Engineer w/ Stasis
#1
Posté 24 avril 2011 - 05:59
Build
Overload 3
Incineration Blast
Attack Drone
Cryo Blast 2
AI Hack 3
Demolisher
Stasis 3
Favorite Squad
Mercs - Garrus + Mordin, Miranda + Mordin
Blood Pack - Samara post-LM + Mordin
Collectors - Kasumi + Samara/Miranda/Thane
Geth - Garrus + Zaeed, Tali + Legion (rank 3 AI Hack for both)
You can actually run some pretty nasty power combos with the Engineer. Run with Mordin and an area defense stripper. Drone, squadmate Overload/Warp/Reave, Mordin's 4.5s Full Cryo Blast, your Incineration Blast/Overload/AI Hack. Rinse, repeat. You can also set up Warp Bombs too, though I'd rather shoot a bunch of frozen enemies. Spam Stasis when facing multiple heavies or when you're solo'ing.
At rank 3 w/ 3 Biotic upgrades, you can have two enemies in Stasis at a time on the field. With Drone out there too, you'll actually be able to shoot out of cover for longer than 2s. This is best seen in the Arrival DLC, when you have to solo the whole level with all enemy fire concentrated on you.
There's not a lot of discussion over Engineers in this forum, and that's a shame. This is a really fun class.
#2
Posté 24 avril 2011 - 06:17
Heavy Overload
Incineration Blast
Explosive Drone
Deep Cryo Blast
Mechanic/Demolisher (undecided)
and leftover point for stasis is the plan.
#3
Posté 24 avril 2011 - 06:25
I thought about leaving Stasis at rank 1, but I like having multiple enemies in Stasis, or spamming it against big bosses like 2 Scions or 2 YMIRs. I use it more to lock down bosses than boost damage tho, so your way is good too.
But I could never part with AI Hack 3. Loved it too much when I was playing my Mind Control Shep.
#4
Posté 24 avril 2011 - 06:34
#5
Posté 24 avril 2011 - 06:52
I liked the GPS on my Dominate Engineer, but I like the Mattock more for the Stasis variant. It's a str8 boss killer, and that's what the Engineer is... someone really, really good against bosses.
Modifié par IMNWME, 24 avril 2011 - 06:54 .
#6
Posté 24 avril 2011 - 07:55
To be honest I wasn't in much doubt that it would be good. Stasis is just such a nice survival tool for casters.
Modifié par termokanden, 24 avril 2011 - 07:56 .
#7
Posté 24 avril 2011 - 08:59
termokanden wrote...
I approve of this thread. I have thought about trying an Engineer with Stasis before but never actually did.
To be honest I wasn't in much doubt that it would be good. Stasis is just such a nice survival tool for casters.
Yep. I used to think Stasis should only be a class specific power for the Adept, but after using it on the Engineer, I'm glad it's a bonus power. It really levels out the playing field for the squishier classes. Should've been in the game from the start, along with LoTSB, methinks.
#8
Posté 25 avril 2011 - 03:53
Modifié par Maze of Torment, 25 avril 2011 - 03:54 .
#9
Posté 25 avril 2011 - 04:05
#10
Posté 25 avril 2011 - 03:19
#11
Posté 25 avril 2011 - 10:37
If you're playing NG+ Insanity, I'd recommend using Inferno Armor if you have it for the 10% bonus power damage. With 3/3 Tech Upgrades, Overload rank 3 or Area Overload will one-shot mook shields with Demolisher spec.
After Disabled Collector Ship, you can switch out to any armor set, as you will then have the capacity to one-shot shields without the power dmg boost from Inferno Armor.
#12
Posté 25 avril 2011 - 11:33
I just use Stasis to stop an advancing enemy briefly. That's all I really need. So I use the 1 point version.
#13
Posté 26 avril 2011 - 02:18
Honestly, if I was taking Stasis all the way to rank 4, I'd go Deep instead of Enhanced. I already have Drone for bosses, I just need to take some mooks outta the fight so they'll stop hosing my Shep down with rapid-fire weapons. I stay out of cover frequently with this build.
#14
Posté 26 avril 2011 - 02:52
Jacob and Garrus. I take back everything bad I said about Jacob. Pull Field + Squad Incendiary is awesome.
#15
Posté 26 avril 2011 - 02:58
Guess it's because I only really used it as a panic button so far.
Modifié par termokanden, 26 avril 2011 - 03:06 .
#16
Posté 26 avril 2011 - 03:54
termo - tbh, Stasis is a really good situational power, no matter what rank it's at.
#17
Posté 26 avril 2011 - 04:40
#18
Posté 26 avril 2011 - 11:55
Modifié par termokanden, 26 avril 2011 - 11:56 .
#19
Posté 26 avril 2011 - 02:35
IMNWME wrote...
...There's not a lot of discussion over Engineers in this forum, and that's a shame. This is a really fun class.
Engineers are discussed a ton here; having played several I know I've posted advice in their help threads all the time. There just hasn't been a ton of discussion on them recently. The game has been out for 15 months at this point; it's natural for strategy discussion to have slowed drastically.
And even if the discussion was low, it doesn't mean the class isn't loved. Many here would say the Vanguard is their most fun class, but there is hardly ever any discussion of it and it is among the classes with the fewest guides in the sticky.
Modifié par Simbacca, 26 avril 2011 - 02:45 .
#20
Posté 26 avril 2011 - 02:56
The last engi. run I did, I didn't even use my bonus power at all. I switched it to Energy Drain for the instant shield boost but didn't even need it.
#21
Posté 26 avril 2011 - 03:04
#22
Posté 26 avril 2011 - 05:56
EDIT: Simbacca, I'm just looking at the Strat thread stickied to the top of the forum. There doesn't appear to be a lot of Engineer vids in comparison to the other classes, even the Adept.
Modifié par IMNWME, 26 avril 2011 - 05:58 .
#23
Posté 26 avril 2011 - 06:11
I used to have Demolisher, but found out that its 15% power damage is redundant. Although it *is* useful on very early NG+.
I haven't tried Stasis on Engineer yet, but it is obviously the best anti-(sub)boss power in the game (and the best oh frack button), so it kinda fits with the Engineer class..too bad it's a biotic power though.
Engie is also the least played class, so the lack of videos is not surprising. I really like the class, but still..it is in the bottom of my classes' fun factor rankings.
Modifié par Kronner, 26 avril 2011 - 06:19 .
#24
Posté 26 avril 2011 - 06:42
IMNWME wrote...
Stasis needs to be at rank 3 in order to have 2 enemies in Stasis on the field. 1 pt Stasis works well if it's a panic button or damage buff, but I use it to lock down enemies to reduce incoming fire from large mobs (or against two YMIRs/Scions). Drone doesn't function well as a distraction in a crowd.
Honestly, if I was taking Stasis all the way to rank 4, I'd go Deep instead of Enhanced. I already have Drone for bosses, I just need to take some mooks outta the fight so they'll stop hosing my Shep down with rapid-fire weapons. I stay out of cover frequently with this build.
You cannot have more than one enemy in Stasis at any given time. When you cast Stasis before the previous one has worn off the previous one will end no matter the duration (same as with Singularity).
The added duration isn't that important, targets will fall to the ground when effect wears off which will give you more time before they will be dangerous again. A 100% increase in duration will only disable targets maybe 20-30% longer. The only good reason to max Stasis is when you opt for Enhanced and only if you're going to use Stasis repeatedly on the same target. If not, leave it be - and enjoy the most powerful one point wonder of ME2
IMNWME wrote...
EDIT: Simbacca, I'm just looking at the Strat thread stickied to the top of the forum. There doesn't appear to be a lot of Engineer vids in comparison to the other classes, even the Adept.
Shotgun Engineers: Who Loves em? includes many videos, Huckebein's ones particularly helped improving my Engineering. If you like AI Hacking (or haven't really used it before) check out : AI Hacking Hilarity
Modifié par Bozorgmehr, 26 avril 2011 - 06:47 .
#25
Posté 26 avril 2011 - 11:17
Well there's the drone. I've been wondering if that gets the power damage bonus. It gets the duration bonus, but it doesn't need that on insanity. It's not really used for its damage dealing anyway, so I guess it doesn't matter.





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