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Does anyone actually dislike ME 2 ?


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#76
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I really liked it, even though I hated certain parts of it (party interactions). But overall, I thoroughly enjoyed the game. And it's quite a relief, because I was having a hard time finding any redeeming qualities in DA2, and I thought something was wrong with my critical thinking.

(Yes, I played ME2 after DA2, celebratory gift from Bioware.)

I must say that I especially enjoyed the ending. It's climatic and satisfactory.

Modifié par laecraft, 25 avril 2011 - 11:17 .


#77
Clonedzero

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JaegerBane wrote...

Clonedzero wrote...
the vanguard isnt a one trick pony. i play my vanguard differently than most people and its still really effective. my vanguard uses SMG / AR as primary weapon. pull as my primary ability. i still charge and stuff, but i dont spam charge with the shotgun, its more of a reposition myself to get better shots on guys. its super effective. i dunno where people got the idea that vanguards can only be played by exclusively using hte shotgun and spamming charge from but thats not how i play mine.


Let me clarify my statement - the vanguard is a one-trick-pony if one wants to play it optimally. Sure, you can play it in other ways but you're gimping yourself if you're doing anything other than repeatedly charging and shotgunning in the face. There's been a ton of analysis done on this, zero - just have a look over at the strategy forum. Vanguards are not very good biotics nor are they particularly good combatants outside of using Charge.


they do pretty fine from where im standing, if you're analyzing class preformance you probably need to relax and let the game be more fun. also ive been to the class forums and all those shotgun vanguard analysis are bias as hell lol

but i see your point. vanguard is my favorite class in both games because it combines biotics with standard combat abilites for an offensive class, i hope ME3 doesnt make the mistake of super specializing the class into close combat. i love charge, but i dont want it to be my only attack.

#78
Zubie

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Urdnot Orrad wrote...

Also, speacking of the space vibe, did anyone ever do that mission on Luna in ME1? When I first did it, the only thing I could think of was this:

"Holy CRAP, I'm on the effing MOON!!!!"


Yeah dude that was pretty awesome. Also seeing Earth in the distance.

Really neat scenery :)

#79
Kabanya101

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Honestly, I have to say I didn't dislike ME2, but I was really dissapointed. I love the series, I love the scripts, and pretty much everything, but a lot of the things I loved in ME1 were gone. Some of the things that let me down were:
1) Mako/Exploration was gone. I didn't like the controls of the mako, but I liked the idea of exploring with it.
2) Love scenes seemed real. I don't really find them interesting or important to a game, but in ME1 you could feel something between the characters, almost real. In ME2, they were badly done, except for the Liara.
3) Customization/class trees were all taken away. All the passives that made the game an RPG were gone, and the powers were replaced with one shot wonder powers.

#80
CulturalGeekGirl

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easygame88 wrote...

Urdnot Orrad wrote...

Also, speacking of the space vibe, did anyone ever do that mission on Luna in ME1? When I first did it, the only thing I could think of was this:

"Holy CRAP, I'm on the effing MOON!!!!"


Yeah dude that was pretty awesome. Also seeing Earth in the distance.

Really neat scenery :)


During that entire mission I was singing Futurama's "whalers on the moon" song quietly under my breath.

Back to the thread topic, I think that Mass Effect and Mass Effect 2 are both great and not that different in general feel. They're both dialogue and character development strung together with walking around and shooting people in a vague third-person-shooter-like system. The worldbuilding, chioces, voice acting, and writing are what define them for me, everything else is just gravy.

Then again, I've already established that I think that Mass Effect 1 & 2, considered as a single entity, are the best game ever. I tend to consider multi-part things as a single entity, as long as they're of similar quality, for ease of making Top X lists without them seeming overly same-y. For example, the original Hitchiker's Guide to the Galaxy omnibus is on my list of top ten favorite books, but it only appears once, instead of taking up four spaces.

#81
Phaedon

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Mass Effect: 9/10
Mass Effect 2: 9.5/10


Guess what my personal score for ME3 will be...

--
+Great characters
+Great gameplay
+Great OST
+Great visuals
+CGI scenes
+Pacing
+Suicide Mission
+Shooter elements are no longer imprisoned by RPG elements...

-...which instead of assuming control of passive stats just get reduced.
-Squad Armour
-Weakening Harbinger by making him 'combat-able'


All in all, great second act.

Modifié par Phaedon, 25 avril 2011 - 11:38 .


#82
Vez04

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Phaedon wrote...

Mass Effect: 9/10
Mass Effect 2: 9.5/10


Guess what my personal score for ME3 will be...

--
+Great characters
+Great gameplay
+Great OST
+Great visuals
+CGI scenes
+Pacing
+Suicide Mission
+Shooter elements are no longer imprisoned by RPG elements...

-...which instead of assuming control of passive stats just get reduced.
-Squad Armour
-Weakening Harbinger by making him 'combat-able'


All in all, great second act.


This.

#83
KristinCousland

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I liked Mass Effect 2, but I thought it was vastly inferior to Mass Effect 1.

After the amazing story in the first game, we ended up playing Dr. Phil to some dysfunctional people in the sequel. 

Mind you, playing Dr. Phil to a bunch of misfit aliens was sort of fun, but I felt the game lost track of the main story - and where the main story still was present it was cheapened. Human reaper larvea powered by human DNA. Sometimes a mystery is best left a mystery.

But, heck I still loved the game for experiencing the Mass Effect Universe and its rich characters.

In conclusion I am eagerly awaiting the conclusion to the tale.

I trust the Bioware to give us the epic conclusion that Shepard and crew deserves. 

If anything Mass Effect two helped enrich the universe we are about to save, and that's no bad thing in my book :happy:

#84
Phaedon

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didymos1120 wrote...

easygame88 wrote...
ME1's inventory was pretty bad too I guess. You just got to the point where you turned everything into omni-gel. So as usual, Bioware's way to "improve" it was simply by just removing it completely.


No, they split it up into three different interfaces, restricted access to them, and pared down the number of items to the point where the need to get rid of stuff no longer existed.  It's very minimalist and not the traditional, monolithic "bag of holding", but it's not just non-existent.

This guddamnit.

Decentralized=/=Non-existent

#85
The Spamming Troll

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i dislike the crap out of ME2. my dissapointment and frustration of what ME2 is is beyond anything possible i could have envisioned myself with after playing ME1. my expectations of what ME2 should have been werent met, they were destroyed.

the only reason i played ME2, downloaded the DLC, and talk smack on these forums is solely based off ME1. i pray to god ME3 is more parts ME1 then ME2, or i simply will refuse to acknowledge ME as a trilogy.

i blame getting banned from these forums becasue of the crap bioware gave me with ME2. its impossible for me to like ME2, because it simply isnt Mass Effect.

Modifié par The Spamming Troll, 26 avril 2011 - 12:23 .


#86
DxWill10

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This thread will probably get lots of people saying negative things about it, however, regardless of what they say, the fact they're browsing the Mass Effect forums speaks for them.

Example:  See above ^

Edit:  Lots of people will also say ME1 > ME2, but the reviews and sales speak for themselves.  ME1 was great.  ME2 was greater.  Opinions are subjective, but sales and reviews are facts.  ME2 > ME1.

Modifié par DxWill10, 26 avril 2011 - 01:21 .


#87
Phaedon

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DxWill10 wrote...

This thread will probably get lots of people saying negative things about it, however, regardless of what they say, the fact they're browsing the Mass Effect forums speaks for them.

Example:  See above ^

Zing?

#88
Chaos Gate

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After I had immensely enjoyed the first Mass Effect, the gutted sequel left me equally gutted. Observe:

- No story whatsoever
- No sense of exploration
- Substandard and stripped down RPG elements
- A scarce amount of sidequests, which were pointless, regardless
- Distinct lack of gameplay options in order to tackle the game in multiple ways
- Uninteresting characters, and low grade character development
- A poor and inconsequential levelling system
- Tiresome and tedious planet scanning
- A failure to adequately address many of the decisions made in the first game
- An experience that was entirely forgettable, and in all probability will have little impact on Mass Effect 3.

ME2 is a 6/10 game at best.

Oh, and this:

DxWill10 wrote...

Edit:  Lots of people will also say ME1 > ME2, but the reviews and sales speak for themselves.  ME1 was great. ME2 was greater.  Opinions are subjective, but sales and reviews are facts.  ME2 > ME1.


Twilight is a bestselling series of novels. But does that mean they are better than Shakespeare? Hemmingway? Tolkien? Tell that to a university professor, and s/he will laugh in your face. I read the first Twilight book and thought it was the worst novel I had ever read.

In a fabricated world, sales and reviews don't mean anything anymore. Now that's a fact.

Modifié par Chaos Gate, 26 avril 2011 - 01:33 .


#89
AngryFrozenWater

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In ME2 I didn't like the dumbed down talent trees, the clips which don't belong in the ME universe, ammo now being a "power", the removal of loot, the removal of customizing companions, the removal of customizing weapons, the magical armories that are scattered throughout the galaxy (from unknown planets to collector vessels), planet scanning, the dark and edgy companions dreamed up by the marketing department, the recruitment of crew members who initially have no relation to the main story at all, being forced to fight for TIM, the cosmetic impact of choices (which ended up as dialogue line changes, e-mails to the Normandy, cameos or didn't have any impact at all (like the Council and Anderson decisions)), the handling of the ME1 love interests, the boss with the Frankenstein complex at the end, the weak story with no mystery to solve, the artificial use of cover, even though the combat was better it lacked things like crouch, prone, jump and lean left/right, the Hammerhead, the removal of the Mako (which just needed better controls) and caused that exploration was missing, less dialogue with your crew, FemShep's bad animations, and the idea that Shepard getting killed was somehow a valid game end.

Modifié par AngryFrozenWater, 26 avril 2011 - 01:37 .


#90
theSteeeeels

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DxWill10 wrote...
Opinions are subjective, but sales and reviews are facts.  ME2 > ME1.


so

so

stupid

#91
pmac_tk421

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Loved ME1, Loved ME2, Can't wait for ME3.

Oh yah, If you are thinking of posting Jswatta, don't.

#92
The Spamming Troll

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Phaedon wrote...

DxWill10 wrote...

This thread will probably get lots of people saying negative things about it, however, regardless of what they say, the fact they're browsing the Mass Effect forums speaks for them.

Example:  See above ^

Zing?


the post your referencing stated im ONLY here becasue of ME1 and what im hopeing to see in ME3. if ME2 came first, thered be no such thing as "the spamming troll."

you do realize the majority of the posts in here are along the lines of ME2 was a bad sequal to ME1, tho right? sorry ifthat bursts your "sales mean everything" theory.

#93
rmann

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There's nothing out there, whether it be a game, movie, novel, etc, that's universally loved.  I once argued with my cousin until about 4am on the merits of Anna Karenina (we were drunk) and I myself very much disliked The Godfather Part II.  

That being said, ME2 is one of my favorite games of all time.  I think it was a vast improvement over its predecessor and it was certainly one of the most enjoyable experiences I've had while playing a video game.  But then again I thought ME1 was a clunky union of an rpg and a shooter, with a poor story (though I liked some of the world building) and some rather uninteresting characters (a few grew on me during a second playthrough).  And so I welcomed pretty much every change made for ME2.

However, I do sympathize with the fact that someone who loved ME1 could very easily be unsatisfied or frustrated with the direction that ME2 decided to take.  Just rememeber though, getting mad at a video game probably isn't very healthy.

Modifié par rmann, 26 avril 2011 - 01:34 .


#94
Elite Midget

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There are things I didn't like but for the most part the game was very enjoyable. I don't regret my first day purchase/

#95
Phaedon

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[quote]- No story whatsoever[/quote]
Wat.

[quote]- Substandard and stripped down RPG elements [/quote]
Explain.

[quote]- A scarce amount of sidequests, which were pointless, regardless [/quote]
Oooh, but ME1's sidequests were copy/pastes, were they not?

[quote]- Distinct lack of gameplay options in order to tackle the game in multiple ways [/quote]
Explain.

[quote]- Uninteresting characters,[/quote]
2 Alliance marines, an archaelogist, a whiny cop, a plot device quarian and a random krogan merc compared to: A Corsair who went Cerberus because he was sick of the Alliance, the 'perfect woman', the salarian who created the second genopage, batman, a girl who was tortured by Cerberus to be made a great biotic, an asari justicar looking to find and kill her daughter, a drell assasin who is trying to make his son take a different path, the perfect krogan, and do I need to say more?

[quote] and low grade character development [/quote]
Reaaally?

[quote]- A poor and inconsequential levelling system [/quote]
If you mean the talent systems, you are contradicting yourself, but you just don't realize it.

[quote]- Tiresome and tedious planet scanning [/quote]
Tiresome and tedious? Compared to what...the Mako?

[quote]- A failure to adequately address many of the decisions made in the first game [/quote]
0____o

[quote]An experience that was entirely forgettable, and in all probability will have little impact on Mass Effect 3. [/quote]
Play the Suicide Mission.

[quote]In ME2 I didn't like the dumbed down talent trees,[/quote]
Stats not limited the shooter elements is dumbing down something? Doing the opposite is dumbing down a hybrid, but anyway.

[quote] the clips which don't belong in the ME universe[/quote]
Heatsinks are clips that are only removed once the mission is done.

[quote]ammo now being a "power[/quote]
So?

[quote] the removal of loot[/quote]
Uhhhh what?

[quote]the removal of customizing weapons[/quote]
Lab terminals. USE them.

[quote]the magical armory that are scattered throughout the galaxy[/quote]
areyouserious.gif

[quote]planet scanning[/quote]
Compared to the lack of interaction with a planet.

[quote]the dark and edgy companions dreamed up by the marketing department[/quote]
Uh, self-contradictive. Next.

[quote] the recruitment of crew members who initially have no relation to the main story at all[/quote]
Oh-ho-ho.
All ME2 characters are to be recruited because TIM decided that they would be useful for dealing with the CB.
Garrus in ME1 has no explanation as to why he would abandon his job to sail with you, Tali is an obvious plot device, Wrex is a random mercenary who joins you only to face Fist but sticks around anyway, and Ashley has a poor explanation for being reassigned to the Normandy.

[quote] the cosmetic impact of choices[/quote]
---

[quote](like the Council and Anderson decisions)[/quote]
Image IPB

[quote] the boss with the Frankenstein complex at the end[/quote]
What was your problem with it?

[quote]the weak story with no mystery to solve, the artificial use of cover, even though the combat was better it lacked things like crouch, prone, jump and lean left/right, the Hammerhead, the removal of the Mako (which just needed better controls) and caused that exploration was missing,[/quote]
Most of these are not even worth quoting.

[quote]and the idea that Shepard getting killed was somehow a valid game end.[/quote]
What.

Because you make no sense and you contradict yourselves, from now on you are plotholes and retcons.

#96
theSteeeeels

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rmann wrote...


However, I do sympathize with the fact that someone who loved ME1 could very easily be unsatisfied or frustrated with the direction that ME2 decided to take.  Just rememeber though, getting mad at a video game probably isn't very healthy.


because argueing until 4am about some crappy 20 year romance movie is much better

#97
N7 Vanguard

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I enjoyed ME2 but I enjoyed ME1 more. They are both great games. What else is to be said. Different strokes for different folks.

#98
rmann

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theSteeeeels wrote...

rmann wrote...


However, I do sympathize with the fact that someone who loved ME1 could very easily be unsatisfied or frustrated with the direction that ME2 decided to take.  Just rememeber though, getting mad at a video game probably isn't very healthy.


because argueing until 4am about some crappy 20 year romance movie is much better

We were argueing over the book, actually.  You know, the one considered by many to be among the greatest novels ever written, and by some, including to my cousin, to be among the most overrated novels of all time.  Of course the next day we laughed about it and decided never to argue about it ever again.

#99
The Spamming Troll

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[quote]Phaedon wrote...

[quote]- No story whatsoever[/quote]
Wat.

[quote]- Substandard and stripped down RPG elements [/quote]
Explain.

[quote]- A scarce amount of sidequests, which were pointless, regardless [/quote]
Oooh, but ME1's sidequests were copy/pastes, were they not?

[quote]- Distinct lack of gameplay options in order to tackle the game in multiple ways [/quote]
Explain.

[quote]- Uninteresting characters,[/quote]
2 Alliance marines, an archaelogist, a whiny cop, a plot device quarian and a random krogan merc compared to: A Corsair who went Cerberus because he was sick of the Alliance, the 'perfect woman', the salarian who created the second genopage, batman, a girl who was tortured by Cerberus to be made a great biotic, an asari justicar looking to find and kill her daughter, a drell assasin who is trying to make his son take a different path, the perfect krogan, and do I need to say more?

[quote] and low grade character development [/quote]
Reaaally?

[quote]- A poor and inconsequential levelling system [/quote]
If you mean the talent systems, you are contradicting yourself, but you just don't realize it.

[quote]- Tiresome and tedious planet scanning [/quote]
Tiresome and tedious? Compared to what...the Mako?

[quote]- A failure to adequately address many of the decisions made in the first game [/quote]
0____o

[quote]An experience that was entirely forgettable, and in all probability will have little impact on Mass Effect 3. [/quote]
Play the Suicide Mission.

[quote]In ME2 I didn't like the dumbed down talent trees,[/quote]
Stats not limited the shooter elements is dumbing down something? Doing the opposite is dumbing down a hybrid, but anyway.

[quote] the clips which don't belong in the ME universe[/quote]
Heatsinks are clips that are only removed once the mission is done.

[quote]ammo now being a "power[/quote]
So?

[quote] the removal of loot[/quote]
Uhhhh what?

[quote]the removal of customizing weapons[/quote]
Lab terminals. USE them.

[quote]the magical armory that are scattered throughout the galaxy[/quote]
areyouserious.gif

[quote]planet scanning[/quote]
Compared to the lack of interaction with a planet.

[quote]the dark and edgy companions dreamed up by the marketing department[/quote]
Uh, self-contradictive. Next.

[quote] the recruitment of crew members who initially have no relation to the main story at all[/quote]
Oh-ho-ho.
All ME2 characters are to be recruited because TIM decided that they would be useful for dealing with the CB.
Garrus in ME1 has no explanation as to why he would abandon his job to sail with you, Tali is an obvious plot device, Wrex is a random mercenary who joins you only to face Fist but sticks around anyway, and Ashley has a poor explanation for being reassigned to the Normandy.

[quote] the cosmetic impact of choices[/quote]
---

[quote](like the Council and Anderson decisions)[/quote]
Image IPB

[quote] the boss with the Frankenstein complex at the end[/quote]
What was your problem with it?

[quote]the weak story with no mystery to solve, the artificial use of cover, even though the combat was better it lacked things like crouch, prone, jump and lean left/right, the Hammerhead, the removal of the Mako (which just needed better controls) and caused that exploration was missing,[/quote]
Most of these are not even worth quoting.

[quote]and the idea that Shepard getting killed was somehow a valid game end.[/quote]
What.

Because you make no sense and you contradict yourselves, from now on you are plotholes and retcons.
[/quote]

what exactly is hard to understand about the post you so painstakingly cut down? all you have to do is play ME2 and the answers to your questions are revealed. dont let your love of ME2 cloud your better judgement.

how about you try explainging to us what exactly the story of ME2 is if it isnt a few sidequests, with a story that makes no advencment of plot.

you really dont think ME2 is lacking in the RPG department?

ME1s sidequests were comletely different. the only thing thats copy and paste was the underground bunkers. ME2s sidequests are its main story. its pathetic to call ME2 a story driven game.

its easy to make ME2 characters seem better when you just label the old squad as a few soldiers and a boring archeologist. is that why people adore wrex and liara, and maostly hateor dont care for the majority of the ME2 squad.

the only downfall to the mako was the terain it rolled around on. planet scanning isnt better then aything thats ever been put into any videogame ever made. id rather play Big Rigs.

what exactly do you think the suicide mission means to the franchise? it wont matter who survived becasue theyll be easily replacced by a random new squadmate in ME3. the choice you made to save the base wont matter, ill still beat the reapers with or without that decision in ME3, probably.

you dont customize weapons in ME2. you only make them 50% better damagewise. thats customizing?

i mean really, phaedon, are you really this clueless???

#100
theSteeeeels

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rmann wrote...


We were argueing over the book, actually.  You know, the one considered by many to be among the greatest novels ever written, and by some, including to my cousin, to be among the most overrated novels of all time.  Of course the next day we laughed about it and decided never to argue about it ever again.


never knew there was a book actually. but i wouldnt read it because the movie was trash

Modifié par theSteeeeels, 26 avril 2011 - 02:03 .