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#101
Sallul

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Way to address the fact that you are ****ing about the state of the game in the demo and that they say later in the exact same thread that warriors were improved. Keep dodging bro your awesome at it! No more arguments? Just personal attacks? Clearly you win.

And calling everyone who disagrees with you a "Biodrone" doesn't make you nearly as hip as you think, just so you know. ;)

Modifié par Sallul, 30 avril 2011 - 01:11 .


#102
Eternal Phoenix

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^
Wrong Sallul. They say changes were made but the 2 handed still does the same damage. They also say it's a GOOD STARTER class but get's harder down the line. Point proven. Keep swearing and insulting me, it only proves my point. You haven't even disproved my argument and have just claimed you've won. Idiot.

I've only called two of you Biodrones and the two of you believe changes were made to the game that are different from the demo. Everyone who isn't biased as you knows this isn't the case. Keep thinking DA2 is perfect. I've proven it isn't. But don't stop coming back here, you provide me with great lols everytime you and your friend lose your temper and start swearing and writing in CAPS.

Saying I've just made personal attacks to you is a silly claim. Anyone only needs to select page 1 to see you entered this thread with the only purpose of insulting me because I got your thread locked. Your first posts even contained swear words even when no one was insulting you. Before that, this discussion was civilized. You're an idiot for thinking people don't insult back. Strike fire and fire will strike back.

So here's to whatever you spew out next.

Cheers. Image IPB

Modifié par Elton John is dead, 30 avril 2011 - 06:21 .


#103
Eternal Phoenix

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Sallul wrote...

Elton John is dead wrote...

Bones40 wrote...

So what are you thinking Elton? That everyone is wrong except you? The fact of the matter is that STR does raise damage, and it also raises chance to hit. Just not as much as you apparently thought it would. The bottom line is that you have succeeded in making a bad 2H DPS warrior build. I'm sure you aren't the first.

People have given you good advice here, and there are 2 great guides in the stickied build thread at the top of this forum (one for insane speed and damage using passives and auto attacks mostly, one that does insane spike damage through abilities). The thing both these guides have in common is insane damage. I suggest you take a look at them and watch their videos on NM difficulty. I'm certain you won't come away with the idea that 2H are a weak dps class.

The 2H warrior is probably the highest dps character in the game when calculated to include the multiple enemies. Rogues are king of single target. Mages are king of crowd control. But 2H, if built right, probably pump out the highest raw DPS over a pretty massive area.

You can either learn how to build a 2H warrior for good dps, or you can continue to dismiss the rest of us and cling to the idea that you are the only one that is intelligent enough to have discovered that 2H warriors are a weak DPS class. I suggest the former, but you are certainly free to do as you wish.

edit - PS for better or worse, a 2H warrior build that doesn't include Vanguard (especially Cleave/Claymore) is not a good build.  That one ability literally doubles your damage.  It's absolutely essential.  Also, building a 2H Warrior in DAO is not the same as DA2.  They are completely different games with different engines and different combat systems.


No. I was thinking this was like every other RPG. The fact is, strength does nothing. I've already explained how when I increased dexterity for my rogue - damage increased - mostly that of critical strikes to the point where I could kill "bosses" with two hits - which led me to believe the strength stat for a warrior is either bugged, glitched or has been made underpowered.


I REFUSE TO LISTEN TO THE PEOPLE THAT KNOW WHAT THEY ARE TALKING ABOUT BECAUSE THIS IS AN RPG. AND IN RPG'S YOU PUMP THE MAIN ATTRIBUTE TO GET MORE DAMAGE!!111!  

p.s.  There are a lot of RPG's where, due to some kind of odd designing or people taking advantage of an odd aspect of the game, the "primary" stat for a certain class really isn't there best. So your "every other RPG" is just grasping at straws at this point. Quit trolling and go read a guide or something.


Just a quick quote. Note how I've never wrote in CAPS here or insulted Sallul yet he seems to take offense. Either this guy is a troll or just can't cope in life.

#104
Sallul

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Elton John is dead wrote...


 Anyone only needs to select page 1 to see you entered this thread with the only purpose of insulting me because I got your thread locked.



Find my post anywhere in the demotivational thread.

I'll wait.

#105
Bartlebyfinch

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I'll chime in briefly.

I will agree with you that, overall Warriors in DA2 don't do as much damage as rogues.  My DW rogue was basically a crit machine by late game who could burn down targets in the blink of an eye, but she didn't have anywhere near the survivability of my 2h warrior, or the ability to take down large groups at once.  If warriors were able to put out the same sustained damage as rogues (while still being able to pour points into Con and wear heavy armor), would there ever be any reason to play a rouge at all (other than lockpicking)?

My warrior, which I am currently playing, uses a Vanguard/Reaver build and has been a real powerhouse for taking out large groups of enemies at once.  In fact, in most fights, I kill the initial wave so fast that I find myself standing around waiting for the secondary waves.

If you wanted a 2handed warrior to be as powerful as a rogue or mage in terms of straight up single-target DPS (big numbers), I can see why you are disappointed.  In my opinion, that simply isn't what warriors are designed for.  It's like being upset that a tank isn't as fast as a jet.

At the risk of derailing the thread, I have one more brief aside...

Even with all warrior comments taken into account, it is my opinion that the most errant statement you've made in this thread is the following:

Elton John is dead wrote...

Everyone knows the rogue class in Origins was the weakest class...


My rogue archer was BY FAR the most powerful characer I ever made in DA:O.  It made for both the easiest and the most fun of all of my solo nightmare runs.  By the time I hit level 35, my white damage was 1-shotting every non-boss (including yellows) in the game, and my dexterity was so ridiculously high that even bosses couldn't hit me.  Almost never even had to use stealth.  In fact, the overwhelming brokenness of going almost pure Dex in DA:O (and in Awakenings especially) and the rogue's ability to thrive on that decision is one of the things that made me grateful to see a more balanced approach to stat power in DA2.

Modifié par Bartlebyfinch, 30 avril 2011 - 05:05 .


#106
Eternal Phoenix

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Sallul wrote...

Elton John is dead wrote...


 Anyone only needs to select page 1 to see you entered this thread with the only purpose of insulting me because I got your thread locked.



Find my post anywhere in the demotivational thread.

I'll wait.




Giving up about the warriors eh? Didn't you say I did that? Thought so. Well here's your quote from the first page:

Sallul wrote...

No I don't mean art. I mean the stupid **** you post in demotivational threads instead of where it belongs in fan "art" sections. Strength doesn't matter? Lmao not even gonna try anymore. Sorry you can't just pump one stat and be a god now and have to actually know how to do stuff.


This quote suggests you had a problem with me posting those paintings into the motivational poster thread. However you are now claiming you never posted in that thread and your usage of "demotivational" makes me think you never liked that thread. So why bring up the mention of my paintings if you didn't like that thread? If you didn't like the thread, why did you view it? Why bring up something you didn't like and something that everyone had moved on from? Obviously because you just wanted to troll and turn this thread into an argument about that as you have successfully done right now. Goal complete. You can leave now troll.

Bartlebyfinch wrote...

I'll chime in briefly.

I will agree with you that, overall Warriors in DA2 don't do as much damage as rogues.  My DW rogue was basically a crit machine by late game who could burn down targets in the blink of an eye, but she didn't have anywhere near the survivability of my 2h warrior, or the ability to take down large groups at once.  If warriors were able to put out the same sustained damage as rogues (while still being able to pour points into Con and wear heavy armor), would there ever be any reason to play a rouge at all (other than lockpicking)?

My warrior, which I am currently playing, uses a Vanguard/Reaver build and has been a real powerhouse for taking out large groups of enemies at once.  In fact, in most fights, I kill the initial wave so fast that I find myself standing around waiting for the secondary waves.

If you wanted a 2handed warrior to be as powerful as a rogue or mage in terms of straight up single-target DPS (big numbers), I can see why you are disappointed.  In my opinion, that simply isn't what warriors are designed for.  It's like being upset that a tank isn't as fast as a jet.

At the risk of derailing the thread, I have one more brief aside...

Even with all warrior comments taken into account, it is my opinion that the most errant statement you've made in this thread is the following:

Elton John is dead wrote...

Everyone knows the rogue class in Origins was the weakest class... 


My rogue archer was BY FAR the most powerful characer I ever made in DA:O.  It made for both the easiest and the most fun of all of my solo nightmare runs.  By the time I hit level 35, my white damage was 1-shotting every non-boss (including yellows) in the game, and my dexterity was so ridiculously high that even bosses couldn't hit me.  Almost never even had to use stealth.  In fact, the overwhelming brokenness of going almost pure Dex in DA:O (and in Awakenings especially) and the rogue's ability to thrive on that decision is one of the things that made me grateful to see a more balanced approach to stat power in DA2.



Alright. You got me about the rogues in DA:O. I know some people have made good builds with them but in my opinion, they have been improved in Dragon Age 2 while I think the warrior class was better in Origins (and some disagree about this). That's just my opinion and some people think warriors are great in Dragon Age 2 because they can do AoE damage without harming team mates. In the end, it's always down to opinion about which class is better and some people have got upset at my opinion which can't change theirs.

So basically, what I've posted about the warrior class in my opinion. I'm not going to change my opinion based on what I've experienced in the game as a warrior class and I'm sure they won't change theirs. In the end, I'd rather this thread die now. It has become derailed and insults are mostly getting chucked around now so it's probably best for this thread to just die down.

Modifié par Elton John is dead, 30 avril 2011 - 06:17 .


#107
Amioran

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Elton John is dead wrote...
They also said many changes had been made to the full game as well and that included the prologue, but the full game was EXACLY the same you stubborn fool.

 
Where they said a thing as that (that the prologue was different)? Never. They only stated nightmare was different from the demo and it was. Why can't you say a thing right one time in your life either if for an error?

Are you genetically born to say incorrect things and to understand much less than even a mediocre individual?

Elton John is dead wrote...
The prologue remained the same too which shows that the 2 handed class is still as weak and weaker than the 2 handed warrior in previous Bioware games and other games and they noted that which is why they gave a few bonuses to it. They even claim that later on it gets harder. Did they say the same about the rogue or mage class? No. Exactly idiot.


Do you know how to read? No, seriously, because you are looking worser and worser. He says: "it begins with a slow start" and "it takes a bit to get used to". So where did you extrapolated that he says it gets harder is beyond me, since he stated exactly the contrary, mind you.

You don't either know how to read now?Oh, yes, forgot.. probably you did never know.

Elton John is dead wrote...
/Done with you.


Yes, for the now fifth time you have said it. How old are you? Just curiosity. All images' spams, all the silliness, all the ineffectual argumentations, all the saying you have given "proofs" (where?).
 

Elton John is dead wrote...
Keep insulting my intelligence if you wish.


You are lucky you are behind a keyboard. If we were in real life your mommy would miss you dearly by now. I cannot sopport idiots, fake or not.
 

Elton John is dead wrote...
You're the one with no intelligence. You're just an annoying Biodrone who can't accept that the warrior class is rubbish and even when someone who works for Bioware says the same, you still deny it and spew out random sh*t which is baseless and only supported by your opinion. Everyone


I demonstrated all I said, as I always do. The fact that you didn't saw it doesn't worry me since you cannot either read properly what you quote. You tried to prove a  point with a quote and you either completely missed the point of the same. If there was a prize for the most pathetic attempt you would win it.

I really hope you are joking and you are having fun with this thread, because if you are serious, well...

Modifié par Amioran, 30 avril 2011 - 06:29 .


#108
Eternal Phoenix

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[quote]Amioran wrote...

[quote]Elton John is dead wrote...
They also said many changes had been made to the full game as well and that included the prologue, but the full game was EXACLY the same you stubborn fool.[/quote]
 
Where they said a thing as that? Never. They only stated nightmare was different from the demo and it was. Why can't you say a thing right one time in your life ever for an error? [/quote]

Wrong. They said many things had changed and only the difficulty was changed but still remained very very easy. So they didn't get too far on that.

[quote]Amioran wrote...
Are you genetically born to say incorrect things and to understand much less than a mediocre individual?
[/quote]

Do you really think these insults make you look intelligent? That hate you have for me just because I have an opinion about the warrior class in a computer game is just too damn funny. Have fun in the real life when you're in a shop and have to do maths. Will you quote your computer game genius then? Even if I'm wrong here, it doesn't destroy my intelligence since computer games have nothing to do with common sense and logic which you obviously lack.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
The prologue remained the same too which shows that the 2 handed class is still as weak and weaker than the 2 handed warrior in previous Bioware games and other games and they noted that which is why they gave a few bonuses to it. They even claim that later on it gets harder. Did they say the same about the rogue or mage class? No. Exactly idiot.[/quote]

Do you know how to read? No, seriously, because you are looking worser and worser. He says: "it begins with a slow start". So where do you read that it gets harder is beyond me. You don't either know how to read now?

Oh, yes, forgot, you did never know.

[/quote]

Again you express your great idiocy. If I didn't know how to read, how could I read your posts? Idiot. Read his quote. "Warrior class is a great starter class" what does that imply?

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
/Done with you.[/quote]

Yes, for the now fifth time you have said it. How old are you? Just curiosity. All images' spams, all the silliness, all the ineffectual argumentations, all the saying you have given "proofs" (where?).

[/quote]

The proofs are with the links and you provide none. Show me ingame evidence where the game says warriors are only good at AoE and not at scoring heavy damage. Thought so. Idiot. Those pictures express what I see with your posts.

[quote]Amioran wrote...
 
[quote]Elton John is dead wrote...
Keep insulting my intelligence if you wish.[/quote]

You are lucky you are behind a keyboard. If we were in real life your mommy would miss you dearly by now. I cannot sopport idiots.

[/quote]

Sopport isn't even a word. You've shown what an idiot you truly are in this comment. You can't even spell and call me an idiot? Well done mate. Your mother must be proud.

[quote]Amioran wrote...
 
[quote]Elton John is dead wrote...
You're the one with no intelligence. You're just an annoying Biodrone who can't accept that the warrior class is rubbish and even when someone who works for Bioware says the same, you still deny it and spew out random sh*t which is baseless and only supported by your opinion. Everyone
[/quote]

I demonstrated all I said, as I always do. The fact that you didn't saw it doesn't worry me since you cannot either read properly what you quote. You tried to prove a  point with a quote but you missed completely what was being said therein.

[/quote]

Didn't saw it? That doesn't even make sense. Proof read what you post next time. What you meant to say was didn't see it. You've given an opinion which is different from a fact. Prove your opinion is fact. Thought so. Come back kid. You make me lol like Sallul. You two really need your own shows. Both of you have only stopped writing in CAPS because I pointed this out. If I never did, you two would still be raging. It's just a game, as I've said several times:

Calm down bro.

Modifié par Elton John is dead, 30 avril 2011 - 06:30 .


#109
Eternal Phoenix

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 So here's what the game says about warriors:

"The warrior fights at the front and in the heat of battle, absorbing the brunt of enemy attacks in place of less durable ranged fighters, like many rogues and mages. For the sake of dealing maximum damage and keeping the attention of enemies, warriors themselves rely on melee combat, not ranged weapons. Warriors draw from stamina for abilities and powerful attacks that damage and hinder opponents.

The most physical of the classes in Dragon Age II, a warrior is at his or her best when surrounded by foes, keeping their attention with powerful swings while allies wreak havoc in relative safety.

At the heart of a warrior's fighting style is the choice of weapons. Staunch defenders will gravitate to mixing one handed weapons (be it axe, mace or blade) with a shield, taking advantage of the extra protection offered by interposing a wall of wood or steel between themselves and their foes.

More offensive warriors gravitate to the larger two-handed weapons such as the great sword or maul. What they sacrifice in defense, they make up for in damage potential, as the mighty arcs of their blades can easily hit multiple foes at once."


As countless people have said here. Warriors only do damage that is good for AoE but the game here is stating the warrior should be more powerful. Naturally one should assume the 2 handed warrior would do good damage but have low defense while the sword and shield warrior would do less damage but have better defense (which is true). Everyone has already expressed how you need abilities to make a 2 handed warrior strong and yes, my warrior was strong when using such abilities but when not, he wasn't strong.

The description is clearly stating one should choose the two handed for more damage and the shield for better defense. The game should have allowed the warrior's basic attacks to do good damage. That wouldn't have made the 2 handed warrior into a god because the lack of defense makes the 2 handed warrior have a weakness like all classes. Why couldn't this system work? It's obviously the more logical one. Hit someone with a massive stone maul and they should take more damage. Hit them with a small stone maul and they'll take less. That's how it works in all other RPGs, that's how it should work in this. The AoE attacks are just another bonus that the 2 handed warrior has just as many of the two handed abilties in Origins were AoE. But another weakness is that attacks are slower. This is how a 2 handed should be:

Attacks = powerful.
Weapon reach = long.
Defense = weak.
Speed = slow.

So because I point out a flaw? I'm an idiot now. Well done, that's good logic. Not.

So yes. People should assume for a 2 handed warrior to be strong at all times but weak in defense.

Modifié par Elton John is dead, 30 avril 2011 - 06:42 .


#110
Amioran

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Elton John is dead wrote...
Wrong. They said many things had changed and only the difficulty was changed but still remained very very easy. So they didn't get too far on that.


They never stated that the prologue was different. Actually John always said the contrary. Want to provide another ineffectual quote?

Then, just so you know, they stated (again) exactly the contrary. That FF didn't work in the same way as in the demo (i.e. it was too strong there). So, again and again, you are... (surprise surprise) wrong.

Elton John is dead wrote...
Do you really think these insults make you look intelligent?


It was not an insult. It is just how things goes. You cannot get a correct thing neither for a mistake, or for luck. Or you do it appositedly to have fun or you have a seriour problem.

Elton John is dead wrote...
That hate you have for me just because I have an opinion about the warrior class in a computer game is just too damn funny.


It's not the thing about the game, it is how you behave. You don't read what others' wrote, you cannot either comprehend what you quote etc. This doesn't pertains to the game. I'm an idealistic and, as I said, I don't sopport (edited: cannot stand, it is good now?) idiocy.

Elton John is dead wrote...
Have fun in the real life when you're in a shop and have to do maths. Will you quote your computer game genius then? Even if I'm wrong here, it doesn't destroy my intelligence since computer games have nothing to do with common sense and logic which you obviously lack.


But how you behave on what you read, what you expose etc., is.

"So above, so below".

Elton John is dead wrote...
Again you express your great idiocy. If I didn't know how to read, how could I read your posts? Idiot. Read his quote. "Warrior class is a great starter class" what does that imply?


In fact you never read them correctly. I say a thing you reply to another. Don't knowing how to read is meant as a methaphor of lacking the ability to make even basic connections. Ezra Pound said that genius is seen by the connections one does.

"Warrior class is a great starter class" means that it is easy to build and it is straightforward. You don't have problems (or much less) with knockback for the fortitude. You have more constitution etc. The warrior class has always been the most easy to learn for every RPG, based on its ineherent mechanics. It is not a case that the "default" character in cRPGs is usually a warrior.

Elton John is dead wrote...
The proofs are with the links and you provide none. Show me ingame evidence where the game says warriors are only good at AoE and not at scoring heavy damage. Thought so. Idiot. Those pictures express what I see with your posts.


Peter Thomas stated it many times. More, it is an evidence. If a build does AoE damage it is obvious that it cannot be as good as doing damage against single enemies or it would be unbalanced. This is simple logic, you don't need a "proof". See what I meant before? You clearly cannot make either simple connections.

More, the "proofs" you have elencated said all the contrary of what you wanted to prove. You didn't do a good job, at all.

Elton John is dead wrote...
Sopport isn't even a word. You've shown what an idiot you truly are in this comment. You can't even spell and call me an idiot? Well done mate. Your mother must be proud.


A) English is not my native language.
B) I just said the truth, as I always do.

Amioran wrote...
Didn't saw it? That doesn't even make sense. Proof read what you post next time. What you meant to say was didn't see it. You've given an opinion which is different from a fact. Prove your opinion is fact.


Again: how the game works is not opinion. Will you understand it this time? Let's see.

Modifié par Amioran, 30 avril 2011 - 06:49 .


#111
Eternal Phoenix

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[quote]Amioran wrote...

[quote]Elton John is dead wrote...
Wrong. They said many things had changed and only the difficulty was changed but still remained very very easy. So they didn't get too far on that.[/quote]

They never stated that the prologue was different. Actually John always said the contrary. Want to provide another ineffectual quote?

Then, just so you know, they stated (again) exactly the contrary. That FF didn't work in the same way as in the demo (i.e. it was too strong there). So, again and again, you are... (surprise surprise) wrong.

[/quote]

Provide where they didn't say that. You've already said that they said the full game would be different from the demo. Quotes or none of your comments are true. I provide game quotes, you provide nothing. You can't call me wrong until you use evidence. As always, it's just your opinion which is very very wrong.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
Do you really think these insults make you look intelligent? [/quote]

It was not an insult. It is just how things goes. You cannot get a correct thing neither for a mistake, or for luck. Or you do it appositedly to have fun or you have a seriour problem.

[/quote]

Calling someone an idiot and brain dead is an insult when no evidence backs this claim. I call you what is truth.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
That hate you have for me just because I have an opinion about the warrior class in a computer game is just too damn funny. [/quote]

It's not the thing about the game, it is how you behave. You don't read what others' wrote, you cannot either comprehend what you quote etc. This doesn't pertains to the game. I'm an idealistic and, as I said, I don't sopport (edited: cannot stand, it is good now?) idiocy.

[/quote]

You say I do not read what people say but you obviously do not read what people say. I've already corrected you on your spelling before and you make a mistake again and spell support wrong even when I corrected you last time on the same spelling mistake. Idiocy isn't getting a game feature wrong, idiocy is making spelling mistakes as you do. You provide a great example of irony here. It's too painful at times and really does you no justice. It's like an uneducated fool who can't speak correctly calling someone who was educated an idiot - it's too painful.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
Have fun in the real life when you're in a shop and have to do maths. Will you quote your computer game genius then? Even if I'm wrong here, it doesn't destroy my intelligence since computer games have nothing to do with common sense and logic which you obviously lack.[/quote]

But how you behave on what you read, what you expose etc., is.

"So above, so below".

[quote]Elton John is dead wrote...
Again you express your great idiocy. If I didn't know how to read, how could I read your posts? Idiot. Read his quote. "Warrior class is a great starter class" what does that imply?[/quote]

In fact you never read them correctly. I say a thing you reply to another. Don't knowing how to read is meant as a methaphor of lacking the ability to make even basic connections. Ezra Pound said that genius is seen by the connections one does.

"Warrior class is a great starter class" means that it is easy to build and it is straightforward. You don't have problems (or much less) with knockback for the fortitude. You have more constitution etc. The warrior class has always been the most easy to learn for every RPG, based on its ineherent mechanics. It is not a case that the "default" character in cRPGs is usually a warrior.

[/quote]

Warrior class is a great starter class means that it's easy. Did I ever deny that? Perhaps you should read my quote again. It still doesn't deny the fact that the 2 handed warrior does small damage. Did Stan ever say the damage was increased in his quote? No. Other bonuses were added and this was mentioned.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
The proofs are with the links and you provide none. Show me ingame evidence where the game says warriors are only good at AoE and not at scoring heavy damage. Thought so. Idiot. Those pictures express what I see with your posts.[/quote]

Peter Thomas stated it many times. More, it is an evidence. If a build does AoE damage it is obvious that it cannot be as good as doing damage against single enemies or it would be unbalanced. This is simple logic, you don't need a "proof". See what I meant before? You clearly cannot make either simple connections.

More, the "proofs" you have elencated said all the contrary of what you wanted to prove. You didn't do a good job, at all.

[/quote]

Peter Thomas stated it? Where's his quote? You're a fool using the AoE argument as your support. Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.

[quote]Amioran wrote...

[quote]Elton John is dead wrote...
Sopport isn't even a word. You've shown what an idiot you truly are in this comment. You can't even spell and call me an idiot? Well done mate. Your mother must be proud.[/quote]

A) English is not my native language.
B) I just said the truth, as I always do.

[/quote]

A) Doesn't matter. You were obviously educated in it and when I corrected you on your spelling, you shouldn't have have made the same mistake again. You accuse me of not reading what other people say (when I have) but you do this yourself.
B) Well you obviously don't know what truth is nor do you know what the word idiot means.

[quote]Amioran wrote...

Again: how the game works is not opinion. Will you understand it this time? Let's see.
[/quote]

Yes, how the game works is an opinion. If I say "The warrior class is rubbish and should be different" that's an opinion and if you say "The warrior class is the best class and was better than Origins warrior class" that's an opinion. Before you reply, look up the definition of opinion.

Finally you are being more civilized and for that I commend you but from this discussion, I have concluded that everything you say is opinion and unproven. You keep mentioning how Bioware said this and that or how the game said this and that but provide me with no quotes and even ignore questions. You even ignored the post I made above about the 2 handed warrior which was direct from the game and that quote mentions the 2 handed warrior is the class to go for to be powerful and to do powerful attacks. Yet you and others claim the 2 handed warrior doesn't do direct attacks on a single enemy and shouldn't be powerful when doing basic attacks and that a sword and shield warrior would do more damage on a single enemy. Yet the game claims a sword and shield warrior is best for defense more than anything and sacrifices offense and damage for defense while the 2 handed sacrifices speed and defense for offense and damage.

From the game quotes, one would assume the 2 handed warrior would be powerful in all attacks but very low in speed and defense. I see no problem with this system but you and your friend Sallul think this "change" is good even though I've proven how this system just doesn't work with the mighty blow example. Change isn't always good and doesn't always have to be accepted.

Modifié par Elton John is dead, 01 mai 2011 - 03:14 .


#112
Sallul

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Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.


This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.

Modifié par Sallul, 01 mai 2011 - 07:13 .


#113
Wafodie

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Elton is right STR attribute totally glitched becau.....(Shot before troll attempt)

#114
DKJaigen

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OMFG will you people stop feeding the goddamn troll. Elton is wrong now ignore him and he will leave.

#115
seraphymon

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agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.

#116
Eternal Phoenix

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Sallul wrote...

Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.


This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.


Whatever kid. You clearly said 2 handed warriors can't do high damage to a single enemy because their attacks are AoE attacks. I've proved you wrong, goodbye then Sallul.  You keep saying you're done with this but you keep coming back and ignoring all the facts from the game that I present. You keep coming back here and for the past two days, this topic is the only topic you have posted in which proves how much it means to you. Time to move on troll.

Modifié par Elton John is dead, 02 mai 2011 - 02:08 .


#117
Eternal Phoenix

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DKJaigen wrote...

OMFG will you people stop feeding the goddamn troll. Elton is wrong now ignore him and he will leave.


I'm wrong? Then prove it. I've already proven how the game is flawed. Don't call me a troll because I pointed out a flaw in the game.

#118
Eternal Phoenix

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seraphymon wrote...

agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.


You've just agreed with me by saying the rogue shouldn't have the highest damage. You've pointed out a flaw in the game itself and say I'm wrong? Seriously? It's okay to say the game has a flaw. It doesn't make you a troll.

<_<

Modifié par Elton John is dead, 02 mai 2011 - 01:53 .


#119
Sallul

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Elton John is dead wrote...

Sallul wrote...

Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.


This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.


Whatever kid. You clearly said 2 handed warriors can't do high damage to a single enemy because their attacks are AoE attacks. I've proved you wrong, goodbye then Sallul.  You keep saying you're done with this but you keep coming back and ignoring all the facts from the game that I present. You keep coming back here and for the past two days, this topic is the only topic you have posted in which proves how much it means to you. Time to move on troll.


Lol actually I've been in class and reinstalling ME2 to my new computer. I'm flattered that you care so much about what I do though you went into my post history to creep on me. Have fun believing you are right though becaues you refuse to use game mechanics to your advantage, I'll be having fun and not letting what people say make me stalk their profiles :)

#120
Eternal Phoenix

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Sallul wrote...

Elton John is dead wrote...

Sallul wrote...

Elton John is dead wrote...
Use mighty blow on a single enemy and it whipes him out (and gives him the most damage) and the people around him. Where's the logic that banging a sword into the ground would destroy (or harm) all enemies around you? See. If the mighty blow does more damage for the enemy you focus on, then so should direct sword strikes. Again. Another flaw in the game that I have pointed out. You will deny this though because you're a Biodrone. I don't hate DA2 but I won't be like you and pretend it's the best game ever.


This just made me laugh a lot. Done debating with someone who refuses to listen to others, but the logic for mighty blow is in the same place that spinning the staff around for 2 seconds before hitting it into the ground causes a more powerful effect, and the same place that a rogue can actually "teleport" across the battlefield because they move so fast and threw some smoke down. If you actually start calling logic into question in a fantasy based RPG I seriously have doubts about any merit to any of your arguments.


Whatever kid. You clearly said 2 handed warriors can't do high damage to a single enemy because their attacks are AoE attacks. I've proved you wrong, goodbye then Sallul.  You keep saying you're done with this but you keep coming back and ignoring all the facts from the game that I present. You keep coming back here and for the past two days, this topic is the only topic you have posted in which proves how much it means to you. Time to move on troll.


Image IPB says: Lol actually I've been in class and reinstalling ME2 to my new computer. I'm flattered that you care so much about what I do though you went into my post history to creep on me. Have fun believing you are right though becaues you refuse to use game mechanics to your advantage, I'll be having fun and not letting what people say make me stalk their profiles
 :) 
Image IPBImage IPBImage IPB


WTF? Hardly. I checked your profile to see where else you had been trolling. Seems you only care about this topic and the fact you have gone off-topic proves that you know who's right and that's not you. You've given up on the argument because I pointed out a flaw in the game. Playing a warrior class is easy - if you think I found it hard, then that's your own problem, you've obviously missed the point where I said the warrior class should have been more powerful. I never said it was hard. The game mechanics are designed wrong as I have proven. A rogue shouldn't do more damage than a warrior. If you think that's how an RPG should be like, then enjoy your DA2.

Again as this says:

http://news.softpedi...or-191269.shtml

Two handed warriors are weak when compared to the rogue or mage. Even the offensive abilities are pathetic around the end. I never said the bosses were hard and neither did Softpedia's article, it mentions how it takes almost forever to truly damage later bosses and that's true. I never said - and neither did they - that bosses were hard. Get your facts straight.

I thought you were done with me? Once again, you contradict yourself and prove how much this topic means to your life, so as I said above:

Here's to whatever else you spew out next because you are entertaining and should have your own comedy show along with Amioran:

Image IPB

Come back soon!




Idiot.

Modifié par Elton John is dead, 02 mai 2011 - 10:01 .


#121
seraphymon

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Elton John is dead wrote...

seraphymon wrote...

agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.


You've just agreed with me by saying the rogue shouldn't have the highest damage. You've pointed out a flaw in the game itself and say I'm wrong? Seriously? It's okay to say the game has a flaw. It doesn't make you a troll.

<_<



read it again. I dont state that rogues shouldnt have the highest dps or put out the most dmg. Im merly stating the weapons themselves. Balancing purposes i find it very strange why the weapons are set like they are. However rogues do more dmg and for all intents and purposes should, based on how squishy they are and the abilities they have, such as assasination, twin fangs.. etc.  For all intents of purpose this was made to say that warriors were weak, and while there are certain flaws with the class balance, what u listed for strength not adding, is not one of them. People have posted links, videos and facts that disprove u. The only problem is you not accepting it.

As for straight dps on a single target cross class comboes aside, my warrior does alot more dps than my mage, regardless of what they were weak to cause usually ill have a weapon to exploit it, unless its nature. However the rogue has the most, and thats fine.

The main point is that ur getting the same amount, ur just not seeing it in the end result because rogues get better secondary effects from their main attributes, and mages dont have to worry about armor. try building a warrior next time adding the bare minimum strength needed to wield stuff and then nothing but strength. There will be a difference.

#122
Eternal Phoenix

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seraphymon wrote...

Elton John is dead wrote...

seraphymon wrote...

agree elton is wrong. But whats totally embarrasing are the comments and childish acts of posting babies crying. The atributes gives the same amout of dmg. However theres the variables of 2 handed weapons having such low base dmg. If u want to blame it on something blame it on thats because i find it stupid that rogue daggers by all accounts should have the lowest of melee weapons, but end up having the highest, and because they are fast they have the most dps, especially when u can wield 2 of them. Their prime attributes also increase critical chance and critical dmg, where as strength provides no secondary dmg increase. Staves also have higher dmg output, but their auto attacks isnt where the dmg comes from. There is such a thing as exploting weakness, such as enemies being more vunerable to a type of elemental dmg.


You've just agreed with me by saying the rogue shouldn't have the highest damage. You've pointed out a flaw in the game itself and say I'm wrong? Seriously? It's okay to say the game has a flaw. It doesn't make you a troll.

<_<



read it again. I dont state that rogues shouldnt have the highest dps or put out the most dmg. Im merly stating the weapons themselves. Balancing purposes i find it very strange why the weapons are set like they are. However rogues do more dmg and for all intents and purposes should, based on how squishy they are and the abilities they have, such as assasination, twin fangs.. etc.  For all intents of purpose this was made to say that warriors were weak, and while there are certain flaws with the class balance, what u listed for strength not adding, is not one of them. People have posted links, videos and facts that disprove u. The only problem is you not accepting it.

As for straight dps on a single target cross class comboes aside, my warrior does alot more dps than my mage, regardless of what they were weak to cause usually ill have a weapon to exploit it, unless its nature. However the rogue has the most, and thats fine.

The main point is that ur getting the same amount, ur just not seeing it in the end result because rogues get better secondary effects from their main attributes, and mages dont have to worry about armor. try building a warrior next time adding the bare minimum strength needed to wield stuff and then nothing but strength. There will be a difference.


One video was posted. A nightmare video which I disproved. Where are these other "videos" you speak of. I can easily post a video with a rogue or mage doing high damage with basic attacks. That's what this discussion was originally about. Warriors do terrible weak basic attacks while rogues and mages do high basic attacks. The defense people have been using here is how the warrior is suppose to be weak because he does AoE damage but the enemy you focus on should still take high damage.

I've posted links to articles, quotes and ingame quotes supporting my argument. In the end, nothing I say will change your mind or anyone else's mind just as the things you say will not change my mind. If having an OPINION about a class in DA2 makes me a troll or wrong, then so be it.

Saying I think the mage class is the best and most powerful class and that the 2 handed warrior class is designed wrong and should do more damage is my opinion.

Modifié par Elton John is dead, 02 mai 2011 - 11:20 .


#123
imadipp

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A man who ignores the sky is bound to be rained upon.

#124
Eternal Phoenix

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imadipp wrote...

A man who ignores the sky is bound to be rained upon.


Yet another troll. A troll is someone who posts off-topic messages such as this which aren't relevant to the discussion.

Yes, it's shocking isn't it that there's someone with an opinion that is different from your opinion. Someone call the cyber police!

Modifié par Elton John is dead, 02 mai 2011 - 11:43 .


#125
imadipp

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-le sigh- i'll bite.

First of all, your argument is based on a fallacy of game design you proposed in the opening post. You believe strength does nothing, which is wrong. You then compound your argument on outdated "facts" and points that "disprove" those who wish to help you out. You suggest that rogues and mages do better single target damage than two-handed warriors, without the help of abilities. This is true, comparing a rogue's single target forte to a two-handers single target damage would put it in the favor of the rogue. The rogue however doesn't sweep it's attacks across 4-5 enemies at a time, leaving the warrior to excel against groups of melee enemies, something that happens in nearly every fight in the game.

Your "point" is that warriors weilding two handed weapons are weak against single targest, compared to a rogue or a mage. This is true.

You ignore all the benefits of two-handed warriors to whine about their lack of single target damage, or perhaps you want the same single target damage of the rogue, on the warrior, while also being able to hit extra enemies in the process.

Whatever the case, play a rogue or mage, and leave the real warriors to their pleasure.