[END DIALOG] Yep. (add to team) <-Here I put the scripts.
[END DIALOG] No. (Don't)
actions:
ga_roster_add_object sRostername rod, sTarget rod
ga_roster_selectable sRostername rod, bselectable 1
ga_roster_party_add sRostername rod
ga_reset_level sCreature rod, bUseXPMods 1
-I don't really play with the scripts yet, these settings are from hitting refresh.
I have set the creature's Tag to "rod"
When I talk to him, the dialog runs, but he doesn't join
Also, when I am n the game, and I run "DebugMode 1", and "rs", then "RosterAdd rod", he's added, and the character disappears from the map (and appears in the party), as I want him to.
The question, I guess, is how do I get the game to do that automatically. All of the tutorials tell you to simply set these 4 actions in a conversation with the creature with those flags set and matching creature tag, and it will work, but for some reason there is something missing. Thanks.
Modifié par ginger samurai, 25 avril 2011 - 08:31 .





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