And calling everyone who disagrees with you a "Biodrone" doesn't make you nearly as hip as you think, just so you know.
Modifié par Sallul, 30 avril 2011 - 01:11 .
Modifié par Sallul, 30 avril 2011 - 01:11 .
Modifié par Elton John is dead, 30 avril 2011 - 06:21 .
Sallul wrote...
Elton John is dead wrote...
Bones40 wrote...
So what are you thinking Elton? That everyone is wrong except you? The fact of the matter is that STR does raise damage, and it also raises chance to hit. Just not as much as you apparently thought it would. The bottom line is that you have succeeded in making a bad 2H DPS warrior build. I'm sure you aren't the first.
People have given you good advice here, and there are 2 great guides in the stickied build thread at the top of this forum (one for insane speed and damage using passives and auto attacks mostly, one that does insane spike damage through abilities). The thing both these guides have in common is insane damage. I suggest you take a look at them and watch their videos on NM difficulty. I'm certain you won't come away with the idea that 2H are a weak dps class.
The 2H warrior is probably the highest dps character in the game when calculated to include the multiple enemies. Rogues are king of single target. Mages are king of crowd control. But 2H, if built right, probably pump out the highest raw DPS over a pretty massive area.
You can either learn how to build a 2H warrior for good dps, or you can continue to dismiss the rest of us and cling to the idea that you are the only one that is intelligent enough to have discovered that 2H warriors are a weak DPS class. I suggest the former, but you are certainly free to do as you wish.
edit - PS for better or worse, a 2H warrior build that doesn't include Vanguard (especially Cleave/Claymore) is not a good build. That one ability literally doubles your damage. It's absolutely essential. Also, building a 2H Warrior in DAO is not the same as DA2. They are completely different games with different engines and different combat systems.
No. I was thinking this was like every other RPG. The fact is, strength does nothing. I've already explained how when I increased dexterity for my rogue - damage increased - mostly that of critical strikes to the point where I could kill "bosses" with two hits - which led me to believe the strength stat for a warrior is either bugged, glitched or has been made underpowered.
I REFUSE TO LISTEN TO THE PEOPLE THAT KNOW WHAT THEY ARE TALKING ABOUT BECAUSE THIS IS AN RPG. AND IN RPG'S YOU PUMP THE MAIN ATTRIBUTE TO GET MORE DAMAGE!!111!
p.s. There are a lot of RPG's where, due to some kind of odd designing or people taking advantage of an odd aspect of the game, the "primary" stat for a certain class really isn't there best. So your "every other RPG" is just grasping at straws at this point. Quit trolling and go read a guide or something.
Elton John is dead wrote...
Anyone only needs to select page 1 to see you entered this thread with the only purpose of insulting me because I got your thread locked.
Elton John is dead wrote...
Everyone knows the rogue class in Origins was the weakest class...
Modifié par Bartlebyfinch, 30 avril 2011 - 05:05 .
Sallul wrote...
Elton John is dead wrote...
Anyone only needs to select page 1 to see you entered this thread with the only purpose of insulting me because I got your thread locked.
Find my post anywhere in the demotivational thread.
I'll wait.
Sallul wrote...
No I don't mean art. I mean the stupid **** you post in demotivational threads instead of where it belongs in fan "art" sections. Strength doesn't matter? Lmao not even gonna try anymore. Sorry you can't just pump one stat and be a god now and have to actually know how to do stuff.
Bartlebyfinch wrote...
I'll chime in briefly.
I will agree with you that, overall Warriors in DA2 don't do as much damage as rogues. My DW rogue was basically a crit machine by late game who could burn down targets in the blink of an eye, but she didn't have anywhere near the survivability of my 2h warrior, or the ability to take down large groups at once. If warriors were able to put out the same sustained damage as rogues (while still being able to pour points into Con and wear heavy armor), would there ever be any reason to play a rouge at all (other than lockpicking)?
My warrior, which I am currently playing, uses a Vanguard/Reaver build and has been a real powerhouse for taking out large groups of enemies at once. In fact, in most fights, I kill the initial wave so fast that I find myself standing around waiting for the secondary waves.
If you wanted a 2handed warrior to be as powerful as a rogue or mage in terms of straight up single-target DPS (big numbers), I can see why you are disappointed. In my opinion, that simply isn't what warriors are designed for. It's like being upset that a tank isn't as fast as a jet.
At the risk of derailing the thread, I have one more brief aside...
Even with all warrior comments taken into account, it is my opinion that the most errant statement you've made in this thread is the following:Elton John is dead wrote...
Everyone knows the rogue class in Origins was the weakest class...
My rogue archer was BY FAR the most powerful characer I ever made in DA:O. It made for both the easiest and the most fun of all of my solo nightmare runs. By the time I hit level 35, my white damage was 1-shotting every non-boss (including yellows) in the game, and my dexterity was so ridiculously high that even bosses couldn't hit me. Almost never even had to use stealth. In fact, the overwhelming brokenness of going almost pure Dex in DA:O (and in Awakenings especially) and the rogue's ability to thrive on that decision is one of the things that made me grateful to see a more balanced approach to stat power in DA2.
Modifié par Elton John is dead, 30 avril 2011 - 06:17 .
Elton John is dead wrote...
They also said many changes had been made to the full game as well and that included the prologue, but the full game was EXACLY the same you stubborn fool.
Elton John is dead wrote...
The prologue remained the same too which shows that the 2 handed class is still as weak and weaker than the 2 handed warrior in previous Bioware games and other games and they noted that which is why they gave a few bonuses to it. They even claim that later on it gets harder. Did they say the same about the rogue or mage class? No. Exactly idiot.
Elton John is dead wrote...
/Done with you.
Elton John is dead wrote...
Keep insulting my intelligence if you wish.
Elton John is dead wrote...
You're the one with no intelligence. You're just an annoying Biodrone who can't accept that the warrior class is rubbish and even when someone who works for Bioware says the same, you still deny it and spew out random sh*t which is baseless and only supported by your opinion. Everyone
Modifié par Amioran, 30 avril 2011 - 06:29 .
Modifié par Elton John is dead, 30 avril 2011 - 06:30 .
Modifié par Elton John is dead, 30 avril 2011 - 06:42 .
Elton John is dead wrote...
Wrong. They said many things had changed and only the difficulty was changed but still remained very very easy. So they didn't get too far on that.
Elton John is dead wrote...
Do you really think these insults make you look intelligent?
Elton John is dead wrote...
That hate you have for me just because I have an opinion about the warrior class in a computer game is just too damn funny.
Elton John is dead wrote...
Have fun in the real life when you're in a shop and have to do maths. Will you quote your computer game genius then? Even if I'm wrong here, it doesn't destroy my intelligence since computer games have nothing to do with common sense and logic which you obviously lack.
Elton John is dead wrote...
Again you express your great idiocy. If I didn't know how to read, how could I read your posts? Idiot. Read his quote. "Warrior class is a great starter class" what does that imply?
Elton John is dead wrote...
The proofs are with the links and you provide none. Show me ingame evidence where the game says warriors are only good at AoE and not at scoring heavy damage. Thought so. Idiot. Those pictures express what I see with your posts.
Elton John is dead wrote...
Sopport isn't even a word. You've shown what an idiot you truly are in this comment. You can't even spell and call me an idiot? Well done mate. Your mother must be proud.
Amioran wrote...
Didn't saw it? That doesn't even make sense. Proof read what you post next time. What you meant to say was didn't see it. You've given an opinion which is different from a fact. Prove your opinion is fact.
Modifié par Amioran, 30 avril 2011 - 06:49 .
Modifié par Elton John is dead, 01 mai 2011 - 03:14 .
Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.
Modifié par Sallul, 01 mai 2011 - 07:13 .
Sallul wrote...
Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.
This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.
Modifié par Elton John is dead, 02 mai 2011 - 02:08 .
DKJaigen wrote...
OMFG will you people stop feeding the goddamn troll. Elton is wrong now ignore him and he will leave.
seraphymon wrote...
agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.
Modifié par Elton John is dead, 02 mai 2011 - 01:53 .
Elton John is dead wrote...
Sallul wrote...
Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.
This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.
Whatever kid. You clearly said 2 handed warriors can't do high damage to a single enemy because their attacks are AoE attacks. I've proved you wrong, goodbye then Sallul. You keep saying you're done with this but you keep coming back and ignoring all the facts from the game that I present. You keep coming back here and for the past two days, this topic is the only topic you have posted in which proves how much it means to you. Time to move on troll.
Sallul wrote...
Elton John is dead wrote...
Sallul wrote...
Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.
This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.
Whatever kid. You clearly said 2 handed warriors can't do high damage to a single enemy because their attacks are AoE attacks. I've proved you wrong, goodbye then Sallul. You keep saying you're done with this but you keep coming back and ignoring all the facts from the game that I present. You keep coming back here and for the past two days, this topic is the only topic you have posted in which proves how much it means to you. Time to move on troll.says: Lol actually I've been in class and reinstalling ME2 to my new computer. I'm flattered that you care so much about what I do though you went into my post history to creep on me. Have fun believing you are right though becaues you refuse to use game mechanics to your advantage, I'll be having fun and not letting what people say make me stalk their profiles
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Modifié par Elton John is dead, 02 mai 2011 - 10:01 .
Elton John is dead wrote...
seraphymon wrote...
agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.
You've just agreed with me by saying the rogue shouldn't have the highest damage. You've pointed out a flaw in the game itself and say I'm wrong? Seriously? It's okay to say the game has a flaw. It doesn't make you a troll.
seraphymon wrote...
Elton John is dead wrote...
seraphymon wrote...
agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.
You've just agreed with me by saying the rogue shouldn't have the highest damage. You've pointed out a flaw in the game itself and say I'm wrong? Seriously? It's okay to say the game has a flaw. It doesn't make you a troll.
read it again. I dont state that rogues shouldnt have the highest dps or put out the most dmg. Im merly stating the weapons themselves. Balancing purposes i find it very strange why the weapons are set like they are. However rogues do more dmg and for all intents and purposes should, based on how squishy they are and the abilities they have, such as assasination, twin fangs.. etc. For all intents of purpose this was made to say that warriors were weak, and while there are certain flaws with the class balance, what u listed for strength not adding, is not one of them. People have posted links, videos and facts that disprove u. The only problem is you not accepting it.
As for straight dps on a single target cross class comboes aside, my warrior does alot more dps than my mage, regardless of what they were weak to cause usually ill have a weapon to exploit it, unless its nature. However the rogue has the most, and thats fine.
The main point is that ur getting the same amount, ur just not seeing it in the end result because rogues get better secondary effects from their main attributes, and mages dont have to worry about armor. try building a warrior next time adding the bare minimum strength needed to wield stuff and then nothing but strength. There will be a difference.
Modifié par Elton John is dead, 02 mai 2011 - 11:20 .
imadipp wrote...
A man who ignores the sky is bound to be rained upon.
Modifié par Elton John is dead, 02 mai 2011 - 11:43 .