Arkalezth wrote...
When did you stop to learn exactly?
Was talking about the folks who were mentioning the rod of preperation or something
Arkalezth wrote...
When did you stop to learn exactly?
Darqion wrote...
pfff you guys have so hijacked my threadIm trying to learn here people!!.. oh well
Atleast some good came from this
Thanks, I'll take a look, but I think the Rod of Preparation is better for me.I_Raps wrote...
Unfortunately, it doesn't work with metamagic. But all you need is on your computer right now.
I mainly was addressing Darqion - who needs to learn how to open the toolset, create an item, save it to a .uti, drop it in the proper Overrides, and import it with the console. Each of these have generated multiple threads in themselves, but you already know how to do all that.
Once you have that all in mind, just open the toolset, make an item - anything that will allow Cast Spell - which I think is anything at all - and assign it two properties: Cast Spell Clear Sequencer (once/day or whatever) and Cast Spell Sequencer (1, 2, or 3 spells; again, once/day or whatever).
The code was left in from NWN1 and works just fine, though the NWN2 folks never provided any items.
Modifié par Darqion, 27 avril 2011 - 06:36 .
Modifié par Darqion, 27 avril 2011 - 07:00 .
Darqion wrote...
edit: yeah this game is weird... i aim my fireball right in the middle of the room and the AI decides it wants to put it right in front of me :/ what is wrong with this game
unfortunately there are far too many tricks, traps, tactics in this game to mention .......Darqion wrote...
ok i suck or something.. a spawn of 15 guys is really fair at this stage in the game... or not. I cant cast or i`ll get shot down in 2 seconds. i cant heal or i`ll get shot down in 2 seconds, i cant move.. my mirror image which sounds awesome is gone in 2 seconds. So combat lasts 2 seconds for me then i have to reload
....yay almost had it and the game crashes. this keeps getting better and better
not sure how they expect me to survive this crap though. spend all my heal pots on one encounter? this early in the game, shouldnt it be a bit more manageble instead of trowing 15 archers at my ass :/ i dunno, might just be me
Gonna put it away for today and rethink how much i can like a game that feels like kicking my ass
There is something of an aggro system, it's just not what you might get in other games. In a lot of ways it's more realistic, because being able to run a tank/nuke tactic is pretty silly. If I was a monster, I'd run past the tank to kill the spellcaster any day. That said, the AI is not that intelligent. It's one of the accepted flaws with the game, though they did improve it a lot with SoZ.Darqion wrote...
Lol this game is silly... this no agro system stuff is annoying.. i stay out of sight, run in my tank, and they walk right passed him and start attacking my mage.. cant run or cast or they`ll insta kill me because of those attacks of opportunity.. guess i`ll needa load up on defensive spells :/
Party ai off and they still switch targets every 2 seconds. really helpful too. getting owned in this bandit camp, cant even get passed the first encounter lol
Darqion wrote...
So... how does the agro work then because building a tank seems useless if he will agro on the first spell cast