Yes please!mrcrusty wrote...
Personally, I would like Laidlaw to head up some sort of Jade Empire 2 project and bring back James Ohlen from his work on TOR.
So DA3... Let's Talk
#76
Posté 24 avril 2011 - 06:32
#77
Posté 24 avril 2011 - 07:20
Now, while the idea of that gets me exited, I doubt I'll buy it on release like I did DA2. Given the state DA2 was released in, (And even DA:O was released in) I'll likely wait until there's 3rd party confirmation of it running smoothly. Still, I do look forward to what see what they put together.
#78
Guest_Alistairlover94_*
Posté 24 avril 2011 - 07:21
Guest_Alistairlover94_*
Ulicus wrote...
Yes please!mrcrusty wrote...
Personally, I would like Laidlaw to head up some sort of Jade Empire 2 project and bring back James Ohlen from his work on TOR.
Agreed!
#79
Posté 24 avril 2011 - 07:28
Speakeasy13 wrote...
IIRC he defended his decisions the best he could logically; but SOME ppl weren't interested in logic. They basicially ganged up and insulted him. So I guess professionalism goes both ways. It's hard to expect respect when you don't respect to begin with.Aaleel wrote...
Speakeasy13 wrote...
I have to disagree with you on that one. Gaider has generared a significant amount of good PR for DA2, and singlehandedly salvaged my respect for DA2's corner-cutting methods. The way he stood up for his decisions re: homosexuality in DA universe is hardly disasterous, but highly dignified and credible. Not to mention he was one of the few lead devs who actually responded to fan feedback post DA2 release.mykeme wrote...
Gaider was corrupted after reading Twilight, so he obviously has to go, too. Seriously, reading some of his quotes, I wonder if he didn't find a piece of red lyrium himself. The man's a living, breathing PR disaster on these forums and in interviews.
Isn't he the one that got into a back and forth argument with people in the forum and eventually closed the thread. If that was him, it was one of the most unprofessional things I've ever seen.
David acted very far from professional, with such phrases as "get over it princess" and "too bad" etc, no logic there, just a person who cant take criticism for creating an underachieving product.
#80
Guest_Alistairlover94_*
Posté 24 avril 2011 - 07:30
Guest_Alistairlover94_*
Night Prowler76 wrote...
Speakeasy13 wrote...
IIRC he defended his decisions the best he could logically; but SOME ppl weren't interested in logic. They basicially ganged up and insulted him. So I guess professionalism goes both ways. It's hard to expect respect when you don't respect to begin with.Aaleel wrote...
Speakeasy13 wrote...
I have to disagree with you on that one. Gaider has generared a significant amount of good PR for DA2, and singlehandedly salvaged my respect for DA2's corner-cutting methods. The way he stood up for his decisions re: homosexuality in DA universe is hardly disasterous, but highly dignified and credible. Not to mention he was one of the few lead devs who actually responded to fan feedback post DA2 release.mykeme wrote...
Gaider was corrupted after reading Twilight, so he obviously has to go, too. Seriously, reading some of his quotes, I wonder if he didn't find a piece of red lyrium himself. The man's a living, breathing PR disaster on these forums and in interviews.
Isn't he the one that got into a back and forth argument with people in the forum and eventually closed the thread. If that was him, it was one of the most unprofessional things I've ever seen.
David acted very far from professional, with such phrases as "get over itsuck it up, princess" and "too bad" etc, no logic there, just a person who cant take criticism for creating an underachieving product.
Fix'd
#81
Posté 24 avril 2011 - 07:45
#82
Posté 24 avril 2011 - 08:08
Teredan wrote...
fchopin wrote...
I watched the first Twilight and thought it was a good film, if you think that makes me a 13 year old kid it's up to you guys.
Why would we, it just means that a) you have never watched a good film,you have horrible filmtaste or let me rephrase this nice you have a very low standart if it comes to films, c) you enjoy shallowness which boils down to be b.
Believe me I often accept that there are different opinions about different things but there can't be any discussion about the quality of the Twilight films.
Also let me quote Jeremy Jahns for this "It's ultimately porn for women. It absolutely is if you think about it. It's corny it has laughable dialogue and for reasons unknown to us it unquestionably turns on it's target audience."
(to all women, pls take no offense, I agree generalisation is always bad but it think it's still a funny analogy. Also it's quote so don't blame me)
Well i will let you watch the films you like as you think that a person with a brain is not capable of enjoying different films for different experiences.
I also play the Sims, does that make you feel even more mature?
#83
Posté 24 avril 2011 - 08:28
fchopin wrote...
Well i will let you watch the films you like as you think that a person with a brain is not capable of enjoying different films for different experiences.
I also play the Sims, does that make you feel even more mature?
Heh, there is far too much failure to respect people liking different things on this forum at the moment.
If everyone here simply accepted the stone cold fact that perfectly intelligent excellent people can like stuff you consider crap, and hate the stuff you like...
...you know, like grown-ups who have socialised at some point...
...then we'd already be at the stage of dealing with da2 the way we dealt with the nwn oc.
Modifié par Gotholhorakh, 24 avril 2011 - 08:29 .
#84
Posté 25 avril 2011 - 01:04
Anathemic wrote...
Alright so with the general feedback on DA2, will any of you be looking forward to DA3? Explain why.
Looking, yes. Skeptically. If it's too much like DA2 I'll have serious doubts about buying it. If it's a lot more like DA:O, I almost certainly will buy it.
For now, I'll keep an eye out to see what the future brings.
#85
Guest_jollyorigins_*
Posté 25 avril 2011 - 01:10
Guest_jollyorigins_*
Is it possible for Bioware to make me stand corrected and redeem DA? Perhaps.
#86
Posté 25 avril 2011 - 01:32
Anathemic wrote...
Alright so with the general feedback on DA2, will any of you be looking forward to DA3? Explain why.
I don't want to give up on the Dragon Age universe yet. I truly hope they recover a bit of DAO's greatness and I want to know where the story is headed. I want the whole thing with Morrigan and Flemeth explained. So yeah, I hope DA3 will come in time. Just take a good three years to do the job right.
Modifié par JL81, 25 avril 2011 - 01:33 .
#87
Posté 25 avril 2011 - 03:56
#88
Posté 25 avril 2011 - 04:04
Then it all boils down to the plot and the number of side quests that I can get lost in. In addition to the impact of choices that can be made, and I would like *plently* of choices and factions that will impact the end of my game.
I hope that DA3 takes several years at least to make sure its all done right, like the first one was.
#89
Posté 25 avril 2011 - 04:05
Sainthood85 wrote...
If they go back to DA;O style of combat, dialogue, and gameplay with a silent and fully customizable player character with plenty of unique Origins for the race/class combos then I will be mildly interested.
Then it all boils down to the plot and the number of side quests that I can get lost in. In addition to the impact of choices that can be made, and I would like *plently* of choices and factions that will impact the end of my game.
I hope that DA3 takes several years at least to make sure its all done right, like the first one was.
I doubt it with the development times of ME2, ME3 and DA2, it seems BioWAre is going for 2 year dev times
#90
Posté 25 avril 2011 - 04:22
I'll look and keep and eye on it so after its release i can read the *user* reviews to decide if they stayed the same course or not.
#91
Posté 25 avril 2011 - 07:07
Modifié par randName, 25 avril 2011 - 07:08 .
#92
Posté 25 avril 2011 - 08:27
LoL I missed that thread! I think you were right that when taken out of context, it will probably infuriate some ppl and he should've been more tactful about it; but you have to understand the context. Not just in the forums, but the culture at large as a whole.randName wrote...
[
And then expect that no one will hold a grundge - if he only was professional all the time it's one thing, but once you start to swing both ways, something I prefer myself, you do set yourself up for some flak.
EDIT: And I liked that he posted that, but I was also suprised since arrogance isn't really a good way to win hearts of people, or acceptance for ideas, and once you start to flame yourself you need to accept that you will be flamed back.
The comment came after sometime of VICIOUS attacks on certain writing decsions he made re: DA2; it had next to nothing to do with DA2 in general. I can understand that to Gaider, a Canadian, attacking the existence of LGBT is downright biggotry he couldn't tolerate. Period. So he snapped. I don't think his comments were even pointing at ppl who didn't like DA2, just ppl who didn't want LGBTs in DA2; and subsequently ppl took it out of context, and ppl who didn't like DA2 and who had nothing to do with the discussion at hand got offended. By that point I'd say deleting the thread was probably the only viable option.
And this is coming from some1 who actually work in PR: Is PR all about tact and charm? Most of the time yes; should you be Mr. Perfect all the time? No. Sometimes showing that you're human and standing for your value is more likable than the generic "thank you for your feedback" auto-response; it may alienate some, but if you asked me I'd say f**k 'em; biggoted customers like that are not deserving time of day.
#93
Posté 25 avril 2011 - 08:37
So, let me get this straight.Gotholhorakh wrote...
Speakeasy13 wrote...
I guess professionalism goes both ways.
No, no it doesn't.
That's sort of the point of professionalism.
We, as customers, can say whatever we want, however unfounded, immature, and biggoted our opinions might be, and it's okay because we're not "professional"; but as soon as those who got paid responded in anyway that isn't self-compromising, he is "unprofessional"?
#94
Posté 25 avril 2011 - 08:54

There was more but I can't be bothered finding it.
#95
Posté 25 avril 2011 - 08:58
#96
Posté 25 avril 2011 - 09:04
Ainmarh wrote...
I, for one, see the logic Mr. Gaider was implying.
Doesn't matter - you can use that reasoning to resurrect any character and nullify any choice you were given - for me you don't do that, and I was hugely disappointed in DA2 due to it - and unless we can remove/kill Leliana early on in DA3 I won't get that game.
For nothing in that scene pointed at Leliana surviving, and given how ruthless all my characters are, esp. those that descrated the ashes, Leliana surviving her betrayal is zero.
And thus not only would her return defile my choices, it would also defile my characters.
Modifié par randName, 25 avril 2011 - 09:05 .
#97
Posté 25 avril 2011 - 09:06
But anyways, I don't want this thread to turn into another dev bash... despite adding to it.
Anyways, I would like to see Dragon Age 3 regain some of the depth it had in Origins, even expand on it.
What do I mean by depth?
mrcrusty wrote...
I'd agree on most of that. Thief centric games or at least missions ftw. But I'm really thinking about alternate ways to solve quests. Not different choices that basically amounted to "I fight, or I don't fight", different paths to complete quests.
There is a general idea for Fallout quest missions where you can take the Action Boy, Stealth Boy, Charisma Boy or Science Boy approach in order to complete a quest. That means solving problems through combat, stealth, persuasion or knowledge. Usually tied to character skills. All that was on top of the choices you made in regards to quest narratives. It wasn't in every quest or anything, but it was a general theme you could see throughout the Fallout games.
Now, I don't think you could directly put this into a Dragon Age game, but you can incorporate the idea of multiple ways to solve one problem. Dragon Age focused on Action and Charisma Boy, and DA 2 almost exclusively focused on Action.
An example would be including infiltration missions. Have incredibly powerful enemies that can be circumvented by good use of rogue specialised skills. Like disarming traps and warning systems, picking locks for alternatve pathways through buildings. Disguises, bribes or blackmailing to prevent combat.
Companion skills sets could come in handy. You are at a guard checkpoint, a cutscene opens up, you've been seen. Get your mage companion to freeze them. If there's only one guard, he's frozen. If there's more than one at the checkpoint, the companion needs an AOE freezing spell (CoC), or the rest get away and set off the alarm.
It wouldn't be too hard to implement, some elements of these were already in Origins and it would be really enjoyable to play through. If you can't handle stealth, then fight your way through. Get schooled. Or pull off an incredibly satisfying victory against overwhelming and powerful enemies.
Imagine if sneaking into your Hightown mansion to get the deed played like the above description?
Just an example.
Modifié par mrcrusty, 25 avril 2011 - 09:06 .
#98
Posté 25 avril 2011 - 09:11
randName wrote...
Ainmarh wrote...
I, for one, see the logic Mr. Gaider was implying.
Doesn't matter - you can use that reasoning to resurrect any character and nullify any choice you were given - for me you don't do that, and I was hugely disappointed in DA2 due to it - and unless we can remove/kill Leliana early on in DA3 I won't get that game.
For nothing in that scene pointed at Leliana surviving, and given how ruthless all my characters are, esp. those that descrated the ashes, Leliana surviving her betrayal is zero.
And thus not only would her return defile my choices, it would also defile my characters.
But neither did anything in that scene pointed at Leliana actually being killed. Now, I do not suggest that such choices won't upset people, but not all people chose to "kill" her.
Plus, to be fair, if we apply your logic to Mass Effect 3, the sequal shouldn't even have Shepard in it, as he could have died for some people in some playthroughs.
Modifié par Ainmarh, 25 avril 2011 - 09:12 .
#99
Posté 25 avril 2011 - 09:34
Ainmarh wrote...
randName wrote...
Ainmarh wrote...
I, for one, see the logic Mr. Gaider was implying.
Doesn't matter - you can use that reasoning to resurrect any character and nullify any choice you were given - for me you don't do that, and I was hugely disappointed in DA2 due to it - and unless we can remove/kill Leliana early on in DA3 I won't get that game.
For nothing in that scene pointed at Leliana surviving, and given how ruthless all my characters are, esp. those that descrated the ashes, Leliana surviving her betrayal is zero.
And thus not only would her return defile my choices, it would also defile my characters.
But neither did anything in that scene pointed at Leliana actually being killed. Now, I do not suggest that such choices won't upset people, but not all people chose to "kill" her.
Plus, to be fair, if we apply your logic to Mass Effect 3, the sequal shouldn't even have Shepard in it, as he could have died for some people in some playthroughs.
No, for then it's game over - unless you can still import that save - they could solve that easily by having it end if Shepard dies.
And you see Leliana die, as you see everyone die that you attack and kill - and as I wrote my characters were never the kind and gentle of nature, nor would they accept the betrayal of Leliana in that instance.
So yes you can use convoluted logic to say that she lives, but it still ruins my experience of DA - I assume Gaider and co. decided that they don't care if some will hate that decision but then they also have to live with it.
EDIT: Don't want to sound too dramatic, but for me it's an insult and by doing so they remove all the choices from DA:O since nothing is sacred, esp. when they decide to disregard one of the key moments in DA:O.
& I've I'm fine with it, I'll just not get the next game if Leliana plays a major part despite her death in my DA:O game and BioWare only loses one sold copy out of the millions they need to sell - but anyway.
& I'm all for Leliana returning if she only returns in games were she didn't die previously.
Modifié par randName, 25 avril 2011 - 09:43 .
#100
Posté 25 avril 2011 - 10:13
And they didn't get rid of your choices, they are still there but they didn't affect the game that. much but meh. DA2 is a setting stage for DA3, everything was done for a reason not because 'they' thought it was awesome and 'they' thought it was good. They are trying to evolve the RPG genre and for that I applaud them for that. They may have fudged it up but as long as they learn from these mistakes. You can't make art without making a few mistakes can you?
And yes I am defending Mr Gaider. I may not like ALL his ideas but I respect the fact that he is highly successful unlike me . I'm a creative person myself, I wouldn't won't people dumping all over my pieces of art because they didn't like it ... so you didn't like it oh well. Give posistive constructive criticism, they are human beings with human feelings. THEY DO get offended, they laugh, they cry and the smile like the rest of us. Think about what you say ... would you like it if they came up to you and started insulting what you do for a living, I know I wouldn't so show them the same respect that you want them to show you.
Sorry for the rant but I feel it had to be said.
Modifié par Crazy Eyed One, 25 avril 2011 - 10:13 .





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