I've put hundreds of hours into Insanity mode, so I know approximately how much damage I should be doing given what upgrades I have. However, after I installed the DLC, sometimes enemies act as though I'm playing on Normal.
Powers do much more damage than they should, and enemies do much less. This is not a function of upgrades... this happens even before I have any. Miranda's Area Overload will one-shot shields on Purgatory, even though I haven't picked up Mordin on NG+ (impossible). Plus, my shields don't get blown off under concentrated enemy fire.
Enemies still have protections, like they should on Insanity, it's just they're not scaling appropriately. I don't know why this is. Anyone else experienced this?
EDIT: Using the Restart Mission autosave function fixes this when it occurs.
Modifié par IMNWME, 24 avril 2011 - 09:14 .





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