erynnar wrote...
No, the only improvement that wasn't one to you, you mean. That is all your opinion.
Wrong.. it's a fact. I guess you misunderstood me. I'm not saying that every change was a working improvement, I'm saying that none of the changes were ad hoc meddling. They were all trying to address an issue present in Origins. (Fixing something that was broken..) Why else do you think they changed things? To break it? To destroy a franchise that could have made millions?
erynnar wrote...
And I knew it would have changes, but not the reboot. Sorry, but I don't read everything to avoid spoilers. I had faith in BioWare. So talking down to me, and other who expected change but not a reboot does you no credit.
And as to there were going to be changes and it wasn't goint to be DAO2, well they should **** or get off the pot. They kept saying one thing, then telling us we would still have enough DAO in it. They sold it as a sequel, then you tell me oh , but not a direct sequel. Yeah, there is a reason the human back side has a spit, it's for sitting on fences.
Every major change that wasn't spoiling the story was announced. If you didn't use the information freely available, then that's your mistake, not theirs.
- lack of origins stories was known
- VO was announced
- the plot taking place only in Kirkwall was announced
- you could see the enemies spawning in the demo and in the screencasts
- OTT animations and fighting - again demo and screencasts
- new graphics, elves etc. announced
- every returning companion (that single one) announced
The only thing that wasn't disclosed is the open ending, which would have been the mother of all spoilers....
Oh and they said that consoles would have auto-attack, which they didn't. This is kind of an ungly bug, but you can't honestly think that they didn't want to include it in the official release.
Modifié par zsom, 25 avril 2011 - 06:49 .