Terror_K wrote...
Lunatic LK47 wrote...
Uh, mainly because the majority of ME1's armor was 95% useless and ugly, not to mention little more than pallette swaps being changed?
What does that have to do with randomisation?Let's add the fact that if I want to get my desired armors, I have to spend hours doing Save/Reload just to get said armor? As it is, I more or less settled for Medium Onyx X armor just because it's aestheically pleasing for Shepard and found the N7 suit to be iconic. I ended up sticking with the Level X version of everyone's default armor (except for Tali, who's permanently in Collosus because Hydra X armor doesn't exist for her), while occasionally getting the Armax Predator and Collosus Armors for the respective characters.
Reloading repeatedly just to get the armour you want... that's just pathetic, IMO. That's the whole point of random loot in the first place: so that it's a surprise what you get and you can't just instantly get the best stuff right from the get-go. If you could do that and it was so easy, you may as well not have any other items at all, and then you may as well throw inventory and customisation out the window. That was one of the main problems with Master Spectre gear: you knew where it was and could get it fairly easily, so it rendered everything else redundant pretty much. When you can just get the best gear with no effort at all and it's just sitting there in the same place every time it makes the entire system a pathetic joke. That's not a good item system, and ME2 wasn't much better: when you knew where the best items were every time you could just go and get them and then items were just insignificant for the rest of the game.I found Light Armor to be little more than overglorified space scuba-diving suits, while Heavy Armor is ****ing ugly, not to mention had more cons than pros out of using Heavy Armor. Oh gee, how nice it is to soak up ten more rounds of damage when I can't run for **** while biotics and Tech screws me over badly?
That's the whole point of trade-offs in RPG equipment: they have different strengths and weaknesses. It sounds to me that you just want your ultimate God items and to hell with anything else.
I found myself relatively indifferent to what Light, Medium, and Heavy armour looked like on me and my teammates. I just didn't want to die. I do agree it can be a bit flustering to try and find the armour you want and it's never available. Usually I do end up finding it, but it takes a lot longer than I want it to. But at the end of the day, I don't want to die.
Hence I prefer fixed items at the kiosks, so I know what I'll be getting at what point. That way, no major advantages or disadvantages.





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