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Wait, so ME2 was entirely pointless then?


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#51
The Spamming Troll

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Insom wrote...

Those guys signed on to stop the collectors, except Garrus and Tali who will see things through to the end. That whole tight knit group from ME1 wanted to stop the reapers. The ME2 crew was in for the collectors only. I think that's why we're seeing the ME1 guys all reunite again on the same ship.


werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???

if jack was my LI in ME2, then why wouldnt she be there in ME3?

if bioware didnt have the foresight to see that the majority of the newcomers in ME2 werent going to be options in ME3, they shouldnt have put the effort in creating them in the first place.

is grunt or jack in ME2, just to force ash and wrex into a cameo roll?

#52
KingDan97

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Because NOTHING else happened in ME2 except for recruiting, right guise? It's not like we learned about and influenced the Geth in a major way, or finally visited the flotilla and provided them a consultation on war, or potentially led to an important development with a genophage cure, or left a potentially groundbreaking piece of technology in the hands of a terrorist. And of course if our team divides they CLEARLY can't have ANY major influence on the universe merely because they aren't constantly brown nosing us.

THE SKY IS NOT FALLING!

#53
didymos1120

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Atmosfear3 wrote...
 Considering the fact that more than half (perhaps even 3/4) of the ME2 cast won't be returning...


Just because you say it's a fact doesn't mean it's actually a fact.

#54
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Kabanya101 wrote...

I hate to break it to everyone, but ME2 is pointless. Like all the middle games in a trilogy, they are usually pointless, but there are reasons for a second game. There are couple reasons why they aren't completely useless, but needed, for example:
1) The last game in any series is never as good as the original, but to make up for it, the developers make filler games in which they can improve the final one. Such as graphics or game engine, ect.
2) Most games don't really explain much of the details in the first game, so the second game in the series is to explain A LOT of detail. Sometimes too much.
3) Most game developers think the second game will automatically be as good as the first, so never perceive what you can't see in the future. By that meaning, the developer, such as Bioware in this case, wanted to expand its audience by implementing things that a normal RPG wouldn't have had.
So to answer your question, to a first time gamer of the series, ME2 wasn't pointless, but to an avid player of the series, such as myself, found it very pointless and badly done in comparison to ME1.


who cares what you think a trilogy is or isnt. your assuming ME3 will actually make sense in what you did in the first two games. please remind yourself how compleltely different ME1 and ME2 are.

when ME3 comes out, ME2 will become pointless in all capacities.


Crimson Sound wrote...

Looking back on it now, Mass Effect
2 seemed like filler or at least glorified rising action, at least in
terms of the Reaper threat. Mass Effect 2's threat still involved the
Reapers, but it really only concerned humanity. In my opinion, the
second game only set the stage for the third. However, as a trilogy,
the third installment will be the climax! The resolution! The second
part in any trilogy is always less important, but it always puts
everything into place for the final battle.

Mass Effect 2 was sort of pointless in that it only set up the stage, but that's the point.


and
what if ME3 turns out to be a game that doesnt even deal with ME2s
outcomes at all? waht if ME3 is simply a crappy game. what then is the
point of ME2.

#55
hc00

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Mr.Kusy wrote...

I had fun playing ME2... not as much as with ME1 but still. Maybee that was the point of it? Nah, that would be raddichio, a game that's fun to play.

Storywise? You did some quite important choices it would seem (unless ME3 plans to follow the retcon road). Spoiling ME2: You had to chose Legion's fate, Tali's fate, tell the Quarians your opinion on fighting the Geth - those decisions sound like they could affect what happens in the Geth vs. Quarian conflict. You got to decide if the genophage cure was to be developed further or destroyed. You had the chance to give a doomsday weapon to a madman or destroy it. I'm pretty satisfied with that if BioWare can follow those threads.

Only a hater can say that the game was pointless to the series. That statment doesn't make sense if you even try to think about it for a while.



Some good points, I agree with you in that ME2 had no point in and of itself but largely allowed you to set the stage for 3. 
 
IE; 
1)   Discovering the reapers. 
 
2)  Preparing to fight them (Ie you can take other council affiliated crews/representatives through the omega relay now that you have the IFF, to look at the huge amount of possibly more advanced wreckage through
there, as well as the reaper and collector wreckage or vacant husk, depending on your actions.) 
 
This has more of an effect than just allowing you to have better tech to fight the reapers with, it provides proof of the cyclical nature of the reapers, and proof of their existence, so should go a huge way to breaking the denial surrounding them. 
 
3)   Kicking the asses of some self righteous, ship cyborg robot things!. 
 
 
 

 
As an aside directed to you specifically Mr. Kusy.  Even if you did kill the queen, the reapers can still have rachni, as if you, like me stupidly went down on every planet in the mako, there are 2-3 of them with Rachnii nest on, which while you kill rachnii, you never kill the queens of the respective nests, meaning there will still be some out
there.

Modifié par hc00, 23 avril 2011 - 10:23 .


#56
hc00

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Double post sorry

Modifié par hc00, 23 avril 2011 - 10:22 .


#57
The Spamming Troll

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KingDan97 wrote...

Because NOTHING else happened in ME2 except for recruiting, right guise? It's not like we learned about and influenced the Geth in a major way, or finally visited the flotilla and provided them a consultation on war, or potentially led to an important development with a genophage cure, or left a potentially groundbreaking piece of technology in the hands of a terrorist. And of course if our team divides they CLEARLY can't have ANY major influence on the universe merely because they aren't constantly brown nosing us.

THE SKY IS NOT FALLING!


point out to me what decisions in ME1 effected ME2.

choice is just an illusion in this game. just because bioware said your choices will matter, doesnt mean they actually do. unless you consider getting an email to be anything worth while.

#58
TheConfidenceMan

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The whole game was an elaborate sidequest. Complete waste, storywise.

#59
jmood88

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The Spamming Troll wrote...

Insom wrote...

Those guys signed on to stop the collectors, except Garrus and Tali who will see things through to the end. That whole tight knit group from ME1 wanted to stop the reapers. The ME2 crew was in for the collectors only. I think that's why we're seeing the ME1 guys all reunite again on the same ship.


werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???

if jack was my LI in ME2, then why wouldnt she be there in ME3?

if bioware didnt have the foresight to see that the majority of the newcomers in ME2 werent going to be options in ME3, they shouldnt have put the effort in creating them in the first place.

is grunt or jack in ME2, just to force ash and wrex into a cameo roll?


Your name fits your posts. They've already talked about Jack getting redesigned and having a different attitude, which would suggest that she is going to be a part of the game. As far as the other characters, no one has any idea who is going to be a part of the team and who isn't so it would seem ot me that you should wait until that comes out before you complain, but I guess that makes too much sense for people on this forum.

#60
jmood88

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TheConfidenceMan wrote...

The whole game was an elaborate sidequest. Complete waste, storywise.

Explain.

#61
The Spamming Troll

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jmood88 wrote...

The Spamming Troll wrote...

Insom wrote...

Those guys signed on to stop the collectors, except Garrus and Tali who will see things through to the end. That whole tight knit group from ME1 wanted to stop the reapers. The ME2 crew was in for the collectors only. I think that's why we're seeing the ME1 guys all reunite again on the same ship.


werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???

if jack was my LI in ME2, then why wouldnt she be there in ME3?

if bioware didnt have the foresight to see that the majority of the newcomers in ME2 werent going to be options in ME3, they shouldnt have put the effort in creating them in the first place.

is grunt or jack in ME2, just to force ash and wrex into a cameo roll?


Your name fits your posts. They've already talked about Jack getting redesigned and having a different attitude, which would suggest that she is going to be a part of the game. As far as the other characters, no one has any idea who is going to be a part of the team and who isn't so it would seem ot me that you should wait until that comes out before you complain, but I guess that makes too much sense for people on this forum.


so your saying we cant be friends?

talk, shmalk.i dont care what bioware is currently saying. you remember them saying your choices will make a difference in this trilogy right? point out just one that is anything of significance. and dont say "but ME3 might have it."

Modifié par The Spamming Troll, 23 avril 2011 - 10:32 .


#62
KingDan97

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The Spamming Troll wrote...

KingDan97 wrote...

Because NOTHING else happened in ME2 except for recruiting, right guise? It's not like we learned about and influenced the Geth in a major way, or finally visited the flotilla and provided them a consultation on war, or potentially led to an important development with a genophage cure, or left a potentially groundbreaking piece of technology in the hands of a terrorist. And of course if our team divides they CLEARLY can't have ANY major influence on the universe merely because they aren't constantly brown nosing us.

THE SKY IS NOT FALLING!


point out to me what decisions in ME1 effected ME2.

choice is just an illusion in this game. just because bioware said your choices will matter, doesnt mean they actually do. unless you consider getting an email to be anything worth while.

The choices could not have a major effect in ME2 because they needed to make sure you started at the same spot in ME3. There will be no ME4 that follows Shepard, therefore there's no need to restrain effects. Your logic is flawed in that you are comparing the middle of the trilogy to the end. Just because Vader didn't die in Empire doesn't mean it didn't change anything. Just because Frodo didn't destroy the ring in the Two Towers doesn't mean that that was useless. You are assuming that somehow they haven't thought this out at all, and you would be wrong since this was planned as a full trilogy since ME1. That means that, say it with me kiddies, THEY KNOW WHAT THEY ARE DOING. They have been building games for over two decades, they are the experts ehre and since they don't need a follow up they are set.

#63
hc00

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The Spamming Troll wrote...

werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???


Garrus was with you just to stop Saren yes, however he became dissolusioned with the "normal" way of dealing with what he saw as injustice and crime, and so became a Vigilante, and in doing so earned enough of a name for himself to be a viable candidate for your team (ie he can single handedly fight 3 PMCs), and because he had become a friend, he accepts your offer to help fight the collectors.

And Tali was originally not supposed to have anything to do with it really, however as soon as she met Shephard she wanted a good hard knobbing from him, so as soon as she realises he isnt a corpse she tries to get him in her again.

Have you played 2?  Those points were elaborated on in the game, I dont see why you needed to ask.

#64
jmood88

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The Spamming Troll wrote...

jmood88 wrote...

The Spamming Troll wrote...

Insom wrote...

Those guys signed on to stop the collectors, except Garrus and Tali who will see things through to the end. That whole tight knit group from ME1 wanted to stop the reapers. The ME2 crew was in for the collectors only. I think that's why we're seeing the ME1 guys all reunite again on the same ship.


werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???

if jack was my LI in ME2, then why wouldnt she be there in ME3?

if bioware didnt have the foresight to see that the majority of the newcomers in ME2 werent going to be options in ME3, they shouldnt have put the effort in creating them in the first place.

is grunt or jack in ME2, just to force ash and wrex into a cameo roll?


Your name fits your posts. They've already talked about Jack getting redesigned and having a different attitude, which would suggest that she is going to be a part of the game. As far as the other characters, no one has any idea who is going to be a part of the team and who isn't so it would seem ot me that you should wait until that comes out before you complain, but I guess that makes too much sense for people on this forum.


so your saying we cant be friends?

Probably not but you never know.

#65
TheConfidenceMan

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jmood88 wrote...

TheConfidenceMan wrote...

The whole game was an elaborate sidequest. Complete waste, storywise.

Explain.


What's there to explain? The overarching plot didn't advance at all in ME2. You ended up in the exact same situation at the end of the game as you did in ME1. Reapers are still coming, we don't know why, don't know how to stop them, council still doesn't believe it, etc... Not only that your entire team is essentially disposable.

The game was all one big side mission, an excuse to assemble a "badass" team and keep you busy until the Reapers actually get here.

#66
The Spamming Troll

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KingDan97 wrote...

The Spamming Troll wrote...

KingDan97 wrote...

Because NOTHING else happened in ME2 except for recruiting, right guise? It's not like we learned about and influenced the Geth in a major way, or finally visited the flotilla and provided them a consultation on war, or potentially led to an important development with a genophage cure, or left a potentially groundbreaking piece of technology in the hands of a terrorist. And of course if our team divides they CLEARLY can't have ANY major influence on the universe merely because they aren't constantly brown nosing us.

THE SKY IS NOT FALLING!


point out to me what decisions in ME1 effected ME2.

choice is just an illusion in this game. just because bioware said your choices will matter, doesnt mean they actually do. unless you consider getting an email to be anything worth while.

The choices could not have a major effect in ME2 because they needed to make sure you started at the same spot in ME3. There will be no ME4 that follows Shepard, therefore there's no need to restrain effects. Your logic is flawed in that you are comparing the middle of the trilogy to the end. Just because Vader didn't die in Empire doesn't mean it didn't change anything. Just because Frodo didn't destroy the ring in the Two Towers doesn't mean that that was useless. You are assuming that somehow they haven't thought this out at all, and you would be wrong since this was planned as a full trilogy since ME1. That means that, say it with me kiddies, THEY KNOW WHAT THEY ARE DOING. They have been building games for over two decades, they are the experts ehre and since they don't need a follow up they are set.


well, another person assuming ME3 will be a different game then ME2 was. nobody knows what ME3 will have in it. im bassing this off waht ME2 gave me. and not a damn thing i did in ME1 mattered in ME2.

#67
The Spamming Troll

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hc00 wrote...

The Spamming Troll wrote...

werent tali and garrus just there to stop saren and soverign? specify why just those two made it through the trilogy for what reason, again???


Garrus was with you just to stop Saren yes, however he became dissolusioned with the "normal" way of dealing with what he saw as injustice and crime, and so became a Vigilante, and in doing so earned enough of a name for himself to be a viable candidate for your team (ie he can single handedly fight 3 PMCs), and because he had become a friend, he accepts your offer to help fight the collectors.

And Tali was originally not supposed to have anything to do with it really, however as soon as she met Shephard she wanted a good hard knobbing from him, so as soon as she realises he isnt a corpse she tries to get him in her again.

Have you played 2?  Those points were elaborated on in the game, I dont see why you needed to ask.


and we didnt do those same exact things with every member of our ME2 squad?

that tali part you wrote is pretty funnny dude.

Modifié par The Spamming Troll, 23 avril 2011 - 10:38 .


#68
KotOREffecT

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Oh dear god..... here we go again......

#69
BlackwindTheCommander

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Tamahome560 wrote...

It was pretty obvious that once Shepard is taken into custody the others will go to mind their own business (What were they supposed do to? The Normandy is taken by the Alliance, there is no where for them to stay) until Shepard calls them back unless they have important stuff to do and cannot come back. We will get some of them back. Let's analyse:

Miranda/Jacob: Quit Cerberus and might join with the Alliance or go somewhere where they can help fighting Reapers or they could very well return.
Mordin: Is on Salarian Homeworld. He might return after we deal with the problems Salarians have or stay to help Salarians with preparations for the Reapers.
Garrus: Is back b*tches.
Tali: Might go to Flotila or somwhere else if she was exiled and we just recruit her.
Samara: She said she will leave after the mission (If Shep is a good friend and paragon she will say that he can count on her if he needs her)
Thane: Is dying and would probably like to spend the rest of his life with his son to catch up especially with the close future not looking very bright.
Grunt: Will return to Tuchanka to learn more about himself and help Clan Urdnot prepare for the war.
Jack: She doesn't give a sh*t about the fight. She will probably leave on a mission to destroy Cerberus so we might be able to recruit her again.
Zaeed/Kasumi: Hired, got their money and finished their jobs. Not coming back.
Legion: Deals with Geth/Quarian conflict and might rejoin after solving it.

Thane will most likely be back if you romanced him. He even tells Shep, that he wants to live, for her.

Its true Kasumi doesn't have much reason to return, especially if you destroyed the Greybox. However if you didn't she may find something useful in it and give it to Shepard.

Zaeed actually has two possible reasons to return in my mind, but only one as a squad member. If you Renegade your way through his mission and Vido is dead, well theres a whole lot of Blue Suns who need a leader. So he mught come back as an ally.
Alternately if you Paragon finished it, he learns there are bigger things at stake then revenge and what it means to truly be part of the team, so he may be more inclined to join back with Shepard as a squaddie.

#70
Nashiktal

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Choices in ME1 had a bigger effect in 2 than most seem to think. True it isn't as elaborate in game, but if you read the background effects you would see just how things have changed.

#71
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Nashiktal wrote...

Choices in ME1 had a bigger effect in 2 than most seem to think. True it isn't as elaborate in game, but if you read the background effects you would see just how things have changed.


uh, what?

#72
jmood88

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TheConfidenceMan wrote...

jmood88 wrote...

TheConfidenceMan wrote...

The whole game was an elaborate sidequest. Complete waste, storywise.

Explain.


What's there to explain? The overarching plot didn't advance at all in ME2. You ended up in the exact same situation at the end of the game as you did in ME1. Reapers are still coming, we don't know why, don't know how to stop them, council still doesn't believe it, etc... Not only that your entire team is essentially disposable.

The game was all one big side mission, an excuse to assemble a "badass" team and keep you busy until the Reapers actually get here.


I'm not sure why you would expect to fight the Reapers directly in the second game. The first one you found out about the Reapers, the second one you found out why they were interested in humans and what happened with the Protheans, among other things, and the 3rd is the conclusion of the Reaper threat. The 2nd game did what a 2nd part of a trilogy should do.

#73
Nashiktal

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I'll give two examples.

Depending on your choices in ME1, The Asari completely give up building any sort of military and the Turians might practically break all relations with humanity and begin a cold-war buildup.

#74
hc00

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Nashiktal wrote...

I'll give two examples.

Depending on your choices in ME1, The Asari completely give up building any sort of military and the Turians might practically break all relations with humanity and begin a cold-war buildup.


But I beleive trolls problem with this is the same one I have.

Yes there is radio broadcasts, but it never has any appreciable effect.  IE you arent harrassed by turians as a human any more if the turian/human tension is ramped up then you are if it isnt, you never see any effects of this build up.

It is just a voice over.

#75
TheConfidenceMan

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jmood88 wrote...

I'm not sure why you would expect to fight the Reapers directly in the second game. The first one you found out about the Reapers, the second one you found out why they were interested in humans and what happened with the Protheans, among other things, and the 3rd is the conclusion of the Reaper threat. The 2nd game did what a 2nd part of a trilogy should do.


Obviously I wouldn't expect to fight them in ME2, but I would expect that, after the events of the first game, there would be more focus on the looming threat of them arriving as opposed to some human abductions. 

It would have made more sense to spend ME2 rallying support from council races and trying to figure out how to defend ourselves, maybe resolving the conflicts with the Krogan/Salarians and Quarians/Geth then, instead of waiting until the Reapers are actually attacking and then having to go solve everyone's problems while Earth is in the midst of being destroyed.