Mr.Kusy wrote...
I had fun playing ME2... not as much as with ME1 but still. Maybee that was the point of it? Nah, that would be raddichio, a game that's fun to play.
Storywise? You did some quite important choices it would seem (unless ME3 plans to follow the retcon road). Spoiling ME2: You had to chose Legion's fate, Tali's fate, tell the Quarians your opinion on fighting the Geth - those decisions sound like they could affect what happens in the Geth vs. Quarian conflict. You got to decide if the genophage cure was to be developed further or destroyed. You had the chance to give a doomsday weapon to a madman or destroy it. I'm pretty satisfied with that if BioWare can follow those threads.
Only a hater can say that the game was pointless to the series. That statment doesn't make sense if you even try to think about it for a while.
Some good points, I agree with you in that ME2 had no point in and of itself but largely allowed you to set the stage for 3.
IE;
1) Discovering the reapers.
2) Preparing to fight them (Ie you can take other council affiliated crews/representatives through the omega relay now that you have the IFF, to look at the huge amount of possibly more advanced wreckage through
there, as well as the reaper and collector wreckage or vacant husk, depending on your actions.)
This has more of an effect than just allowing you to have better tech to fight the reapers with, it provides proof of the cyclical nature of the reapers, and proof of their existence, so should go a huge way to breaking the denial surrounding them.
3) Kicking the asses of some self righteous, ship cyborg robot things!.
As an aside directed to you specifically Mr. Kusy. Even if you did kill the queen, the reapers can still have rachni, as if you, like me stupidly went down on every planet in the mako, there are 2-3 of them with Rachnii nest on, which while you kill rachnii, you never kill the queens of the respective nests, meaning there will still be some out
there.
Modifié par hc00, 23 avril 2011 - 10:23 .