After playing DA 2 do you want Multiple races back?
#26
Posté 25 avril 2011 - 02:25
But for DA3, I would like to see the option for character races re-open. I personally liked the visual changes made to the Elves, it made them seem more unique. I admit to not liking it at first, especially since the Dalish elves seemed somewhat purple- like they were Quasi-Drow, but it grew on me and in the end I rather liked it. I would especially be happy if they added the Kossith (Qunari race) to the character roster.
#27
Posté 25 avril 2011 - 02:28
Silent characters don't really have much depth to them, and they make HORRIBLE protagonists. I mean, not once did I come out of games like Origins saying, "Wow... my character sure is interesting!". There was no memorable dialogue to love and a huge lack of character development. All that the Warden achieved was actually because of me and my skill as a player, not because the Warden was special in any way. The only reason to play as my Warden was because the game forced me to take him with me in my party, and because he served as a vehicle to drive the plot along.
When I played Origins, I cared more about Morrigan and Shale than I did for the Warden. They were characters that had the power to emote. The Warden was some two dimensional block with crude facial expressions drawn on him with a piece of crayon. Tha
#28
Posté 25 avril 2011 - 02:30
An dwarf or elf adopted by humans might expect to be treated differently by society from a human child, but games that use this device never seem to reflect that properly. I didn't like this way of doing things in Baldur's Gate or Neverwinter Nights 2 and will be contented if I never see it again.
Modifié par Andrastee, 25 avril 2011 - 02:37 .
#29
Posté 25 avril 2011 - 03:47
Heather Cline wrote...
The only thing I'd change about the elves is the freakish noses and foreheads that look like cromagnons. Other than that the elves look fine to me in DA2.
I see no reason to bring back the multi-racial choice from DA:O. Because the game is going in the direction of voiced protagonist, it would cost MORE to make multiple races to pick from and then have a different voice for each race that you choose from. Or if they chose to go the route of having the same voice for each race like having the person who did FemHawke voice each of the 3 female choices, and then the voice for MaleHawke do the voice for all 3 male choices, it would cost more because they would have to do the voices and lip syncing to each racial choice.
Reasoning behind this is dwarves are smaller than humans so camera panning down to where a dwarf is to see the dwarf protagonist speaking. Elves taller than dwarves but smaller than humans, meaning again panning the camera to where the Elf face is, and then the human of course.
Fact is it would cost a lot more to produce the game that way. And I doubt that Bioware or EA are going to go back to the silent protagonist approach which would be cheaper for a multi-racial game but as I said they won't go that route.
Ok, you kind of bit yourself in the foot stating how it would cost more for a single voice actor to play multiple races. I really don't see that happening. Actually it would actually cost less for them to go that route. Instead of using different people for different races. The just alter the voices with a composer which wouldn't take very long or be very hard. I've got friends who are composers who work with sound on a daily basis in the film industry its really not that hard. Its like turning up a volumn button. I've also done some sound editing. You could lower the pitch of certain races or give it more depth, but with the same voice actor. Qunari's voice would be more like Stens. Very high and rough, while a dwarf would be lower and more scratched. As for Elves the voice would be a bit higher pitched and the human's voice could be the voice actors original. It wouldn't take long at all. Plus it would give more options to the game in a very cost effective way. As for camera angles. All you would do is slightly change the angle of the camera to the opposite person speaking. It might be a challenge for the dwarves which I will agree with. However, the Elves and Qunari would only be a slight change. I think your over thinking it a little to much.
I think what I'm getting the feeling is your saving is that Bioware couldn't do it at a low cost value because it would be to much for them, which is a bunch of mixed nutz. It would be a challenge but I think one they could do and not have to worry about over spending if they use what they've got right. The problem with DA 2 is the game wasn't given enough time for development. You can see that very clearly. A lot of material was taken out from the original core game like DA:O. All you would be doing is adding in more content, but in a more effective way. Plus it wouldn't be to hard to have some of the NPC's react to what race you are again. I think that would be just plain fun and give you the experience of being an elf or a dwarf again.
Modifié par Tooneyman, 25 avril 2011 - 03:53 .
#30
Posté 25 avril 2011 - 03:54
Having the ability to choose a race would be nice for everyone.
Modifié par Whisky, 25 avril 2011 - 03:54 .
#31
Posté 25 avril 2011 - 03:56
#32
Posté 25 avril 2011 - 03:56
Andrastee wrote...
I'm tired of RPGs where I can select any race I want, provided I was adopted as a baby. It makes the choice of race so much less meaningful - I want to play as a dwarf because dwarven culture is cool and interesting, not so I can be short and have an epic beard. If my character wasn't raised in that culture, there's not really any point for me.
An dwarf or elf adopted by humans might expect to be treated differently by society from a human child, but games that use this device never seem to reflect that properly. I didn't like this way of doing things in Baldur's Gate or Neverwinter Nights 2 and will be contented if I never see it again.
Well if you wanted they could also go the commander shepards route. Give a background and start your character in an Military position like they did with the commander warden in Awakening. You would create a new character but you would already be charge of a small group. You would choose from different background and bioware could add some small quests to your characer. Yes, Bioware has done it and yes it was successful. Look at Mass effect.
However you would do it in the DA Universe. You choose your race and then you choose maybe from 1 to 3 backgrounds Bioware makes up for you. Simple, Easy and doesn't waist to much time.
#33
Posté 25 avril 2011 - 04:06
#34
Posté 25 avril 2011 - 04:32
Curlain wrote...
Perhaps dwarves are now the Asari of DA world, they just breed with humans, elves (and possibly Qunari) and dwarven children result (I guess their genes will be like elven ones in reverse, all childen are born dwarves). Clearly therefore, any dwarven females thought to have been encountered (or played) in Origins will obviously pure hallucinations on the players part
Oh and on the topic at hand, yes I would want races back, and I think having played DA2 through it could have been done in the game, they just didn't want to for resource reasons I guess
And the newborns are all... male? Well, yes.... They would have to be.....
*wanders away muttering, scaring her cat witless*
@ Nepp
Your femElf is very pretty.
And I agree on the Circus part. Ever since I saw a close up of the 'newest and bestest' emmisary, I can't look at them in-game any longer without bursting into fits of laughter.
Maybe that was the purpose? The player dies laughing --> the pixel puppets get overwhelmed by darkspawn ---> Architect wins!!!
Ohh... sneaky, sneaky Bioware. I just figured out the plot for DA 3
#35
Posté 25 avril 2011 - 04:43
Don't forget this theme music when you fight DA2 darkspawn
#36
Posté 25 avril 2011 - 04:44
Humans, for the most part, are boring.
#37
Posté 25 avril 2011 - 04:49
Also, a race should have positive and negative influence on some of your talents and ability scores. They should also have special magic and fighting techniques that are unique to them and change how NPCs interact with the party
#38
Posté 25 avril 2011 - 04:50
San Diego Thief wrote...
yes - please bring back different races - and maybe even introduce new races in Dragon Age 3.
Also, a race should have positive and negative influence on some of your talents and ability scores. They should also have special magic and fighting techniques that are unique to them and change how NPCs interact with the party
Sounds suspiciously similar to AD&D
#39
Posté 25 avril 2011 - 04:51
So yeah, if they do such a poor job at making the given character/family interesting again, multiple races. If they actually go in depth and make the family really interesting and complex with good story arcs, keep it as one-race.
#40
Posté 25 avril 2011 - 04:55
For me that was also the moment where i felt becoming more and more disconnected from my Roleplayed character merged back to a standard-avatar-icon i played for 25 years.
Would i love these choices disregarding resource and development cycles ? perfect setup for every race ? hell yes ! do i believe that its possible maintaining all the modern achievments, dramatic, cinematic, active hero-aware-storytelling and companion reaction towards its origins ? hell no !
thus im OK with where DA2 or ME is heading in this aspect.
(to cover this aspect you dont need to drop other cool rpg aspects though (but as this thread is not about that issues, i can keep it simple from my part)
#41
Posté 25 avril 2011 - 04:55
#42
Posté 25 avril 2011 - 04:57
you could summon dragons to fight for you, shapeshift into werewolf form, etc.....
#43
Posté 25 avril 2011 - 05:05
#44
Posté 25 avril 2011 - 05:06
Seriously for me more effort went into the individual origins then went into Laidla... I mean Hawke
#45
Posté 25 avril 2011 - 05:15
Alistairlover94 wrote...
I obviously would like race selection back. Why? Because it gives the game plenty of replay value. And allows for greater RP'ing.
I would argue against the race being important for replay value. The class and personnality you give to your character are far more important than your character's origin. If the races are really different in the abilities they gain, that's another story, but it's really rare.
neppakyo wrote...
Sounds suspiciously similar to AD&D
It reminds me more of the cancelled Black Isle game Torn. The Warrior path, for example, included bery different perks and abilities depending on the race. Dwarves were solid and hard to move, making great tanks, while elves were a lot more mobile but poorly protected. Each race would have had a kind of weapon that would go well with their style (I think elves were supposed to be able to use chains).
San Diego Thief wrote...
how cool would it be to play as a reformed intelligent darkspawn, dragon warrior (son of a dragon and human), or even a Werewolf
I'm not sure dragons can mate with humans in the DA universe../../../images/forum/emoticons/andy.png. The man who would try that would have to be really adventurous!
Modifié par Sannom, 25 avril 2011 - 05:17 .
#46
Posté 25 avril 2011 - 05:22
#47
Posté 25 avril 2011 - 05:25
neppakyo wrote...
San Diego Thief wrote...
yes - please bring back different races - and maybe even introduce new races in Dragon Age 3.
Also, a race should have positive and negative influence on some of your talents and ability scores. They should also have special magic and fighting techniques that are unique to them and change how NPCs interact with the party
Sounds suspiciously similar to AD&D
whoa! whoa! whoa! My head is spinning. Just tell me which button to push for awesomeness.
#48
Posté 25 avril 2011 - 05:34
neppakyo wrote...
San Diego Thief wrote...
yes - please bring back different races - and maybe even introduce new races in Dragon Age 3.
Also, a race should have positive and negative influence on some of your talents and ability scores. They should also have special magic and fighting techniques that are unique to them and change how NPCs interact with the party
Sounds suspiciously similar to AD&D
Yes, I immediately thought of NWN 2 - Genasi, Tiefling, and Aasimar. They had this weird ECL stuff going on.
Oh, and thanks for putting this brain-worm in my head. I hope you're happy.
#49
Posté 25 avril 2011 - 05:44
#50
Posté 25 avril 2011 - 05:48
Sabriana wrote...
neppakyo wrote...
San Diego Thief wrote...
yes - please bring back different races - and maybe even introduce new races in Dragon Age 3.
Also, a race should have positive and negative influence on some of your talents and ability scores. They should also have special magic and fighting techniques that are unique to them and change how NPCs interact with the party
Sounds suspiciously similar to AD&D
Yes, I immediately thought of NWN 2 - Genasi, Tiefling, and Aasimar. They had this weird ECL stuff going on.
Oh, and thanks for putting this brain-worm in my head. I hope you're happy.
Sweet! Everyone loves brainworms!
and ECL races have been around forever in D&D.





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