Bioware should probably make female animations in ME3
#51
Posté 23 avril 2011 - 04:35
#52
Posté 23 avril 2011 - 04:37
MadCat221 wrote...
What, you didn't like the Limping Gorilla walk/run animations for both DudeShep and FemShep?
ME1 had perfectly functional movement anims for both DudeShep and FemShep. Fem's weren't too girly, but they were still identifiably female. And neither of them shambled like a surly oaf. Why were they pitched in favor of the Limping Gorilla?
Pretty much this we both look like idiots in the game but who cares doesn't bother me why is it a big deal. I might prefer the ME1 way as long as we could run whenever we wanted but not go usain bolt fast.
#53
Posté 23 avril 2011 - 04:45
#54
Posté 23 avril 2011 - 04:48
MadCat221 wrote...
ME1 had perfectly functional movement anims for both DudeShep and FemShep. Fem's weren't too girly, but they were still identifiably female. And neither of them shambled like a surly oaf...
I fully agree. ME1 did it exactly right.
#55
Posté 23 avril 2011 - 04:58
I believe I have made my problems in this regard crystal-clear, so no need to repeat myself all over again. And if BioWare is too lazy to do it right in ME3, then there is this remarkably simple solution:
J.G wrote...
They should go back to ME1 Femshep her walk was good.
Because the fact of the matter is they ALREADY have a set of animations that works perfectly fine with FemShep; they don't have to create a new one from scratch if they don't feel like it.
I will seriously rage if FemShep doesn't have the animations she deserves in ME3. Other than pure laziness on the developers' part, there is simply no reason for her not to.
#56
Guest_Tchones13_*
Posté 23 avril 2011 - 05:27
Guest_Tchones13_*
I think DA2, for instance, did a great job at that - Lady Hawke looks strong, but still feminine.
#57
Posté 23 avril 2011 - 05:40
#58
Posté 23 avril 2011 - 06:12
Modifié par Weltenschlange, 23 avril 2011 - 06:14 .
#59
Posté 23 avril 2011 - 06:13
The same applies for male Shepard too. I want my old walk back. The new one looks retarded
#60
Posté 23 avril 2011 - 06:18
Ryzaki wrote...
I liked the ME1 animations. She wasn't swaying her hips like a streetwalker but she wasn't a lumbering buffon.
The same applies for male Shepard too. I want my old walk back. The new one looks retarded
Yeah, they need to fix male Shepard's walk as well. There's somthing about the way he walks/runs in ME2 that just doesn't look right, he shuffles along like a zombie.
#61
Posté 23 avril 2011 - 06:35
Fiery Phoenix wrote...
I admit I am one of the most vocal posters when it comes to this particular issue. Seeing that picture in the OP just makes itch my head and want to facepalm. They did it right in LOTSB, and I even made a thread thanking them for it. But seriously? Again?!
I believe I have made my problems in this regard crystal-clear, so no need to repeat myself all over again. And if BioWare is too lazy to do it right in ME3, then there is this remarkably simple solution:J.G wrote...
They should go back to ME1 Femshep her walk was good.
Because the fact of the matter is they ALREADY have a set of animations that works perfectly fine with FemShep; they don't have to create a new one from scratch if they don't feel like it.
I will seriously rage if FemShep doesn't have the animations she deserves in ME3. Other than pure laziness on the developers' part, there is simply no reason for her not to.
They couldn't be bothered with creating unique Batarian helmets in Arrival, wanting female animations is clearly asking for too much apparently.
#62
Posté 23 avril 2011 - 06:38
Arrival didn't have the same budget as ME3. Not even close.Seboist wrote...
They couldn't be bothered with creating unique Batarian helmets in Arrival, wanting female animations is clearly asking for too much apparently.
I wouldn't worry too much about it. If they know it's a problem, it'll probably be treated.
#63
Posté 23 avril 2011 - 06:42
I still remember getting in the disguise dress for Kasumi's mission. I enter through the doors ready to strut my stuff all cool and badass.
I push the joystick forward.
LIMP DRAG LIMP DRAG LIMP DRAG.
Yeeeaah shep, real femme fatale there.
#64
Posté 23 avril 2011 - 08:01
#65
Posté 23 avril 2011 - 08:23
#66
Posté 23 avril 2011 - 08:25
Let's do something like that for ME3, please Bioware??
And if dresses do come up again in ME3 (for what situation, I'm not sure), crossing legs would be necessary as well.
Modifié par blackashes411, 23 avril 2011 - 08:29 .
#67
Posté 23 avril 2011 - 08:40
Seriously though! It's such a horrid distraction, when I see her sitting down in a scene, I just can't help but concentrate on that particular stance!! It's hard to disregard it when she walks like a freakin' gorilla!
And for those who are saying that she's in the Marines, well, my aunt is in the Marines and when we have family parties and she dresses up, I don't see her sitting there, showing her crotch off for everyone to see, she doesn't have an awkward stride when she walks.
She knows how to be a LADY. And FemShep should know too. >
#68
Posté 23 avril 2011 - 09:52
#69
Posté 23 avril 2011 - 10:01
But when you only play Shepard as a female those issues are trivial when your animations in general are completely inappropriate. I dont or barely notice the issues you mention because there are bigger issues for femshep players.
Modifié par Captain Crash, 23 avril 2011 - 10:02 .
#70
Posté 23 avril 2011 - 10:08
Modifié par JamieCOTC, 23 avril 2011 - 10:08 .
#71
Posté 23 avril 2011 - 10:10
The fact that one rig doesn't work on both genders of Command Shepard.
Modifié par Captain Crash, 23 avril 2011 - 10:12 .
#72
Posté 23 avril 2011 - 10:12
Or maybe FemShep is just really classless.
#73
Posté 23 avril 2011 - 10:13
#74
Posté 23 avril 2011 - 10:16
JamieCOTC wrote...
It should be stressed that the issue really goes beyond the dress.
Agreed!
#75
Posté 23 avril 2011 - 10:21
The crouching animation is AWFUL. Absolutely terrible. Worst animation, next to the open leg sitting. You crouch down, with your arms hanging at your sides, and your knees jutting out in a really painful manner!





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