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Mass Effect 3: The problem of squad armour LET'S ASK ABOUT THIS IN THE Q&A


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#51
100k

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Razagon wrote...

^While I like what you're thinking the fact is that the artists kill themselves with creating outfit to show personality of the character. Doing multiples for such a reason is asking too much. Unless they're uniforms. In that case no one would be happy if they had the same.


I don't think this is entirely true. In the design process, the end result for a character often comes down to a handful of very iconic and appropriate renditions of a character, with the Lead Designer often having the final say as to which one is best. With more costume options, the Lead Designer could just as easily choose three or four concepts that he felt all described the character.

#52
Phaedon

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Anacronian Stryx wrote...

Human, Asari, Drell can all use the same type of armor.

Krogan, Salarian and Turian needs their own types, Though i could easily see the Krogan only having two types - medium and heavy armor - While the Salarians could only have Light and Medium armor.

The quarians and Geth wouldn't need exchangeable armors since well quarians seems to stick with their suits and who would make armors for a Geth?
Instead the quarians and Geth could have buy/findable shield boosting items(small power cells on their backs or something).

So all in all Bioware could get away with less types than ME1 and it would still work.

Except that by erasing the need for Geth and Quarian armour you are contradicting your purpose which is armour customization.

So, no.

Not to mention that ME1's system sucked.
I think that we can all agree that we don't want to return to it?

#53
Razagon

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I'm sure that Casey said they'll stick with no clutter like ME2. Obviously they'll change/add something but nothing radical.

#54
Phaedon

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Image IPB

Couldn't think of anything better.

#55
Razagon

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Not bad. Simple, yet not too aggressive.

#56
Phaedon

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Doubt we'll get a response, but who knows.

Modifié par Phaedon, 26 avril 2011 - 01:50 .


#57
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Phaedon wrote...

Image IPB

Couldn't think of anything better.


Good work.

#58
Walker White

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Phaedon wrote...

Not to mention that ME1's system sucked.


Not to mention it was incredibly unrealistic in a world of 3D printers.  No one wants to buy your crappy 2nd hand loot. Scan the armor and send it to your printer.

#59
Anacronian Stryx

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Phaedon wrote...

Anacronian Stryx wrote...

Human, Asari, Drell can all use the same type of armor.

Krogan, Salarian and Turian needs their own types, Though i could easily see the Krogan only having two types - medium and heavy armor - While the Salarians could only have Light and Medium armor.

The quarians and Geth wouldn't need exchangeable armors since well quarians seems to stick with their suits and who would make armors for a Geth?
Instead the quarians and Geth could have buy/findable shield boosting items(small power cells on their backs or something).

So all in all Bioware could get away with less types than ME1 and it would still work.

Except that by erasing the need for Geth and Quarian armour you are contradicting your purpose which is armour customization.

So, no.

Not to mention that ME1's system sucked.
I think that we can all agree that we don't want to return to it?


Wow thank you mighty Phaedon for telling me what my purpose is ... this is truly grand.
Here i thought i presented a compromise but noo that wasn't what my purpose was at all..silly me.
I liked the ME1 system.. it wasn't perfect but it was still much better than the ME2 system....that is unless you tell me to think otherwise of cause. 

#60
Phaedon

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No, you didn't suggest a compromise.

You suggested ME1's system. That's it. No improvements, no changes.

#61
Ashathor

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C/D would be really cool but in all honesty I would rather have bioware focus on more important things than how much I can make my guys look. So for that reason I went with B just because 2/3 options just isn't enough. (And have them actually be an alternate apperance not just a color change)

#62
jmood88

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I don't know where you people get the idea that customizing squad armor is an essential part of an RPG.

#63
Junker4ce

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I don't know if it would be perfect (and I might get flamed for it), but I'd like to see a DA2 implementation for squad armour. However, I'd like to see these upgrade represented visually on the characters as well. That way it could look and feel like you are progressing with the armour throughout the game.

I also think it would be pretty easy for Bioware to implement from a programming perceptive, while keeping the unique character armours of ME2.

Modifié par Junker4ce, 26 avril 2011 - 03:43 .


#64
A.N.A.N

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Terror_K wrote...

As long as squaddies have proper, space-worthy, sensible clothing with proper helmets instead of just breathing masks when the situation calls for it and we get away from this silly comic-book style "rule of cool" approach, I don't really care how customisable their gear is.

Personally I just think they should have a casual outfit for on The Normandy and other non-combat areas, and a combat set of gear that can at least be sealed for the dangers of space exploration in some manner, kind of like Shepard has. Whether this can be customised further or not really doesn't bother me.


The best part, while nothing is confirmed, there are several hints that this might be the case (of course in my opinion)

If you look at the pics of Ashley in ME3 and compare them to FemShep on ME2, specifically the necks, I have come to the conclusion that it's possible that Ash is shown in some kind of under-layer for her armour as the two collars are very similar, with Shepards zipped higher. And if you add in this (again look at the neck) or Kaidan from the magazine scans which shows something similar again, I think it's very likely that characters will have 'combat' armour and 'non-combat' clothes.

Modifié par A.N.A.N, 26 avril 2011 - 03:54 .


#65
Zimary

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I would probably go with solution D.

Also, why not do with armor what is being done with weapon mods, just have the appearance change more drastically? Or have quests to unlock the armor, or unlock it by killing certain people.

#66
Tasker

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I still don't understand why Bioware couldn't do the N7 armour for everyone.

Human - Asari - Drell  : Can use it with no change

Everyone Else  : Can use a chunk of standard parts with a few new parts shared between them. - The only difference is tweaking/scaling them appropriately. 

As they are basically using the ME2 engine ( with tweaks ) for ME3 then it stands to reason that the current armour models will be carried over and as such should be added to and not replaced as they did with the ME1 armours.

Hell, just taking a few of the NPCs armour and choping them up would give a few variants and a base to start adding to.

Modifié par Orkboy, 26 avril 2011 - 05:46 .


#67
Blooddrunk1004

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Mix between C and D.
Customization should be alot more expandable imo.
But i realy hope most of my squad will actualy wear armor this time in battles. Not be dressed the same way they are on Normandy like in ME2. 

Modifié par Blooddrunk1004, 26 avril 2011 - 09:04 .


#68
Antivenger

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It's been confirmed that Shepard will join the Alliance, along with his ship the SR2 Normandy.
Maybe they'll wear Alliance colours?

#69
Argent Csero

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I really love the ideas in this thread, even though the pessimist in me says that everything will be exactly as it was in ME2 with armors that make no sense forhostile environments and irremovable helmets...

#70
Dracotamer

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D is the only one I'd even want. But tbh just allow us to buy/pickup their gear like in ME1. Thats how it should be.

#71
Terror_K

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A.N.A.N wrote...

The best part, while nothing is confirmed, there are several hints that this might be the case (of course in my opinion)

If you look at the pics of Ashley in ME3 and compare them to FemShep on ME2, specifically the necks, I have come to the conclusion that it's possible that Ash is shown in some kind of under-layer for her armour as the two collars are very similar, with Shepards zipped higher. And if you add in this (again look at the neck) or Kaidan from the magazine scans which shows something similar again, I think it's very likely that characters will have 'combat' armour and 'non-combat' clothes.


You're more confident and optimistic than me. Seeing Ashley in such a non-military, non-armoured get-up and Liara back in her LotSB gear (i.e. breathing mask rather than helmet) just made me worry that it'll be ME2 all over again, but now Ashley looks to be suffering it too. In fact, there's been nothing I've seen from what's been revealed that leads me to believe that this "rule of cool" nonsense has gone away in ME3.

#72
Kaedan94

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I actually preferred the way they did it in ME2.

I hated the fact that all my characters either looked the same (if I used humans) or just looked really generic (armor in general) in ME1.

I really liked that each character had a unique look to them in ME2. However, I did find it silly going into a vacuum or hazardous area with just a breath mask.

What I would like to see:

-At least two sets of clothes/armor: 1 for "safe" areas, and 1 for hazardous areas at the minimum.
-Customization ala Shepard in ME2 would be great!
-Barring customization, I'd like to see 2-3 "sets" of unique armor/clothing for each character (and not just simple color skins like they had when loyal).

I think that about covers it.

#73
Bostur

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The logistical nightmare in ME1 could have been made to work better by simply having a better UI. Tabs for item types like in DA and having identical items stack would have made a very big impact. If that was coupled with less loot drops overall it might actually have been quite manageable.

Still I do agree that from a game mechanic perspective it won't work well with that many types of armor. I got one idea that might work:

All human armor can be customized, or repurposed to fit another racial type. That would be a one way conversion. Most drops would then be human, maybe with a few unique pieces designed for particular squad members as rare drops or available in shops.

#74
Seboist

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Geth and Quarians could get add-on armor plates like ERA plates that tanks IRL can get.

#75
didymos1120

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Terror_K wrote...

 Seeing Ashley in such a non-military, non-armoured get-up and Liara back in her LotSB gear (i.e. breathing mask rather than helmet) just made me worry that it'll be ME2 all over again, but now Ashley looks to be suffering it too.



Um, you haven't seen that. It may very well be the case, but not in any screenshots or images I've seen.