Dragoonlordz wrote...
IN1 wrote...
Another comment in this vein will get you banned. Be sarcastic all you like, but direct personal insults will not be tolerated.
IN1 wrote...
You mean, why don't I join the chorus of ass-wounded (ex-)fans for some mighty ****ing and whining.
Moral highground where?
You aren't debating combat mechanics with anyone you merely gloss over posts looking for aspects you can use your lowest form of wit on (sarcasm). You have failed to answer half the things I brought up regarding your initial thread creation post or even most of the second reply I gave you.
I have to agree here. He just picks out some of the text out of context and only responding to those sentences. Thats not a nice way to have a converstion.
Everyone can talk others down that way. And just ignore the points others make.
Back to topic.
The only good Combat mechanics DA2 has over DA:O is the execution of the Skills. In DA:O they had a delayed reaction time, sometimes. Thats better in DA2.
But the balancing is not very different. If you skill the "wrong" skills for your Character you end up useless. Like if you played a Shapeshifter in DA:O.
The Combinations of Abilitys was much better in DA:O. Why .. or better How.. you should use a Combination of skills if you could just 1, one hit them with your Assasin 2, right click them with your Warrior /Vanguard Berserker or just AoE them down with your Mages? Oh you talking about Bosses? Yeah they dont tend to be immune to 99% of the combo skills you got like Knowdown and Freeze.....
And on top of that you killed the Combat mechianics with the ability to make Plate Warriors fly over the battlefield in lightspeed and Rogues teleporting to the Enemy Mage on the other end of the World to one hit him.
The positioning of the Enemys does not matter most times because you can attack and kill the low armor Enemys everytime and everywhere.
But the worst thing about the Combat mechanics in DA2 is the low life and armor of the Trash mobs. In DA:O you had to fight every group of enemys. I dont say it was harder but they had armor and life and you have to fight against them. In DA2 you send an AoE in or just one hit them. Real "Fights" almost never happens outside Boss fights. Boooom! Dead, next one... Booooom! dead, next one.. Thats DA2 combat.
The MMO style Bosses would be .. kinda cool. Im playing MMORPGs since 1997 and know better ones by far. But still they would be kinda cool. If the Companion mechanics would work. "Stay! Behind the Pillar!" companion moves to the boss and melees him "Go behind the Pillar and STAY dammit!" companion moves to the Boss and melees him.... companion down ..
Modifié par Mantaal, 29 avril 2011 - 12:41 .