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Jack Re-design in ME3


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#226
android654

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SarunasAndSoOn wrote...

ok so if you guys want to talk about armor specifications, realism of armor, should the characters wear armor,regardless of how much it takes away from their character etc. etc. please make an armor thread.

but anyway, i would like to see jack with a face tattoo, something to symbolize her survival of the suicide mission, or her getting over her past. this way we actually know what the tattoo means.


A face tattoo... That'd be interesting to see how that's implemented, especially since she's pretty much out of room everywhere else. Maybe a piercing? Then again it doesn't seem as dramatic as another tattoo.

On the point of Jack being nicer to everyone... Keep in mind that Jack has been through a lot, and through everything you do in ME2, she only warms up to one person and even then she has reservations after everything is done. Does that sound like someone who'll hang out with Tali and Miranda when she's not killing things? If anything, it would make more sense if she found herself attached to Shepard in the beginning of ME3 and perhaps slowly being less reserved person. But even a "resolved" Jack wouldn't be the average person's idea of nice.

#227
CulturalGeekGirl

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android654 wrote...

CulturalGeekGirl wrote...

android654 wrote...

Miranda looked horrible in Miranda's armor, not to mention her visor...

You guys do realize its fiction right? She can get away without wearing a spacesuit.


Nobody's saying (or at least, almost nobody) that she shouldn't wear whatever the heck she wants most of the time. Hell, I LOVE the fact that she's wearing something that resembles normal clothes most of the time, (for certain values of normal clothes. Shut up.)

But needing to have something covered when you're somewhere where the atmosphere is actively poisonous, or where there's no air pressure? Yes it's science fiction, but for me "exposed skin depressurizes in space" is right up there with "people will bleed if you cut them" and "people need to eat food" as things that need to be specifically explained if they aren't true. It's pretty much true in all science fiction variations, no matter how ridiculous... you need to get to something as ridiculous and non-realistic as  "Jimmy Neutron, Boy Genius" to find a universe where it isn't taken as read.

Sure there are some ways to play with it... like Jokers' little energy field breather mask from the beginning of ME2. I'm also ok if they "cheat" it in certain circumstances. But standing out in a low atmosphere world for twenty minutes? Or walking straight under the Haestrom sun? Those things should require protection of some kind. I agree that Jack should only need this stuff in the 20% (or whatever) of missions where it's relevant, but it bugs me then. For now, I just... don't take her on those, but I'd like to be able to. (I also didn't take Thane with me on those missions at first either, until I got his suit that doesn't have the gorram chest window)


But Jack's supposed to be the most powerful human biotic to date, right? So there's no way a biotic barrier can be as powerful as N7 armor, you know that top quality stuff that broke off of Shepard and he/she didn't even notice. Also Samara's a rather powerful biotic, but she seems to be just as safe as Jack, and I'm betting Jack's more powerful than her.


It seems like using a biotic barrier to maintain atmospheric pressure would be a waste of engergy. It has to be so powerful and so tight that molecules can't escape it, which would have some weird-ass consequences. Also, when you see these characters in low-pressure environments they aren't glowing all the time, like they would be if they had that shield up.

Worse still, is unconsciousness. If you're a biotic and you're rendered unconscious, that stuff shuts off. Pass out for twenty seconds in a place with atmospheric pressure as low as mars, or in a place where the sun can give you third degree burns in 10 seconds, and you're pretty messed up.

In ME1 there were some planets where you couldn't take your helmet off, and it wasn't that partial, mouth open helmet either. It was a full helmet and you were sealed in. This wasn't most planets, but it was some. I liked that. I'd like to see some sort of nod to that again. But if not, I'd prefer that we just never go to any planets with any sort of atmospheric problems. Otherwise, it's gonna bug the heck outta me.

#228
Cancer Puppet

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habitat 67 wrote...

Putting armor on a character who does not have a soldier background makes no sense to me.
There are squad members who have trained to fight without armor so why should they wear it now? For example, in Dragon Age, do you see the thieves and mages wearing full plate armor? How is this different?


They're not in VACCUM in Dragon Age.

#229
didymos1120

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Cancer Puppet wrote...

habitat 67 wrote...

Putting armor on a character who does not have a soldier background makes no sense to me.
There are squad members who have trained to fight without armor so why should they wear it now? For example, in Dragon Age, do you see the thieves and mages wearing full plate armor? How is this different?


They're not in VACCUM in Dragon Age.


Besides, hardsuits aren't equivalent to a suit of massive plate. Light armors more oriented towards the utility side do exist in ME. 

#230
CulturalGeekGirl

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didymos1120 wrote...

Cancer Puppet wrote...

habitat 67 wrote...

Putting armor on a character who does not have a soldier background makes no sense to me.
There are squad members who have trained to fight without armor so why should they wear it now? For example, in Dragon Age, do you see the thieves and mages wearing full plate armor? How is this different?


They're not in VACCUM in Dragon Age.


Besides, hardsuits aren't equivalent to a suit of massive plate. Light armors more oriented towards the utility side do exist in ME. 


In ME1, didn't the adept class wear what looked like a stretch jumpsuit with a little bit of soft padding? I mean, Kaidan's light armor looked a little more... structural, but I remember some of the adept stuff looking pretty flimsy.

#231
didymos1120

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CulturalGeekGirl wrote...


In ME1, didn't the adept class wear what looked like a stretch jumpsuit with a little bit of soft padding? I mean, Kaidan's light armor looked a little more... structural, but I remember some of the adept stuff looking pretty flimsy.


Adepts, like Kaidan, just wore light armors.  What exactly it looked like depended on the suit.

Modifié par didymos1120, 26 avril 2011 - 01:39 .


#232
lovgreno

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I'm sure the artists can come up with a outfit that both protects from nasty things like vacuum and ABC weapons and still have a personal look.

#233
android654

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didymos1120 wrote...

CulturalGeekGirl wrote...


In ME1, didn't the adept class wear what looked like a stretch jumpsuit with a little bit of soft padding? I mean, Kaidan's light armor looked a little more... structural, but I remember some of the adept stuff looking pretty flimsy.


Adepts, like Kaidan, just wore light armors.  What exactly it looked like depended on the suit.


I almost forgot how bad these things looked

Image IPB

#234
100k

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Image IPB

Awww my gaaaawd!

#235
CulturalGeekGirl

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I'm definitely fine with something thinner than ME1's standard light armor (Tali's armor looked a lot thinner and more skin tight, even back then), I just want skin covered in low pressure or corrosive environments. Or I want us never to go to low pressure or corrosive environments.

Modifié par CulturalGeekGirl, 26 avril 2011 - 02:24 .


#236
Dracotamer

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I hope she wears clothes.

#237
thetruefreemo

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bluerobotman wrote...

bigger boobies

This made me lol

#238
XyleJKH

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I think it should be manditory the space suits in vaccum/toxic environments
More realistic that way

#239
habitat 67

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I hope in ME3 every squadmate has the option to fight naked.
In vacuum.

#240
AngelicMachinery

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habitat 67 wrote...

I hope in ME3 every squadmate has the option to fight naked.
In vacuum.



That doesn't seem like a good idea...  poor naughy bits.

#241
habitat 67

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Mass Effect fields will hold them down.

#242
Xeranx

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I didn't really like Jack when she was first introduced. I mean the outcry after her first video prompted a second video that I don't think other characters received. She is such a cliché and that rubbed me the wrong way immediately. If they're going to bring her back I'd rather they kept her bald rather than give her spiky hair. The cliché doesn't need to go that far.

#243
Guest_Tigerblood and MilkShakes_*

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SarunasAndSoOn wrote...

 Ok so im new to the bioware forums, but i decided to make a forum about this because i havent seen on out there. 
Anyway, in one magazine (PSM or something) it confirmed that jack is back, they also said she was going to be re-designed. how do you guys think she will change in terms of character developement andthe way she looks?

im hoping she will keep the tatoos, and maybe shell get another hairstyle, something that still shows her head tatoos?. maybe a mohawk O_o

it said something about her being "softer" in character, which scares me, because i personally like the "im gonna kick yo ass" attitude.


im guessing it depends on how your friended/romanced her hopefully that would make sense...

#244
habitat 67

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Softer might just mean less moping under the engine room, screaming "FU" to anyone who dares to say hello. Her life has been full of mistrust and friendlessness, so she deserves a little peace and happiness.

#245
Ninjapino

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I don't get the entire outcry against having armor. Sure, it wasn't the prettiest thing out there, but it made perfect sense in ME1 as to why they had it....then, suddenly, it's no longer needed in ME2? Sure, having custom clothes definitely helps flesh out the character and give them more personality, but why most they have just that set of clothes at all times? Let them walk around the Normandy or into the wards on the Citadel in whatever they want, but if they're on a mission, would it really ruin it that much for everyone to put on some armor? They had characters wearing close in-context in the first one, why take it out in 2? I think Jack suiting up would make sense. Hell, she can even personalize it a bit for herself. But why are Garrus and Shepard the only ones to suddenly think, "hey, I'm going into battle, let me put on something protective." (Yes, Garrus just never takes his off, but you get my point.)

As far as a shield alone would go, who knows the size of the shield generators.....as far as I know, it could be a pocket sized device strapped to her belt or something. Still, armor and helmet need to come back, imo.

#246
didymos1120

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Ninjapino wrote...

Sure, it wasn't the prettiest thing out there, but it made perfect sense in ME1 as to why they had it....then, suddenly, it's no longer needed in ME2?


No, it's still required.  They just decided to ignore it in favor of aesthetics.  Hence them not bothering to justify the outfits and the Codex remaining unchanged on the subject.

#247
Ninjapino

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didymos1120 wrote...

Ninjapino wrote...

Sure, it wasn't the prettiest thing out there, but it made perfect sense in ME1 as to why they had it....then, suddenly, it's no longer needed in ME2?


No, it's still required.  They just decided to ignore it in favor of aesthetics.  Hence them not bothering to justify the outfits and the Codex remaining unchanged on the subject.


Exactly, my point.  The only purpose it served in doing that was to make it look pretty.  I can sacrifice Shep and the gang not looking hot all the time in favor of my mind not constantly thinking, "this doesn't make sense at all".  Minor issues I can handle, but this is a pretty big one.  You're on a planet that you literally cannot survive on without protection......a breather mask isn't going to cut it.  You're going into a massive battle in a moment, put on some gorram armor.  You can put your civis back on when the mission is over and we're back on the ship....that's when you're looks and personality matter the most anyway.  Also, if it's just the helmets that are the biggest problems, they got put on when you were outside and disappeared anytime you went inside in ME1 and it even happens in Arrival at the end (even if it's just Shep). Why is that a better idea to take it out for the rest of ME2?

#248
ExtremeOne

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habitat 67 wrote...

Softer might just mean less moping under the engine room, screaming "FU" to anyone who dares to say hello. Her life has been full of mistrust and friendlessness, so she deserves a little peace and happiness.

   



If she wants to be a pissed off b*tch then why not  leave her like that . who does she have to change for no one . but Bioware wants to nerf her for no reason at all . Its sad they like retconning sh*t better than they do anything else 

#249
didymos1120

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ExtremeOne wrote...

If she wants to be a pissed off b*tch then why not  leave her like that . who does she have to change for no one . but Bioware wants to nerf her for no reason at all . Its sad they like retconning sh*t better than they do anything else 


Extreme One...what does 'retcon' mean?  In your own words, please.

#250
100k

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ExtremeOne wrote...

If she wants to be a pissed off b*tch then why not  leave her like that . who does she have to change for no one . but Bioware wants to nerf her for no reason at all . Its sad they like retconning sh*t better than they do anything else 


Someone hasn't heard about something called "character development".