I really also want some light/medium armour and Kelly's hair.
Modifié par ZombieGeisha, 24 avril 2011 - 08:13 .
Modifié par ZombieGeisha, 24 avril 2011 - 08:13 .
Modifié par Fiery Phoenix, 24 avril 2011 - 08:21 .
ZombieGeisha wrote...
I agree with every point!
I really also want some light/medium armour and Kelly's hair.
TheDarkRats wrote...
One word...
Yes.
diskoh wrote...
I mainly disagree with the need for separate animations. Femshep to me is a badass space marine, the last thing I need is for her to have "girly" mannerisms shoehorned in. The way she sits and walks is absolutely perfect to me.
JaerWolfe wrote...
ME1s female animations weren't 'girly', they were feminine. There is a difference.
Modifié par Akari Tenshi, 24 avril 2011 - 10:17 .
Modifié par Shenzi, 24 avril 2011 - 11:35 .
Modifié par Thrombin, 24 avril 2011 - 11:39 .
I'm just going to point out that iirc female Shepards have more hairstyle options than male ones (definitely in variety, and possibly in number I've never really counted). They've got more options than "bald" and "buzz cut", for starters. Because of this, the whole "looks like plastic" thing is more noticeable on female characters than male ones.Captain Crash wrote...
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4. Hair and Textures
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The term that often best describes Mass Effect hairstyles is: Plastic! This is a big issue for femShep players as her hair is often longer and doesn’t have the male marine buzz cut. The textures and lack of movement don’t really flatter her at times.
Limited choice of styles is also an issue. Currently femShep players have to turn to modding if they wish a greater variety. At minimum we would like to see all female hairstyles that exist in the game available at character creation. New and more flattering hairstyles would be a welcome addition.
While not an issue specific to femShep, an improved character creator would be a brilliant feature, even though this is the final game. Mass Effect is still attracting new fans and the current fans want something new. At the very least, we would love to see improvements to skin textures and overall polish.
Guest_Alistairlover94_*
Hyper Cutter wrote...
I'm just going to point out that iirc female Shepards have more hairstyle options than male ones (definitely in variety, and possibly in number I've never really counted). They've got more options than "bald" and "buzz cut", for starters. Because of this, the whole "looks like plastic" thing is more noticeable on female characters than male ones.
Modifié par Captain Crash, 24 avril 2011 - 12:53 .
I think those are a number of good improvements and changes.Captain Crash wrote...
The femShep community has come together to create this thread to communicate and, especially, to seek the attention of BioWare with the objective of improving the femShep player’s experience. Those of us who play Commander Shepard as a female would like to offer suggestions for the final game. Additionally we have a few concerns and queries to which we would greatly appreciate a reply or confirmation. Many of these suggestions have been floating around in the forums for some time now (over a year in some cases) so we would appreciate hearing what has been accomplished from BioWare.
To the participants: Please feel to comment on these issues. Collaboration among the many femShep players improves our position. As some will doubtless find, the list below may miss a personal plus or minus to the femShep character. This is intended as a starting point and includes some of the most often-stated comments. As suggestions relating to the overall improvement of the femShep experience gain the consensus of the community, they will be added to the list.
NOTE: This is not a thread to debate the merits of manShep vs femShep. Please keep the focus on the femShep player experience. Anyone trying to incite negative reactions will be reported to a moderator who will take appropriate action.
First, it is important to state some of the reasons why so many people love playing femShep. This will give BioWare an indication why the follow up queries are important to us.
People play female Shepard for a variety of reasons. BioWare has created a truly amazing female protagonist. She has captured our imagination and, as a result, we have grown extremely fond of her. It is refreshing to see a female take the lead role and do it with style and confidence. She has not been overly sexualised as in the usual associated paradigms of the gaming industry. Shepard is a warrior and she is portrayed as such. This is a unique feature that makes playing her distinctive. Not many games can compare to Mass Effect in this.
Additionally Jennifer Hale’s voice acting helps define her many personality options and boosts our gaming experience.
"...Our goal has and will continue to be to ensure that female and male Shepard have a truly equitable experience and that no one group of people feel left out." - Jesse Houston
This is a good goal to have and is something that is certainly achievable. At times this philosophy of character equality seems to be neglected leaving femShep feeling like an afterthought. This is pervasive throughout ME2. We hope our concerns have been or will be addressed in ME3.
So, the list:
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1. Better Animations
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In Mass Effect 1 female Shepard had her own custom rig, movement style and animations. This gave her a unique look that helped set her apart from her male counterpart. She had a sleekness and style about her while continuing to look the part of a marine and a Spectre. All of this served to let the player know the developers truly cared about giving femShep players an experience equal to that of maleShep players.
In Mass Effect 2 all of those unique characteristics found in Mass Effect 1 are gone. The care that was shown with femShep in the first game is no longer evident. The developers set themselves the goal of an equal experience for both femShep and maleShep players, but largely missed the mark. A return to unique animations for femShep would be a step in the right direction.
There are several examples of how these male animations don’t work on femShep. The most blatant is the sitting animation. It is especially egregious while wearing the dress. No woman would sit like that in a dress. Even in armour, this posture doesn’t look correct.
This lack of attention to femShep became very evident with the release of Dragon Age 2. In comparison the distinct animation of Lady Hawke improves the player’s immersion into the role playing aspect of the game.
Question: I hope in DA2 the shape of the female bodies will be more realistic, that is all.
Response: They have their own rig, now. Man-shoulders and boy-hips begone - Dave Gaider
Our request to BioWare is bring back our experience from the first game. We want our female heroine to be just that and not have that sluggish feel that comes with a rig and animations not intended to be used for her.
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2. FemShep & screenshots
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Seeing femShep in her bonus armours for future DLCs is important to us. When ME2 bonus items were announced, only male Shepard was shown in the new gear. Armour styles do look different in the game on the different genders. Showing femShep in the armour would allow players to make an informed decision when looking to purchase these DLCs.
We are fairly certain the trend of pre-order bonuses will continue with the release of Mass Effect 3. We would like to see screenshots of femShep in any bonus armours so that we may choose the appropriate place from which to pre-order the game.
That armour looks awesome BioWare! But does it look that good on female Shepard? Those armours have two different appearances and we can only see one.
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3. Script and Dialogue Issues with Romances/Flirting.
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There is no need to go into too much detail on this. Just say “Jacob” and everyone who has played femShep understands the problem. Most of the time the dialogue is perfect, but, on occasion, the line or the delivery is cringe worthy. Friendly and positive should not instantly equal romantic attraction.
"I want to be able to have her talk to her crew without sounding like she wants to give them a personal debrief in her quarters" - Akari Tenshi
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4. Hair and Textures
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The term that often best describes Mass Effect hairstyles is: Plastic! This is a big issue for femShep players as her hair is often longer and doesn’t have the male marine buzz cut. The textures and lack of movement don’t really flatter her at times.
Limited choice of styles is also an issue. Currently femShep players have to turn to modding if they wish a greater variety. At minimum we would like to see all female hairstyles that exist in the game available at character creation. New and more flattering hairstyles would be a welcome addition.
While not an issue specific to femShep, an improved character creator would be a brilliant feature, even though this is the final game. Mass Effect is still attracting new fans and the current fans want something new. At the very least, we would love to see improvements to skin textures and overall polish.
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5. Acknowledgement of Shepard's Gender.
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It is pleasing and helps game immersion when an NPC’s reaction is based on Shepard’s gender. Aside from romances, there are only two places in ME2 where this occurred.
1) The Batarian merc recruiter on Omega
2) Gianna Parasini on Illium.
It really was brilliant to see these unique situations as they help to make the game more personal and add more to the experience. We would like to see more of these situations. Even a simple sir or ma’am distinction helps.
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6. Armour style is correct so don’t change it
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This is more a compliment to what is being done right and is really just for reassurance things will be kept as they are.
As previously mentioned, one of femShep’s defining features is she isn’t overly sexualised in what she wears on the battlefield. Her attire is appropriate and fitting. We hope to see this continue.
In the Game Informer article there are a couple of images where female soldiers in ME3 appear to have rather excessive busts. We hope this won’t transfer over to femShep and her armour stays appropriate to her frame.
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7. Reduced Clipping Issues
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Worth a mention, although hopefully this will be resolved along with point one. We want to see clipping reduced.
As a direct result of the lack of unique animations, there are several instances where femShep is more prone to clipping due to the fact she occupies the same space as male Shepard, but is obviously smaller and has a different build.
This clipping issue disrupts the equitable experience we all wish to have. If unique animations are inbound, then this should be fixed in ME3. Instances of clipping in ME2 caused a lot of frustration for some players, as the lack of polish appears to be neglect, especially in important scenes.
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That’s all for now. As said above If any other issues are raised which are appropriate they will be added.
Big Thanks to scampermax who assisted me so much she virtually co-wrote it!
Also thanks jwalker, Akari Tenshi, JamieCOTC and rynluna for massive feedback and guidance
Dean_the_Young wrote...
good improvements and changes.
Now, what would you be willing to give up in exchange? To put more resources to improve something, that means less resources for other things.
Modifié par Captain Crash, 24 avril 2011 - 01:34 .
Dean_the_Young wrote...
Now, what would you be willing to give up in exchange? To put more resources to improve something, that means less resources for other things.
spacehamsterZH wrote...
I'll just jump in here and say that
a) I agree with the general idea of this threadThe most important of these issues, to me, is the animations. Second would be just a few more scenes/lines of dialogue that are gender specific. And more importantly, no NPCs addressing Femshep as "sir".
c) The hair animations in general aren't particularly great in the ME games. Miranda's hair looks like a helmet too. It would be nice to see this improved, but it's not a top priority for me. Also, I'd rather see more different (and actually useable...) facial options than eleventy different hairstyles.
I really hope at least the unique animations return in ME3. Unfortunately, according to the statistics that were posted here a while ago, the vast majority of players have male Shepards, so I doubt any of this is very high on BW's list of priorities. But as someone who's 50/50 with two male and two female Shepards... yeah. I'd like to see more attention devoted to Femshep again.
QwibQwib wrote...
<3<3<3<3<3
I'm Commander Shepard and this is my favorite thread on the forums.
"I want to be able to have her talk to her crew without sounding
like she wants to give them a personal debrief in her quarters" - Akari Tenshi
QwibQwib wrote...
[smilie]../../../images/forum/emoticons/heart.png[/smilie][smilie]../../../images/forum/emoticons/heart.png[/smilie][smilie]../../../images/forum/emoticons/heart.png[/smilie][smilie]../../../images/forum/emoticons/heart.png[/smilie][smilie]../../../images/forum/emoticons/heart.png[/smilie]
I'm Commander Shepard and this is my favorite thread on the forums.
Rheia wrote...
My personal reaction to the armor in ME2: Where have light and medium suits gone? Why couldn't my Adept or Ilfiltrator wear something that didn't make them look trained to operate anti-tank armor? Sure, heavy made perfect sense for a soldier, but for those whose strengths aren't 'in-your-face' combat? Not so much.
I am not asking for Miranda/Samara style catsuits (though, personally, I'd take them any day over heavy N7). But why not Asari-commando style? Why not something akin to what Liara has, minus the lab coat part?
And, maybe I am just that shallow, but when I see female npc looking slick, sexy and fabulous, I want my character to be have an option to look like that too instead of being constantly stuck with 200lb worth of heavy plate on their frame.
AngryFrozenWater wrote...
May I suggest PMing some core devs about this thread. At best a random well meaning dev stumbles on
this thread by accident. I think this thread is too important to leave it to chance.
Modifié par Gossip, 24 avril 2011 - 02:31 .
The animations in ME2 are broken by default, regardless of gender. So are the clipping issues. TheyERJAK2 wrote...
Don't fix what's not broken.
Modifié par Interactive Civilian, 24 avril 2011 - 02:39 .
Gossip wrote...
I agree with almost everyone the OP pointed, except about the armor.Rheia wrote...
My personal reaction to the armor in ME2: Where have light and medium suits gone? Why couldn't my Adept or Ilfiltrator wear something that didn't make them look trained to operate anti-tank armor? Sure, heavy made perfect sense for a soldier, but for those whose strengths aren't 'in-your-face' combat? Not so much.
I am not asking for Miranda/Samara style catsuits (though, personally, I'd take them any day over heavy N7). But why not Asari-commando style? Why not something akin to what Liara has, minus the lab coat part?
And, maybe I am just that shallow, but when I see female npc looking slick, sexy and fabulous, I want my character to be have an option to look like that too instead of being constantly stuck with 200lb worth of heavy plate on their frame.
THIS.
I want my femshep at least have the option to be fabulous!
Exactly. I wouldn't want a single physical change. She's more than fine for what she is.QwibQwib wrote...
More muscles for femshep? Sorry people, Femshep's body is perfectly fine. Let's go back to the OP.