Would love an mmo (likely to be the one to break Eve's 5 year grip on me), or just for lulz, a point and click adventure. No thanks to an rts, I suck fiercely at them.
If Mass Effect 4 had to be a different game genre, what would you prefer ?
Débuté par
TeamGizzy
, avril 25 2011 03:33
#51
Posté 25 avril 2011 - 03:18
#52
Posté 25 avril 2011 - 03:47
Dating sim! Come on Bioware, you're the only western developer I believe legitimately capable of one. Dating sim!
#53
Posté 25 avril 2011 - 03:52
Anything but an MMO. Action-adventure, maybe.
#54
Posté 25 avril 2011 - 04:01
RPG/FPS
#55
Posté 25 avril 2011 - 04:13
Mass Effect RPGs or I'm not interested even remotely.... I'm fine with Shepard's story ending, but I have no interest in the Mass Effect universe being anything other than a single player RPG.
#56
Posté 25 avril 2011 - 04:25
Citadel Vice. Garrus as one slick vice cop on the Citadel trying to stop the trafficking of Red Sand to the Wards. Trying to break a case against the Turian council man who has a Batarian and Krogran drug cartel that strethes across the galaxy is as dangerous as it is rewarding.
He has one partner a Asari temptress who uses her good looks to charm her way into top secret infromation while under cover. She gets very close to get the information that he needs to make a bust.
Citadel Vice is about the sex and danger of the fast life of the rich and powerful drug cartels that operate in the shadows of the Citadel high rise. That feed the Batarian and Turian under world.
Featuring more drugs sex and violence than Miami in the 80's.
Found this in Mass Effect Wiki:
Creeper is a powerful new hallucinogenic drug. Creeper forms as a dust-like mold on some strains of the high-nutrition vine ossilbir which have been grown on the human colony world of Sathur. Consumption of small quantities of this mold causes the user to experience "potent visions" or "colorful daydreams", allegedly with no ill side-effects. Since creeper was not discovered until after Sathur started growing ossilbir in late 2185, medical experts have not had a chance to study the long-term effects of using the drug.
Hallex is a controlled substance which induces heightened senses and extreme euphoria in those who dose themselves with it. Not much has been mentioned about this substance, other than it is used by the asari Ardat-Yakshi, Morinth, who both consumed it herself and offered it to her victims. The Hallex would facilitate her 'hunt' by making her victims less aware of what was going on and raising their desire to mate with her. The Omega citizen, Nef, fell victim to this tactic.
Hallex is taken in pill form. A bottle of Hallex was shown on a table in Morinth's apartment during Samara's loyalty mission. Investigating it causes Morinth to offer Shepard a Hallex, though she says she'd prefer to stay clear-headed and suggests that Shepard should as well.[1]
MitsubishiMinagen X3 is an illegal chemical that enhances biotics. The degree of enhancement is in proportion to the amount of exposure to the substance. However, Minagen X3 is lethal to the user in large quantities. Minagen X3 is red in color.
On Illium, the volus merchant Pitne For smuggled large quantities of Minagen X3 for the local band of Eclipse mercenaries. The mercenaries were unaware of the possibility of death with its usage and murdered Pitne For's business partner, Dakni Kur, in retaliation. Many volatile canisters of Minagen X3 can be found in the Eclipse base on Illium. The canisters can be destroyed, releasing Minagen X3 into the air, which will cause enhancement of biotic abilities of people in the immediate vicinity. However, prolonged exposure will damage kinetic barriers and ultimately, a person's health.
Also during the mission, Shepard comes across a volus, Niftu Cal, who claims to be a "biotic god". However the volus' tipsy nature suggest that his biotic powers are a result of a biotic drug, either red sand or Minagen X3.
Omega-EnkaphalinEditOmega-Enkaphalin is a biotic-suppressing drug secretly developed by Cerberus' Project Trapdoor in 2169 CE. According to the Shadow Broker's dossier on Cerberus activities, omega-enkaphalin (abbreviated O-E) can be administered in small dosages to gradually reduce a biotic's powers for a limited time, although permanent damage is possible. Cerberus experimented on asari captives with O-E.
In 2170 CE, Cerberus proceeded to instill its operatives with resistance to O-E using nanosurgery; the process was successfully tested on Subject Zero.
A decade later in 2181 CE, Cerberus used O-E on an influential asari matriarch touting the superiority of biotic individuals over non-biotic individuals. When the matriarch's biotic powers weakened, her claims were brushed off and she lost political clout.
Red sand is a stimulant with biotic-enhancing properties. Its abuse is disproportionately high among non-biotic friends and relatives of biotics, often out of a misguided desire to understand what their loved ones are experiencing. Red sand was originally created by criminal triads on Mars from refined element zero, and may take its name from the planet. As eezo is also used to create medicines, red sand's creation may have been a "fortunate" lab mistake.
When taken nasally, red sand creates a brief but intense euphoria, and gives the user very short-term telekinetic biotic abilities. Side effects include red-tinting of the user's vision, discolouration of the teeth and longer-term withdrawal symptoms. Red sand is normally sold in small bags. The slang expression for using it is "dusting up" or being "sand-blasted". Asari and batarians are immune to red sand, whilst humans are the only race confirmed to be susceptible to its effects.
The batarians are known to buy addicts as slaves, when the addicts can no longer afford to support their habit. Helena Blake's "business partners" were also involved in red sand dealing, but she puts a stop to it if Commander Shepard assists. The self-styled Lord Darius also demands the Alliance provide him with equipment to produce red sand during his negotiations.
On Illium, it is legal to sell red sand as long as the vendor has a permit.
During Samara's recruitment mission, Shepard encounters a volus, Niftu Cal, who claims to be a "biotic god". However the volus' tipsy nature suggest that his biotic powers were a result of a biotic drug, either red sand or Minagen X3.
Paul Grayson was a known red sand addict during the events of Mass Effect: Ascension. In the years before Mass Effect: Retribution, Grayson quit using red sand for the sake of his daughter. During Retribution, however, Grayson was captured by Cerberus to become a subject in experiments with Reaper technology. He was forcibly injected with a liquefied, concentrated form of red sand, and implanted with a device to regulate his red sand dosage. The goal of this was to sap Grayson's willpower and allow the Reapers to more easily control his body.
He has one partner a Asari temptress who uses her good looks to charm her way into top secret infromation while under cover. She gets very close to get the information that he needs to make a bust.
Citadel Vice is about the sex and danger of the fast life of the rich and powerful drug cartels that operate in the shadows of the Citadel high rise. That feed the Batarian and Turian under world.
Featuring more drugs sex and violence than Miami in the 80's.
Found this in Mass Effect Wiki:
Creeper is a powerful new hallucinogenic drug. Creeper forms as a dust-like mold on some strains of the high-nutrition vine ossilbir which have been grown on the human colony world of Sathur. Consumption of small quantities of this mold causes the user to experience "potent visions" or "colorful daydreams", allegedly with no ill side-effects. Since creeper was not discovered until after Sathur started growing ossilbir in late 2185, medical experts have not had a chance to study the long-term effects of using the drug.
Hallex is a controlled substance which induces heightened senses and extreme euphoria in those who dose themselves with it. Not much has been mentioned about this substance, other than it is used by the asari Ardat-Yakshi, Morinth, who both consumed it herself and offered it to her victims. The Hallex would facilitate her 'hunt' by making her victims less aware of what was going on and raising their desire to mate with her. The Omega citizen, Nef, fell victim to this tactic.
Hallex is taken in pill form. A bottle of Hallex was shown on a table in Morinth's apartment during Samara's loyalty mission. Investigating it causes Morinth to offer Shepard a Hallex, though she says she'd prefer to stay clear-headed and suggests that Shepard should as well.[1]
MitsubishiMinagen X3 is an illegal chemical that enhances biotics. The degree of enhancement is in proportion to the amount of exposure to the substance. However, Minagen X3 is lethal to the user in large quantities. Minagen X3 is red in color.
On Illium, the volus merchant Pitne For smuggled large quantities of Minagen X3 for the local band of Eclipse mercenaries. The mercenaries were unaware of the possibility of death with its usage and murdered Pitne For's business partner, Dakni Kur, in retaliation. Many volatile canisters of Minagen X3 can be found in the Eclipse base on Illium. The canisters can be destroyed, releasing Minagen X3 into the air, which will cause enhancement of biotic abilities of people in the immediate vicinity. However, prolonged exposure will damage kinetic barriers and ultimately, a person's health.
Also during the mission, Shepard comes across a volus, Niftu Cal, who claims to be a "biotic god". However the volus' tipsy nature suggest that his biotic powers are a result of a biotic drug, either red sand or Minagen X3.
Omega-EnkaphalinEditOmega-Enkaphalin is a biotic-suppressing drug secretly developed by Cerberus' Project Trapdoor in 2169 CE. According to the Shadow Broker's dossier on Cerberus activities, omega-enkaphalin (abbreviated O-E) can be administered in small dosages to gradually reduce a biotic's powers for a limited time, although permanent damage is possible. Cerberus experimented on asari captives with O-E.
In 2170 CE, Cerberus proceeded to instill its operatives with resistance to O-E using nanosurgery; the process was successfully tested on Subject Zero.
A decade later in 2181 CE, Cerberus used O-E on an influential asari matriarch touting the superiority of biotic individuals over non-biotic individuals. When the matriarch's biotic powers weakened, her claims were brushed off and she lost political clout.
Red sand is a stimulant with biotic-enhancing properties. Its abuse is disproportionately high among non-biotic friends and relatives of biotics, often out of a misguided desire to understand what their loved ones are experiencing. Red sand was originally created by criminal triads on Mars from refined element zero, and may take its name from the planet. As eezo is also used to create medicines, red sand's creation may have been a "fortunate" lab mistake.
When taken nasally, red sand creates a brief but intense euphoria, and gives the user very short-term telekinetic biotic abilities. Side effects include red-tinting of the user's vision, discolouration of the teeth and longer-term withdrawal symptoms. Red sand is normally sold in small bags. The slang expression for using it is "dusting up" or being "sand-blasted". Asari and batarians are immune to red sand, whilst humans are the only race confirmed to be susceptible to its effects.
The batarians are known to buy addicts as slaves, when the addicts can no longer afford to support their habit. Helena Blake's "business partners" were also involved in red sand dealing, but she puts a stop to it if Commander Shepard assists. The self-styled Lord Darius also demands the Alliance provide him with equipment to produce red sand during his negotiations.
On Illium, it is legal to sell red sand as long as the vendor has a permit.
During Samara's recruitment mission, Shepard encounters a volus, Niftu Cal, who claims to be a "biotic god". However the volus' tipsy nature suggest that his biotic powers were a result of a biotic drug, either red sand or Minagen X3.
Paul Grayson was a known red sand addict during the events of Mass Effect: Ascension. In the years before Mass Effect: Retribution, Grayson quit using red sand for the sake of his daughter. During Retribution, however, Grayson was captured by Cerberus to become a subject in experiments with Reaper technology. He was forcibly injected with a liquefied, concentrated form of red sand, and implanted with a device to regulate his red sand dosage. The goal of this was to sap Grayson's willpower and allow the Reapers to more easily control his body.
Modifié par Had-to-say, 25 avril 2011 - 04:32 .
#57
Posté 25 avril 2011 - 04:38
Economic/strategic game. The council will be shut down since they are useless anyway. Shepard is appointed Grand Ambassador of the Galaxy in charge of everything.
Players will have to decide on what systems to colonize, assign ressources to make fleets and assign those fleets to sectors.
Sometimes there will be racial disagreements calling for diplomatic or military action. The Reapers will try to make sneak attacks with regular intervals.
Shepard will have a number of advisors:
Garrus, military advisor: "Our planetary defenses need more calibration"
Jack, cultural advisor: "Inmates on our prison colonies ask for more entertainment, I suggest we organize pit fighting events"
Liara, morale advisor: "Our troops are not in touch with their true self, I think they should have sessions with Matriarchs mending their minds"
Tali, technology advisor: "Our dreadnought fleet is falling apart, we need more scrap metal and duct tape for maintenance.
Wrex, economy advisor: "We don't have enough stuff. We should conquer some Turian planets and take their stuff.
Players will have to decide on what systems to colonize, assign ressources to make fleets and assign those fleets to sectors.
Sometimes there will be racial disagreements calling for diplomatic or military action. The Reapers will try to make sneak attacks with regular intervals.
Shepard will have a number of advisors:
Garrus, military advisor: "Our planetary defenses need more calibration"
Jack, cultural advisor: "Inmates on our prison colonies ask for more entertainment, I suggest we organize pit fighting events"
Liara, morale advisor: "Our troops are not in touch with their true self, I think they should have sessions with Matriarchs mending their minds"
Tali, technology advisor: "Our dreadnought fleet is falling apart, we need more scrap metal and duct tape for maintenance.
Wrex, economy advisor: "We don't have enough stuff. We should conquer some Turian planets and take their stuff.
Modifié par Bostur, 25 avril 2011 - 04:38 .
#58
Posté 25 avril 2011 - 04:39
A game genre where space flight is involved.
#59
Posté 25 avril 2011 - 04:41
TB 2D RPG with beautiful hand drawn backgrounds.
Or just make a adventure game similar to recent Sherlock Holmes games.
Or just make a adventure game similar to recent Sherlock Holmes games.
#60
Posté 25 avril 2011 - 04:44
Anything but an MMO. I've found them to be a soul-destroying, bank account draining waste of time, and that was from playing 5 years of World of Warcraft. As much as I love the thought of having the chance to travel anywhere in the Galaxy, building a crew of attractive folk to romance and bromance with, there is little point to it if you are in what is essentially a never ending story which requires alot of money to pay each month.
An RTS would be amazing, but I feel RPG is where Mass Effect should stay.
An RTS would be amazing, but I feel RPG is where Mass Effect should stay.
#61
Posté 25 avril 2011 - 04:46
Krogans of war! basically gears of war with Krogans
#62
Posté 25 avril 2011 - 04:47
ME IV. It follows Niko, a Quarian on his pilgrimage. He comes to the Citadel in search of tech, but quickly becomes entangled in a world of gangs, crime, and corruption.
#63
Posté 25 avril 2011 - 04:50
Space ship simulator! Like Wing Commander!
#64
Posté 25 avril 2011 - 04:53
Alpha Centauri 4X game. A new colony group goes through a Mass Effect gate... except something goes wrong. They get thrown way off course to a previously unknown gate when then promptly shuts down. Using nothing but the half crippled original colony ship, the colonists have to explore their new planet and rebuild a new civilization. End of the game will be flying out to the gate and figuring out a way to "reboot" it. Or contacting the Reapers and joining up....
#65
Posté 25 avril 2011 - 04:54
CulturalGeekGirl wrote...
Dating sim! Come on Bioware, you're the only western developer I believe legitimately capable of one. Dating sim!
Great, so I can get rejected in a game world as well as in the real world. -,-
#66
Posté 25 avril 2011 - 05:49
Grand Theft Mass Effect: Citadel (or Omega or Illium) - Mouse's rise to power, A member of Aria's gang or Patriarch trying to regain his honor, Aethyta stumbles upon a mystery she has to solve or revenge that needs to be exacted
Or if Bioware is feeling particularly ambitious GTME: Terminus - Massive sandboxing in the Terminus systems either as a mercenary, pirate, alliance operative or spectre
Make it happen Bioware...
Or if Bioware is feeling particularly ambitious GTME: Terminus - Massive sandboxing in the Terminus systems either as a mercenary, pirate, alliance operative or spectre
Make it happen Bioware...
#67
Posté 25 avril 2011 - 05:53
Meh might be in a minority here, but I would like to see an RTS being made.
#68
Posté 25 avril 2011 - 05:56
No MMO. I want a full multiplayer game Battlefield/Brink/TF2 style. Many different classes, different races, RPG elements, many game modes, many different locations, vehicles, 64player action. Bioware/DICE cooperation. Frostbite 2 Engine.
DO IT EA!
DO IT EA!
Modifié par RyuGuitarFreak, 25 avril 2011 - 05:59 .
#69
Posté 25 avril 2011 - 06:36
Racing, I think that would be really cool to have this as a racing game!
In all seriousness I would want it to be something like an RPG/FPS or like halo, except we don't have to be human, we can be other species instead. (I hate always having to play as a human in games)
In all seriousness I would want it to be something like an RPG/FPS or like halo, except we don't have to be human, we can be other species instead. (I hate always having to play as a human in games)
#70
Posté 25 avril 2011 - 07:28
I wouldn´t mind a rts or fps.
MMO not so much, unless it would be a real sandbox game, but that won´t happen.
MMO not so much, unless it would be a real sandbox game, but that won´t happen.
#71
Posté 25 avril 2011 - 09:00
1: An improved version of the traditional ME style of gameplay/rpg elements. Also choosing to play as the many different races (krogan, asari, Quarians etc) would be REALLY awesome.
2: Same as 1 but with Co-op where both you and your friend/random-guy-who-you-really-want-to-kill-because-he-killed-your-LI can both make different choices and interrupt eachother from doing something good/bad. Could be quite interesting.
An MMO? Heck no. They are already making KOTOR into a MMO they don't need to convert TWO sci-fi RPGs into a MMO. If anything they may make DA into an MMO since it seems like it's going down the same road that is somewhat similar to how KOTOR ended story-wise if you know what I mean.
2: Same as 1 but with Co-op where both you and your friend/random-guy-who-you-really-want-to-kill-because-he-killed-your-LI can both make different choices and interrupt eachother from doing something good/bad. Could be quite interesting.
An MMO? Heck no. They are already making KOTOR into a MMO they don't need to convert TWO sci-fi RPGs into a MMO. If anything they may make DA into an MMO since it seems like it's going down the same road that is somewhat similar to how KOTOR ended story-wise if you know what I mean.
#72
Posté 25 avril 2011 - 09:22
Hathur wrote...
Mass Effect RPGs or I'm not interested even remotely.... I'm fine with Shepard's story ending, but I have no interest in the Mass Effect universe being anything other than a single player RPG.
I vote for this.
#73
Posté 25 avril 2011 - 09:24
stu117 wrote...
Krogans of war! basically gears of war with Krogans
I would play it if it was like God of War with guns...
#74
Posté 25 avril 2011 - 09:54
Mass Effect RTS ftw!
The genre could support the universe perfectly. Not to mention assaulting a rachni stronghold with an army of krogans under my full control appeals to me.
The genre could support the universe perfectly. Not to mention assaulting a rachni stronghold with an army of krogans under my full control appeals to me.
#75
Posté 25 avril 2011 - 09:59
RTS might be interesting, but I'm not a big fan of the genre.
I wish they'd make an Action/Stealth game with Thane as the lead. It'd be cool, methinks. Splinter Cell with martial arts and biotics.
I wish they'd make an Action/Stealth game with Thane as the lead. It'd be cool, methinks. Splinter Cell with martial arts and biotics.





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