Netflix), so even if I only get ten or twenty hours out of the game before abandoning it - which would likely be the worst case scenario - I would still have gotten my money's worth. That said, I don't agree with the design philosophy, the defined-character-as-open-protagonist motif, or the theme and tone set by the game's predecessor or at the very least set by it's surface (dark and gritty = sex and violence).