A Scripting Riddle - Can You Solve It?
#26
Posté 01 mai 2011 - 05:56
The message has a lot to do about the challenge comparison & the results of that comparison, but those things are NOT the message, they are leading you up to the message, you have to step back and think what is the script-er trying to convey here?
#27
Posté 01 mai 2011 - 06:31
_Guile wrote...
Everyone is focusing on the outcome of the script or what the script does, or what cbm may represent, but you will not even begin to guess cbm till you solve the general message.
The message has a lot to do about the challenge comparison & the results of that comparison, but those things are NOT the message, they are leading you up to the message, you have to step back and think what is the script-er trying to convey here?
Erm, you posted in the scripting forum. therefor, if your script is flawed, so is your riddle.
#28
Posté 01 mai 2011 - 06:43
kalbaern wrote...
_Guile wrote...
Everyone is focusing on the outcome of the script or what the script does, or what cbm may represent, but you will not even begin to guess cbm till you solve the general message.
The message has a lot to do about the challenge comparison & the results of that comparison, but those things are NOT the message, they are leading you up to the message, you have to step back and think what is the script-er trying to convey here?
Erm, you posted in the scripting forum. therefor, if your script is flawed, so is your riddle.
I tried to point this out and got accused of fousing on the script. He did try and correct the script one time, It general message was totaly differant the first time, before he modified it. Now its flavor is compleatly different. One has to wonder if the logic in the script is correct even this time. Having a psuedo script and a script with bad logic are two differant things. Here I think we have a combination of the two. A Pseudo script with bad logic.
#29
Posté 02 mai 2011 - 12:16
A man with a fatal knife wound lying on the floor surrounded by 53 bicycles. What happened?
What creature walks on four legs in the morning, two in the afternoon, and three in the evening; and the more leges it walks on, the weaker it is?
Once the context those situations are describing is guessed, the answers are obvious. Those are what come to mind when I think riddle. What makes them cool is, in what appears to be a situation that could possibly be described by a number of contexts/situations (albeit, some are large stretches), there is one context or situation that explains it more clearly than all the rest. When you finally see it, it makes you think - ah hah, it's so obvious now.
I'm hoping the author has a legitimate riddle (i.e. the general message and cbm are uniquely described by the clues in this script, not just one among many arguable possibilities). If the author needs to adjust the script so as to make it appropriate, I have no issue with that. I would be very put out to find it's a ploy to feed hungry narcissism, and not very creative at all.
cbm is an acronym for something in English right?
Since I posted, I might as well guess again...
Is the general message that the game is often only about stats and the player besting the monsters or vice versa, but in the background there are more options than just you destroying me, or me them, but the way things are setup, those options aren't allowed for?
#30
Posté 02 mai 2011 - 12:36
Hmm, Swimming perhaps?Terrorble wrote...
There's an apparently uninjured man, dead with a hole in his suit. What happened?
Actions have consequences, at least if you are caught.A man with a fatal knife wound lying on the floor surrounded by 53 bicycles. What happened?
What creature walks on four legs in the morning, two in the afternoon, and three in the evening; and the more leges it walks on, the weaker it is?
Hmm, Crutches, Rehabilitating bars, then cane. No that does not work. Will have to give this one more thought.
Modifié par Lightfoot8, 02 mai 2011 - 12:39 .
#31
Posté 02 mai 2011 - 03:21
P.S.
Swimming was one of my first guesses for the first as well, but there's a better situation that explains it.
Definitely right about #2. I suspect you might be witholding the actual answer so others can think about it.
In the ball park on #3 for sure.
#32
Posté 02 mai 2011 - 10:39
and to be honest I find 'these' types of riddles much more enjoyable because Guile? I have used your work before and I have enjoyed alot of your scripts but this riddle? seriously?
It just doesnt have anything 'to' it?
I mean your asking us to 'guess' what cbm stands for??
ok what does 'gfy' stand for, or how bout 'kiss'?
I mean we could guess for days but there just isnt enough of anything in that script to really even 'want' to make me think about an answer because my guess is that its something only 'you' could possibly know or worse, something you made up yourself that no one will ever guess...
but hell...might as well try since I wrote this much...my guess is.
your trying to write a system that will always assure the PC is fighting appropriate level of baddie...so if average is more than PC, kill em...if PC is more then baddies, kill him...
i haven't a clue about killing the 'mod' or world or however you are envisioning your module...
actually like I said...
lol
I have no idea what your trying to get me to 'solve'
since I cannot make sense of the riddle at all in the first place.
#33
Posté 03 mai 2011 - 02:21
As I read it, there would be an instance where the following could be true:
"else
DestroyObject( GetModule(), 0.0 ); //how would we come to this?"
That would be in the following case: the PC has a negative int for "PC_STATS", while there are no mosters in the same area as the PC who is chosen at some point during the GetFirstPC loop.
From the Lexicon, the definition of an int:
int: A signed 32-bit number. This is an actual number without a decimal and can be negative. Maximum 2,147,483,647, minimum -2,147,483,648, default 0.
So I see this as a "hand of God" kind of script that judges PCs. Some PC triggers it and a PC is chosen to evaluate. In that area, either the PC or the monsters are killed. So on and so forth until all the PCs in the mod have been evaluated. If there is a situation where in an area no monsters are found (nMonsters=0) AND the PC has a negative "PC_STATS" int...well, total annihilation.
So, the general message of the scipt is that players need to get in the game and get killing something or keep your int positive or you'll trigger the Cataclysmic Blitzkreig Machine to destroy the world and begin anew! AFK'ers or social roleplayers beware!
#34
Posté 03 mai 2011 - 05:14
BelowTheBelt wrote...
AFK'ers or social roleplayers beware!
#3 is the Sphinx's riddle. I don't know where the others come from (and it's been a long time since I heard them so I hope I got the key details in there)
#35
Posté 11 mai 2011 - 03:48
BelowTheBelt wrote...
Ok, well, I'll throw my hat into the ring.
As I read it, there would be an instance where the following could be true:
"else
DestroyObject( GetModule(), 0.0 ); //how would we come to this?"
That would be in the following case: the PC has a negative int for "PC_STATS", while there are no mosters in the same area as the PC who is chosen at some point during the GetFirstPC loop.
From the Lexicon, the definition of an int:
int: A signed 32-bit number. This is an actual number without a decimal and can be negative. Maximum 2,147,483,647, minimum -2,147,483,648, default 0.
So I see this as a "hand of God" kind of script that judges PCs. Some PC triggers it and a PC is chosen to evaluate. In that area, either the PC or the monsters are killed. So on and so forth until all the PCs in the mod have been evaluated. If there is a situation where in an area no monsters are found (nMonsters=0) AND the PC has a negative "PC_STATS" int...well, total annihilation.
So, the general message of the scipt is that players need to get in the game and get killing something or keep your int positive or you'll trigger the Cataclysmic Blitzkreig Machine to destroy the world and begin anew! AFK'ers or social roleplayers beware!
A very entertaining guess for sure, but unfortunately, no, not it...
However, you were close at one point...
The Script is evaluating something, but it's not necessarially the PC, it's the challenge / balance that the script is calculating... This is not a real script, it was created soley for the purpose of it being a riddle, like a riddle with words, except the script is the words, instead of using plain english grammar...
Modifié par _Guile, 11 mai 2011 - 03:49 .
#36
Posté 11 mai 2011 - 03:49
kalbaern wrote...
_Guile wrote...
Everyone is focusing on the outcome of the script or what the script does, or what cbm may represent, but you will not even begin to guess cbm till you solve the general message.
The message has a lot to do about the challenge comparison & the results of that comparison, but those things are NOT the message, they are leading you up to the message, you have to step back and think what is the script-er trying to convey here?
Erm, you posted in the scripting forum. therefor, if your script is flawed, so is your riddle.
An orange is flawed but you still eat it no?
#37
Posté 14 mai 2011 - 07:28
1)compare object A vs Object B so COMPARE?
2)BEHAVIOR, BEST...BLESSED?
3)MOTIVATION
Deu 6:5 And thou shalt love the LORD thy God with all thine heart, and with all thy soul, and with all thy might.
Mat 22:37 Jesus said unto him, Thou shalt love the Lord thy God with all thy heart, and with all thy soul, and with all thy mind.
Mat 22:38 This is the first and great commandment.
Mat 22:39 And the second is like unto it, Thou shalt love thy neighbour as thyself.
Mat 22:40 On these two commandments hang all the law and the prophets.
Mar 12:29 And Jesus answered him, The first of all the commandments is, Hear, O Israel; The Lord our God is one Lord:
Mar 12:30 And thou shalt love the Lord thy God with all thy heart, and with all thy soul, and with all thy mind, and with all thy strength: this is the first commandment.
Mar 12:31 And the second is like, namely this, Thou shalt love thy neighbour as thyself. There is none other commandment greater than these.
Luk 10:26 He said unto him, What is written in the law? how readest thou?
Luk 10:27 And he answering said, Thou shalt love the Lord thy God with all thy heart, and with all thy soul, and with all thy strength, and with all thy mind; and thy neighbour as thyself.
Luk 10:28 And he said unto him, Thou hast answered right: this do, and thou shalt live.
riddle meaning Compare oBjects Motivations or world death.
Its the quickest I can come up with. Not taking script litteraly but what its pointing to.
#38
Posté 23 mai 2011 - 03:40
Could the general message be that for any two(or more)creatures to live, there has to be a kind of balance, otherwise they tend to try to(and often succeed) kill each other?
#39
Posté 23 mai 2011 - 07:53
Lightfoot8 wrote...
Hmm, Swimming perhaps?Terrorble wrote...
There's an apparently uninjured man, dead with a hole in his suit. What happened?
Perhaps scuba diving to be more specific? Or somebody in space?
Actions have consequences, at least if you are caught.
A man with a fatal knife wound lying on the floor surrounded by 53 bicycles. What happened?
Close - he was caught cheating at poker. "Bicycles" are a brand of playing card, of which there are normally only 52, he had an extra ace up his sleeve.
What creature walks on four legs in the morning, two in the afternoon, and three in the evening; and the more leges it walks on, the weaker it is?
Hmm, Crutches, Rehabilitating bars, then cane. No that does not work. Will have to give this one more thought.
This is an old one from classical times - a human. 4 legs = crawling while young, 2 legs = walking later on, 3 legs = old person with a cane.
Modifié par _Knightmare_, 23 mai 2011 - 07:54 .
#40
Posté 23 mai 2011 - 08:17
#41
Posté 25 mai 2011 - 05:18
3 entities: player(s), any monsters in their areas, and the module.
2 values: player stats, and the monster stats.
2 outcomes for everything: continue on, or be destroyed... not all outcomes appear possible for everything.
1 comparison...
nope, still nothin'
#42
Posté 25 mai 2011 - 06:30
Guile, I am not being mean here but seriously. you should either just give us the answer (if there is even a valid one?)
I dont think anyone at this point even 'knows' what your talking about let alone try to make sense of it from a 'riddle' point of view.
like Terrorble stated...
nothin...
#43
Posté 26 mai 2011 - 12:05
The whole script is really just a metaphor for the simple fact that NO commercially built module (or CBM) will ever satisfy ALL players. You will always have two sides: the PCs who support the module and will defend its superiority because company X designed it; and the Monsters who will never support company X's module because company Y's module is way better. Since both sides are right, it doesn't matter how strong the PCs are or how strong the Monsters are - no one can prevail.
Whoa that's a load of hooey...
Modifié par Pstemarie, 26 mai 2011 - 12:07 .
#44
Posté 26 mai 2011 - 03:00
Pstemarie wrote...
CBM = Commercially Built Module
The whole script is really just a metaphor for the simple fact that NO commercially built module (or CBM) will ever satisfy ALL players. You will always have two sides: the PCs who support the module and will defend its superiority because company X designed it; and the Monsters who will never support company X's module because company Y's module is way better. Since both sides are right, it doesn't matter how strong the PCs are or how strong the Monsters are - no one can prevail.
Whoa that's a load of hooey...
Built is very close to one of the words (The B obviously) in CBM but it's not it exactly...
The script really isn't a metaphor, nor an analogy, you see 2 main comparisons, PC's Stats & Monster Stats, though you should take special care in how the monster stats are figured (though we don't really know what their stats are)
All we do know by looking at the script is there is a comparison and a result from that comparison...
The message isn't about the comparison, nor the results, but it's tied to both, to solve the general message you must see WHY the results of the comparison will come to pass... Once you see why, the message will start to crystalize..
Modifié par _Guile, 26 mai 2011 - 03:01 .
#45
Posté 26 mai 2011 - 03:28
So...
Competitively Built Monsters
The idea is that a single competitively built monster is worth more than a large number of smaller monsters, both from a module resource perspective as well as a balanced-party perspective.
Lots of lower CR monsters running around uses up CPU cycles and are wiped out by the PCs. Conversely, a Higher CR monster can destroy the PCs. The best case is to match a monster's CR with a party/player's CR.
That's it. That's all I got. Well, now I've got a lump on my head, too...
#46
Posté 26 mai 2011 - 03:57
BelowTheBelt wrote...
Alright, I'm a sucker for a brick wall. Every one I see I have to bang my head against it...
So...
Competitively Built Monsters
The idea is that a single competitively built monster is worth more than a large number of smaller monsters, both from a module resource perspective as well as a balanced-party perspective.
Lots of lower CR monsters running around uses up CPU cycles and are wiped out by the PCs. Conversely, a Higher CR monster can destroy the PCs. The best case is to match a monster's CR with a party/player's CR.
That's it. That's all I got. Well, now I've got a lump on my head, too...
As stated above Built is very close, but it is NOT the exact word... Competitively & Monsters are not correct at all.
You are actually the first person to come close to the general message, but that's not the general message unfortunately.. You are at least looking at the general picture, comparison / results...
The comparison is a pointer to an end result, you are looking at the comparison a little differently though with Challenge Rating, though you aren't off base, CR is very much relative to what stats represents, though not exactly, stats can entail many things, but mostly it points towards the CR of a creature, indeed! Party is NOT a factor, only one PC (the one we are comparing to the "stats" of the monster(s) in the area of the PC)
The Results is where the big picture is and how you will solve the general message... Stats comparisons are WHY we are getting the results...
A hint, since you were very close in some aspects...
Stats are multiplied by the # of monsters, and the results are there for a reason. (e.g. if Monster(s) Stats are higher than or equal to the PC's stats, they are obviously going to be overwhelmed!)
The Major Hint:
WHY are we using these results based upon the Comparison?
The message has more to do with the results than the comparisons. You have to do some critical thinking to solve it.
Why / Who / What / Where / When? << Critical Questions for Thinking.. (Hint who is NOT the PC or Monsters)
The riddle is deep, it's tough, and I can't give out too much information or you guys would guess it easially...
Modifié par _Guile, 26 mai 2011 - 02:11 .
#47
Posté 26 mai 2011 - 02:03
good luck to anyone still trying. (:
#48
Posté 26 mai 2011 - 04:27
#49
Posté 26 mai 2011 - 08:49
Oh, see, that's not very nice. There's definitely a riddle here, all right - why on earth have some many people wasted their time responding to this thread?lordofworms wrote...
I think this is a big hunk of wasted time to get someone(anyone) to keep guessing....
Guile, I am not being mean here but seriously. you should either just give us the answer (if there is even a valid one?)
I dont think anyone at this point even 'knows' what your talking about let alone try to make sense of it from a 'riddle' point of view.
like Terrorble stated...
nothin...
Funky
#50
Posté 26 mai 2011 - 10:37





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