Ok, I thought in Mass Effect 1 the characters were a great stepping stone, They were pretty good, and had lots of room to expand. Then ME2 comes out and says the teams split up. Err, ok then that kinda sucks but fear not! The reason behind it is you need to build a team of the best of the best. This isn't just a crew anymore, it's a team! And because of that there was basically no core story progression in ME2 it was all character based. Well, fine you got your elite team. But now...the elite team has split up AGAIN? Why? I can understand wanting new characters but why make an entire game about forming a team, without the core story around it, and split it up in the next game? I mean basically, ME2 was pointless, everything you did in that game will have no big effect, aside from the save import stuff which won't change the game too much.
Who were the best characters in ME2? Garrus and Tali, who were the only character who followed into ME2 from the original? Garrus and Tali.
Am I the only one who finds this odd?
Person: Man, ME1 had some cool characters.
Bioware: Damn right!
Person: So we'll be using them in ME2?
Bioware: Umm, not really, you've all split up.
Person: Oh...
Bioware: But it's ok! Because we're making the BEST team ever of the best characters we can muster! In fact this team is so important the entire game is dedicated to it, the core story is barely present!
Person: Wow! Really? So THAT team we'll be using for later games, I get it now. Yeah, build the team, use them in ME3 for the core story.
Bioware: Well, no, that team broke up too.
Person: Then WTF was Mass Effect 2 about?
Modifié par Metal Mills, 23 avril 2011 - 08:45 .