Hey folks
I'm trying to disable a plot flag when certain conditions are met, is that possible to do?
Essentially, I'm making a new origin story for an Apostate Mage; it's all ready to go and I'm starting to integrate it.My problem is that even though you don't play through the circle origin, it still thinks you're from the circle
all the convos and the like are determined based on the plot gen00pt_backgrounds and in this specific case GEN_BACK_CIRCLE.
Is there a way to untrip GEN_BACK_CIRCLE without modifying the core resources?
thanks in advance for any help
-Cal V
Disabling a plot
Débuté par
Caldarin V
, avril 25 2011 06:32
#1
Posté 25 avril 2011 - 06:32
#2
Posté 01 mai 2011 - 08:37
If it's simply a matter of making the flag FALSE at some point, you can use WR_SetPlotFlag.
I'm not sure what impact that has on the remainder of the OC.
I'm not sure what impact that has on the remainder of the OC.
#3
Posté 03 mai 2011 - 12:28
As far as I can tell, the only other spot that's going to have issue is the Guardian in the Sacred Ashes quest. I have NO IDEA what that's actually going to do...





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