The Plot Structure of Mass Effect 3: A bit of personal speculation mixed with facts
#51
Posté 25 avril 2011 - 08:10
#52
Posté 25 avril 2011 - 08:10
And I really dont like this whole "Save the Earth! " stuff.
#53
Posté 25 avril 2011 - 08:11
Fiery Phoenix wrote...
I'm guessing Darth is saying our success in ME3 won't be directly determined by our actions in ME1 and ME2, but rather in ME3 itself, with our previous decisions playing the part of a supporting role. While that would make sense, I simply don't want it to be the case.
New player money is better that Kyle's money, so I expect this to be the case.
#54
Posté 25 avril 2011 - 08:12
Exaggerations as always.Razagon wrote...
What Earth centric thing is everyone talking about? First it was that we won't move from it's surface, then it was that we won't move from Solar system and now when it's said that we'll visit homeworlds now it's Reapers won't move from Earth's surface even though one is doing deep striking on Shepard on Tuchanka.
Still, the ending is Earth-centric, based on what we know, and I don't have a problem with that. Earth is a special place for all of the players. Some may say that they would prefer the Citadel, but...come on. Earth is where everything started, it's where you live and if you want to go poetic, it's where you die.
Also, something relevant:
Modifié par Phaedon, 25 avril 2011 - 08:13 .
#55
Posté 25 avril 2011 - 08:13
Phaedon wrote...
Exaggerations as always.Razagon wrote...
What Earth centric thing is everyone talking about? First it was that we won't move from it's surface, then it was that we won't move from Solar system and now when it's said that we'll visit homeworlds now it's Reapers won't move from Earth's surface even though one is doing deep striking on Shepard on Tuchanka.
Still, the ending is Earth-centric, based on what we know, and I don't have a problem with that. Earth is a special place for all of the players. Some may say that they would prefer the Citadel, but...come on.
Also, something relevant:
This. I've already seen a lot people demanding Earth in ME. When they finally get it they moan, wtf Earth? That's hypocrytical...
Modifié par PnXMarcin1PL, 25 avril 2011 - 08:15 .
#56
Posté 25 avril 2011 - 08:16
It is not. I wanted Earth too. But only some cool mission or something. Not the whole game centering around saving it.PnXMarcin1PL wrote...
Phaedon wrote...
Exaggerations as always.Razagon wrote...
What Earth centric thing is everyone talking about? First it was that we won't move from it's surface, then it was that we won't move from Solar system and now when it's said that we'll visit homeworlds now it's Reapers won't move from Earth's surface even though one is doing deep striking on Shepard on Tuchanka.
Still, the ending is Earth-centric, based on what we know, and I don't have a problem with that. Earth is a special place for all of the players. Some may say that they would prefer the Citadel, but...come on.
Also, something relevant:
This. I've already seen a lot people demanding Earth in ME. When they finally get it they moan, wtf Earth? That's hypocritical...
#57
Posté 25 avril 2011 - 08:18
#58
Posté 25 avril 2011 - 08:23
#59
Posté 25 avril 2011 - 08:23
#60
Posté 25 avril 2011 - 08:26
Quick google search:Phaedon wrote...
I still need a source,
http://xbox360.games...2/983657p1.html
http://www.pcworld.c...s_effect_2.html
http://www.joystiq.c...sions-to-seque/
Hold on, are you saying that your ME1 choices had any effect on ME2? If you believe that, than I'm pretty sure you'll be satisfied with ME3's barely any handling of your previous choices.and an explanation as to why ME2's consequences were not important.
This isn't about affecting the actual story. Consequences means that something actually changed ingame, doesn't really matter what it impacts.Eh, no, I don't get it at all. It also makes no sense, story-wise.
Why just have consequences in the form of side-missions when you can have them in main missions?
This is about how much money and effort BioWare is willing to spend on optional content. Their handling of EVERY SINGLE game they've made proves that there's zero ingame change of your choices.
I'm pretty sure that they said if Garrus died, there'll be a substite (think it was in the Gameinformer magzine)1.They did not.
If that's enough for you, then I guess you'll be satisfied with ME3's minor line changes. Minor line changes with zero effect on the situation doesn't look like a big consequence to me.2. There's already much more extra content in ME2 already. LIs, ME1 consequences, multiple dialogue options, etc.
Huh? KOTOR's my favorite RPG of all time, but they only consequence in the entire game was one minorly changed scene in the ending. You made lots of choices, but saw zero consequences of your choices.Eh, you know that this isn't true. Bioware games are not the best at that, sure, but after KOTOR, DA:O and NWN, this just isn't true.
DA:O's choices were boiled down to crappy texts at the end, there was zero consequences ingame.
NWN had choices? Or consequences?
#61
Posté 25 avril 2011 - 08:27
Well, basically, Earth is the first place to be reaped due to the vendetta they have with Shepard, but why are there husks of multiple races?Razagon wrote...
I don't see a lot of people her remembering that Vigil said harvesting takes a lot of time because if I remember correctly that was the reason for death of all those on Ilos. And now people want to see 12 billion people on Earth fall in 20 minutes.
#62
Posté 25 avril 2011 - 08:27
#63
Posté 25 avril 2011 - 08:27
Mesina2 wrote...
Relix28 wrote...
God, if ME3 is going to be (just) about saving Earth, I'm gonna be pissed. What about the "reapers want to wipe out the whole galaxy" thing? According to Vigil, reaper forces spaned throughout the whole galaxy, and wiped out the Protheans in one massive surprise attack. And not attack their homeworld first and go from there. I really hope Earth is just one of the many locations where reapers are reaping organic life.
But they tried to do that in ME1, but they failed do to Shepard.
They choose Earth for their stronghold since they have to attack every galactic race while they know they're here and knows who are there.
Why specifically Earth?
Do to Shepard I guess.
Uuum, ME1 had one reaper. Now there will most likely be hundreds of them. And while it does make sense that they would attack Earth, it wouldn't make sense they would focus all or most of their forces on just one planet. I know this won't be the case entirely, since a reaper battle on Thuchanka was confirmed, but I would still be disappointed, if ME3 was one big mission to save Earth instad of the the whole galaxy.
Modifié par Relix28, 25 avril 2011 - 08:30 .
#64
Posté 25 avril 2011 - 08:28
We get to go to Sur'Kesh, dammit! What more could we ask for?
#65
Posté 25 avril 2011 - 08:28
../../../uploads_user/2465000/2464671/115777.gif
Also an internet cookie, I might add
../../../uploads_user/2465000/2464671/106894.gif
Well done
#66
Posté 25 avril 2011 - 08:31
Hah, a pessimist is what an optimist calls a realist.habitat 67 wrote...
Dudes, your pessimism is like popping my happy shiny balloons and pushing my ice cream cone down into the dirt.
I've been right about every game since ME1 so far, and you can see the effects all around these forums of people that "believed" BioWare (for both ME2 and DA2)
Modifié par DarthCaine, 25 avril 2011 - 08:32 .
#67
Posté 25 avril 2011 - 08:34
#68
Posté 25 avril 2011 - 08:35
Relix28 wrote...
Uuum, ME1 had one reaper. Now there will most likely be hundreds of them. And while it does make sense that they would attack Earth, it wouldn't make sense they would focus all or most of their forces on just one planet. I know this won't be the case entirely, since a reaper battle on Thuchanka was confirmed, but I would still be disappointed, if ME3 was one big mission to save Earth instad of the the whole galaxy.
1st that 1 Reaper job was to successfully activate Citadel Mass Relay to call other Reapers and do surprise attack while other worlds had no idea what happen. Only without attacking them since Soveregin could control Keepers then since in ME1 Protheans scientist made sure of it he couldn't.
2nd like I said, then need stronghold, they have no longer element of surprise. They choose Earth do to Shepard.
3rd even if you are saving Earth in as last mission in ME3, you're still saving galaxy. If you fail saving Earth, every single race falls as well.
#69
Posté 25 avril 2011 - 08:35
It all depends on your expectations and how much you buy into BioWare's BS hypeRazagon wrote...
Whatever. I was pleased with ME2 and I'm sure I'll be even more with ME3.
#70
Posté 25 avril 2011 - 08:37
These contradict your posts. There is nothing hyperbolic there. Unless you consider 'threaded in' as an exaggerated statement, which is not.DarthCaine wrote...
http://xbox360.games...2/983657p1.html
http://www.pcworld.c...s_effect_2.html
http://www.joystiq.c...sions-to-seque/
ME choices had no effects in ME2?t.Hold on, are you saying that your ME1 choices had any effect on ME2? If you believe that, than I'm pretty sure you'll be satisfied with ME3's barely any handling of your previous choices.

This is about how much money and effort BioWare is willing to spend on optional content. Their handling of EVERY SINGLE game they've made proves that there's zero ingame change of your choices.

You still contradict your own point, restricting choices to sidemissions minimizes their effect.
No they didn't. Trust me.I'm pretty sure that they said if Garrus died, there'll be a substite (think it was in the Gameinformer magzine)
Jacob's romance is a minor line change over Thane's.If that's enough for you, then I guess you'll be satisfied with ME3's minor line changes. Minor line changes with zero effect on the situation doesn't look like a big consequence to me.
So many incorrect exaggerations and I won't bother using that gif again. If you wish for your posts to be taken seriously, revise and correct them.Huh? KOTOR's my favorite RPG of all time, but they only consequence in the entire game was one minorly changed scene in the ending. You made lots of choices, but saw zero consequences of your choices.
DA:O's choices were boiled down to crappy texts at the end, there was zero consequences ingame.
NWN had choices? Or consequences?
A friendly suggestion.
Modifié par Phaedon, 25 avril 2011 - 08:37 .
#71
Posté 25 avril 2011 - 08:40
#72
Posté 25 avril 2011 - 08:44
Either way, you seem content with BioWare's crap handling of consequences so far, so I'll leave you to it.
#73
Posté 25 avril 2011 - 08:44
DarthCaine wrote...
Hah, a pessimist is what an optimist calls a realist.habitat 67 wrote...
Dudes, your pessimism is like popping my happy shiny balloons and pushing my ice cream cone down into the dirt.
I've been right about every game since ME1 so far, and you can see the effects all around these forums of people that "believed" BioWare (for both ME2 and DA2)
How surprising. Someone who didn't like something about a video game. Never happened before.
Oh wait. Every single story ever told, every single game ever played - has had those special someone's that want to complain about it.
Where it really gets interesting, is where that someone who's complaining, doesn't, like, move on with their life after the game's been out for over a year, and they're still here, in this forum, complaining. Not only that, more than likely they're going to buy the next game as well. Not only will they complain about the game after they've played it, they'll complain about the game BEFORE they've played it.
Yes, this takes the most specialist kind of person, one who latches on bitterly and refuses to move on. One who can't let go. One, who wants, to be, unhappy.
#74
Posté 25 avril 2011 - 08:49
The WHOLE GALAXY needs to be defended and explored! I will not play Mass Effect game where you are on earth for about 15-20 hrs and the other alien species joins you to help defend Earth and then it's over...
It's Epic fail...
#75
Posté 25 avril 2011 - 08:49
Anyways, thanks for posting all of this, Phaedon XD
EDIT: Also, I hope they get rid of your ME2 squad members in a tastefull way, not like the guilt trip between ME1 and 2.
Modifié par Zimary, 25 avril 2011 - 08:55 .





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