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Old teammates vs new characters


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#101
TheOtherTheoG

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Whilst there are some old characters that would make the game feel really lacking if they weren't there - the ME1 crew, Mordin and Legion, everyone else is expendable. Whilst I'd like Jack, Thane and Miranda back for temporary missions, we need new characters more than we need to regurgitate the likes of Samara/Morinth, Grunt, Zaeed, Kasumi, Jacob.

#102
nelly21

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A lot of the ME 2 squaddies have built in reasons to not be on the team in 3. Zaeed and Kasumi were hired help and not likely to stick around after the SM. Jack only agreed to help in exchange for Cerberus files. Grunt is probably going to go back to Tuchanka. Thane is dead or dying. Samara only agreed to fight the Collectors.

Hell even a mainstay like Tali mentions that she is being considered for the Admiralty Board (although I doubt Bioware would invoke the wrath of the Talimancers). All in all, I think you will probably get your LI back, Miranda and Jacob (possibly/I hope), the VS, Garrus, probably Tali, James Sanders and an assortment of temporary squaddies made up of former team mates.

#103
Commander_Adept

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I'm happy with Jack, Garrus, and Legion. Everyone else I COULD do without, it would just be sucky (Not that I care too much about Samara or Jacob, but I'd rather them be there)

#104
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Ooooo, I like this thread. There is nothing I like more than talking about Bioware characters, and laecraft asks a lot of interesting questions.




laecraft wrote...

Who would you like to see more in ME3: your old teammates or completely new cast?


Can I haz both? Seriously, I think the way they handled having both a couple of old squaddies mixed in with the new ones was perfect for that game, but I'm hoping for the opposite in ME3. I want more of the oldies mixed in with a few new characters. 

It feels like I'm the only one here, but I don't care about old teammates at all. I've seen everything about them already, they're pretty stale. I like to explore new and exciting content, and teammates are a major part of it. I like the uncertainty of new characters' motivations, the fun of establishing relationships from stratch.




I don't feel like I've seen all there is for the characters from ME2. I may be familiar with their personalities but there is still plenty of conversations to be had with them. And just to be clear not all of these characters need to squaddies, they could be hanging out on the Normandy doing their thing... Mordin would be a good example of a character that doesn't need to be a squaddie, but would be awesome to still have around to chat with.


Garrus, on the other hand...I was surprised how little interaction he had. It felt like he was not supposed to be here - almost like he wasn't here. I'd rather not have a character at all than in such a manner. Wouldn't want to see old teammates in ME3 with only a few lines of conversation. Better see them die heroically and then work with new characters. What do you think?



Okay, good point. What you're saying is if they're not going to have decent dialogue then don't even bring them back into the game and I'd agree with you except he had a killer recruitment mission, one of my faves in fact. Garrus was really the only member who didn't have enough dialogue on the Normandy though, and I've always had the sneaking suspicion that it was because they ran out of time or something. I also suspect that if I had never played ME1, I would have similar feelings.

Also, I really wouldn't like to work with humans. I can do that in real life. Feels like a waste of an interesting fantasy setting full of fascinating aliens. Why have that alien-filled galaxy only to have humans in your crew?



Jack was one of my favorite characters in ME2 and she's as human as person can get. I understand what you're saying, aliens are more interesting to look at, but as characters their personalities are, for the most part, the same as any humans. I like a good balance of human and alien squaddies. Humans also serve to represent the human perspective in the story as well.


I'm filled with trepidation concerning the confirmed VS as teammates. That's one human already, more to come. Also, I have a confession to make...I've never played ME1, and it's too late to do it now, because I'm afraid I would be put off by the graphics. So I know nothing of VS, except what I've seen of them on Horizon. So you may understand why it terrifies me that VS might turn out to be pivotal characters, the way Miranda, Jacob, and Mordin were in ME2.



If you never played ME1 then Ash/Kaidan is a new character to you, just like Miranda and Jacob were in ME2. You just finished saying how you enjoyed getting to know the both of them and not knowing how they would react to having you in command... you are confusing me here. Nobody knows how Ash or Kaidan are going to react to seeing Shep, especially after seeing them on Horizon.


Besides...another confession. I gave the base to TIM, and my characters didn't praise me for it in the end. That efficienty ruined any lasting connection I might have had to them. I mean, they might have at least mentioned how I managed to keep them all alive...you know, congratulate me on my successful mission. Everybody acts like an oracle, like they already know what will come out of my final decision, while I sincerely have no idea at all. I admire anyone who managed to keep the base, because the peer pressure not to do so is immense.




Giving the base to TIM does not mean your squaddies will abandon you. They're telling you what is obvious, that handing it over to him was probably not the best idea, and will probably come to bight you in the backside in the future. You don't know this because you haven't played ME1 and you didn't see what Cerberus did in the first game. I mean look at TIM's reaction at the end... I'm surprised he didn't laugh maniacally. :?


I'm easily attached to new characters if they're well-written and interesting, and not overly hostile to my Shepard (galaxy hates Shepard enough already, he needs more people on his side.) And it has nothing to do with the time spent with them. For example, the entire game wasn't enough to make me feel anything for Thane, but I fell in love with Kal'Reegar during the few minutes that I've met him. (I admire suicidal bravery, and I was satisfied that he stood down when I persuaded-ordered him to stay put. And he has realistic views on quarians fighting in any other manner than from orbit. When my Shepard asked him where he's going to serve next, I felt like she wanted to keep in touch.)



I'm a Kal'Reegar fan myself, I just loves me some Adam Baldwin. I would love it if he turned out to be a new squaddie in ME3.:)

#105
CulturalGeekGirl

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It's funny that pretty much everyone says "I just want {3 characters}, if we don't get anyone else back it's fine." But those three characters don't always overlap. In fact, there are around six or seven characters who appear most frequently in the "only three characters I want" lists. And that's factoring in the fact that some people don't even mention Garrus, because he's already confirmed.

Jacob, Zaeed, Kasumi and Samara are pretty much the only ones they could eliminate without a specific outcry, and I'm only putting Kasumi on that list because people accept that, as DLC, she isn't likely to come back. She actually gets mentioned more often than Thane, sometimes, and she always gets mentioned more often than poor Jacob.

Back to the original point... mass effect 2 was about character development. Some think the overall plot suffered a bit for that, and I'd agree... though my counterpoint would be that the character development was interesting enough and valuable enough that a short plotbreak was fine. Still, by the very virtue of needing a strong plot in ME3, a large cast of characters introduced in the third game couldn't get the kind of development they were able to do in the more character focused second one.

#106
Eudaemonium

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CulturalGeekGirl wrote...

Back to the original point... mass effect 2 was about character development. Some think the overall plot suffered a bit for that, and I'd agree... though my counterpoint would be that the character development was interesting enough and valuable enough that a short plotbreak was fine. Still, by the very virtue of needing a strong plot in ME3, a large cast of characters introduced in the third game couldn't get the kind of development they were able to do in the more character focused second one.


This is one reason I think getting the majority of the ME2 cast back would be a good idea: they simply don't need as much development. Obviously some development is nice, but it allows Bioware to tie characters into the central plot without the necessity of major character-centric missions. New characters require more exposition. To be honest, I wouldn't be surprised if the returning characters ME2 got the "Garrus treatment" and only had 3 or so non-romance-specific dialogues, as much of a shame as that would be.

If you basically look at ME as one long 3-part game, then that doesn't really seem that bad.

#107
CulturalGeekGirl

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That said, it is possible to do some quick great character development, but it has to hit just right. I mean hell, look at my sig - I am already in love with the Big Ben Sniper. We've barely met him and I want him on my team. You can do that... it's just tricky and you never know if it'll work.

I think there's a significant chance that people at BW headquarters are going crazy right now. "Really? That nameless sniper in the trailer? People care about that dude? He doesn't even have a name! Why didn't we use one of the actual squadmates in that trailer. Argh!"

#108
Wittand25

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CulturalGeekGirl wrote...
Back to the original point... mass effect 2 was about character development. Some think the overall plot suffered a bit for that, and I'd agree... though my counterpoint would be that the character development was interesting enough and valuable enough that a short plotbreak was fine. Still, by the very virtue of needing a strong plot in ME3, a large cast of characters introduced in the third game couldn't get the kind of development they were able to do in the more character focused second one.

The whole ME2 crew got their development in one game, two thirds of the ME1 crew did as well as see no reason why that should suddenly change in the third game. People act as if they know the ME2 crew forever and completly forget all the attachment they feel for them comes after just one game.
Downsizing the squad and giving all of them enough interaction with the main plot and not have all of them mostly exist in their independent bubbles with next to no interaction with each other or connection with the main plot should leave plenty of room for character growth without using it as excuse for the filler plot that ME2 had.
Bioware has always managed to achieve that you got attached to their characters in one single game so I am certain that they will do so again.

#109
Eudaemonium

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CulturalGeekGirl wrote...

That said, it is possible to do some quick great character development, but it has to hit just right. I mean hell, look at my sig - I am already in love with the Big Ben Sniper. We've barely met him and I want him on my team. You can do that... it's just tricky and you never know if it'll work.

I think there's a significant chance that people at BW headquarters are going crazy right now. "Really? That nameless sniper in the trailer? People care about that dude? He doesn't even have a name! Why didn't we use one of the actual squadmates in that trailer. Argh!"


True, true. I have to confess, I've become far more intrigued by him once his fan name became Nigel Fishnchips. Also, being British, I think more brits in ME can only be a good thing.

That stated, I think there are too many human squaddies as it is.

#110
CulturalGeekGirl

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Eudaemonium wrote...

CulturalGeekGirl wrote...

That said, it is possible to do some quick great character development, but it has to hit just right. I mean hell, look at my sig - I am already in love with the Big Ben Sniper. We've barely met him and I want him on my team. You can do that... it's just tricky and you never know if it'll work.

I think there's a significant chance that people at BW headquarters are going crazy right now. "Really? That nameless sniper in the trailer? People care about that dude? He doesn't even have a name! Why didn't we use one of the actual squadmates in that trailer. Argh!"


True, true. I have to confess, I've become far more intrigued by him once his fan name became Nigel Fishnchips. Also, being British, I think more brits in ME can only be a good thing.

That stated, I think there are too many human squaddies as it is.


He replaces Jacob, only he's Bi.

Problem... SOLVED.

Modifié par CulturalGeekGirl, 26 avril 2011 - 05:28 .


#111
Eudaemonium

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CulturalGeekGirl wrote...

Eudaemonium wrote...

CulturalGeekGirl wrote...

That said, it is possible to do some quick great character development, but it has to hit just right. I mean hell, look at my sig - I am already in love with the Big Ben Sniper. We've barely met him and I want him on my team. You can do that... it's just tricky and you never know if it'll work.

I think there's a significant chance that people at BW headquarters are going crazy right now. "Really? That nameless sniper in the trailer? People care about that dude? He doesn't even have a name! Why didn't we use one of the actual squadmates in that trailer. Argh!"


True, true. I have to confess, I've become far more intrigued by him once his fan name became Nigel Fishnchips. Also, being British, I think more brits in ME can only be a good thing.

That stated, I think there are too many human squaddies as it is.


He replaces Jacob, only he's Bi.

Problem... SOLVED.


This. This, I support. Though i feel sorry for Jacob. Poor guy, not having any deep-seated emotional traumas and existential angst for us to fix, it really was his downfall.

#112
AdmiralCheez

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CulturalGeekGirl wrote...

Eudaemonium wrote...

CulturalGeekGirl wrote...

That said, it is possible to do some quick great character development, but it has to hit just right. I mean hell, look at my sig - I am already in love with the Big Ben Sniper. We've barely met him and I want him on my team. You can do that... it's just tricky and you never know if it'll work.

I think there's a significant chance that people at BW headquarters are going crazy right now. "Really? That nameless sniper in the trailer? People care about that dude? He doesn't even have a name! Why didn't we use one of the actual squadmates in that trailer. Argh!"


True, true. I have to confess, I've become far more intrigued by him once his fan name became Nigel Fishnchips. Also, being British, I think more brits in ME can only be a good thing.

That stated, I think there are too many human squaddies as it is.


He replaces Jacob, only he's Bi.

Problem... SOLVED.

Image IPB

#113
Lvl20DM

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Bioware described a set-up in the GI article where all the characters could return, but some will be cameos and some will be temporary. Giving an important, but temporary role, to the likes of Miranda or Jack could be just as effective as making them full squad-members. We'd still get to catch up, and the emotional impact could be greater by virtue of it being compacted into one mission (see Liara in LotSB). Even cameos can be really effective (see Wrex).

I think that we might only get a small core crew (4 to 6 members) with temporary team-mates popping up in many of the missions.

#114
Td1984

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Like I mentioned earlier, I want Miri and Kal'Reegar on the squad for sure. While I would love for the rest of my ME2 squad mates to come back, as long as I get those two, that'll be enough to make me happy (though I somehow doubt Kal will be a squaddie). Considering Zaeed & Kasumi were DLC's so not everyone had them and several other characters have legit reasons for not being in your squad past the SM, we'll just have to wait and see how it turns out.

#115
NoSoyBueno

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What I do not want is for the recruitment, loyalty, and suicide missions to be devalued. Everyone knew that the Suicide Mission was important, but to add new squadmates just so that losing people isn't a setback devalues it.

Consider this:
If Kasumi cannot be a squadmate, what does it matter if I had her survive the Suicide Mission? What about Zaeed? If they don't come back, they have just become cannon fodder.

If that is the case, I might as well have put Jacob in the vents, since he wasn't going to have an impact on anything in the future. I might as well have let Mordin die 'holding the line' since I can get a new squadmate that is just as good. I might as well have not recruited Thane since he is now just there for the romance. I might as well have not recruited Samara since Jack can do the biotic field just as well.

Why did I go through all of those recruitment and loyalty missions? To get a cameo that the rushers and new players are probably going to get anyway? For the 'satisfaction' that I did it?

I am sorry, but that does not cut it for me. I want the squad that I took the trouble of recruiting and gaining the loyalty of, and which is currently the only thing that justifies ME2. I do not want stock characters and red shirts.

James Sanders better be a gay love interest for male Shepard, otherwise I see no reason to add him.

-NSB

Modifié par NoSoyBueno, 26 avril 2011 - 07:30 .


#116
kaimanaMM

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NoSoyBueno wrote...

What I do not want is for the recruitment, loyalty, and suicide missions to be devalued. Everyone knew that the Suicide Mission was important, but to add new squadmates just so that losing people isn't a setback devalues it.

Consider this:
If Kasumi cannot be a squadmate, what does it matter if I had her survive the Suicide Mission? What about Zaeed? If they don't come back, they have just become cannon fodder.

If that is the case, I might as well have put Jacob in the vents, since he wasn't going to have an impact on anything in the future. I might as well have let Mordin die 'holding the line' since I can get a new squadmate that is just as good. I might as well have not recruited Thane since he is now just there for the romance. I might as well have not recruited Samara since Jack can do the biotic field just as well.

Why did I go through all of those recruitment and loyalty missions? To get a cameo that the rushers and new players are probably going to get anyway? For the 'satisfaction' that I did it?

I am sorry, but that does not cut it for me. I want the squad that I took the trouble of recruiting and gaining the loyalty of, and which is currently the only thing that justifies ME2. I do not want stock characters and red shirts.

James Sanders better be a gay love interest for male Shepard, otherwise I see no reason to add him.

-NSB


Because all of this is awesome.

You have become my internet hero.  <3

#117
Alex Kershaw

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I think we should get most of the old companions back but then get new characters as well. Obviously, new characters would have more character interaction.

#118
Sapienti

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I'd like to have a bit of old and a bit of new. Most of the fan base has attachments to their old squad members. With ME1 you didn't get to connect with them from a story perspective, the friendship was an implied thing in ME2 that the player got to actually interact with which I really liked. With ME3 I'm expecting them to do what they seem to be doing, characters with built in excuses to leave can leave and they can add in new characters easily.

I'm expecting Garrus, Legion, Tali and Grunt to definitely return for their own reasons and I'd like to see Miranda, Kasumi and Mordin though they don't seem very likely (one being Cerberus, one being DLC and the other likely becoming a cameo/ship crew member). In ME2 we built a team but I wouldn't say we really got a chance to be all team-buddy-buddy. I mean you're only able to legitimately acquire Legion when there are no more story missions to do which sucks which is why I'm glad he seems to be coming back in ME3.

That said I really want to see new squad members too, Aria and Kal would be great to have as well as new aliens and that sniper from the teaser.

#119
CulturalGeekGirl

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Sapienti wrote...

That said I really want to see new squad members too, Aria and Kal would be great to have as well as new aliens and that sniper from the teaser.


He has a name.*






*Disclaimer: he does not actually have a name.

Modifié par CulturalGeekGirl, 26 avril 2011 - 10:49 .


#120
Sapienti

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CulturalGeekGirl wrote...

Sapienti wrote...

That said I really want to see new squad members too, Aria and Kal would be great to have as well as new aliens and that sniper from the teaser.


He has a name.*






*Disclaimer: he does not actually have a name.

Lol okay, Nigel Fishnchips then, I'd like for Nigel to be recruitable. 

#121
Guest_laecraft_*

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That sniper from the trailer? You guys think he's recruitable? I watched the video, and it gave me the impression that he's a symbol, representing the humanity on Earth which is desperately holding on while Shepard is gathering forces of galaxy. I thought he's just here to create an emotional connection to Earth and make you care.

The irony, though. That guy takes - what, maybe five seconds of screen time? And there are people who are already attached to him enough to want him on their team. It just shows that Bioware doesn't need two games to make you care and attached to characters. They can easily do it in five seconds of time. It's an answer to anyone who doubts that they can care about the strangers we meet in ME3.

Oh, you will care. And you'll forget all about your old teammates, too. Just you wait.

#122
Lunatic LK47

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NoSoyBueno wrote...

What I do not want is for the recruitment, loyalty, and suicide missions to be devalued. Everyone knew that the Suicide Mission was important, but to add new squadmates just so that losing people isn't a setback devalues it.

Consider this:
If Kasumi cannot be a squadmate, what does it matter if I had her survive the Suicide Mission? What about Zaeed? If they don't come back, they have just become cannon fodder.

If that is the case, I might as well have put Jacob in the vents, since he wasn't going to have an impact on anything in the future. I might as well have let Mordin die 'holding the line' since I can get a new squadmate that is just as good. I might as well have not recruited Thane since he is now just there for the romance. I might as well have not recruited Samara since Jack can do the biotic field just as well.

Why did I go through all of those recruitment and loyalty missions? To get a cameo that the rushers and new players are probably going to get anyway? For the 'satisfaction' that I did it?

I am sorry, but that does not cut it for me. I want the squad that I took the trouble of recruiting and gaining the loyalty of, and which is currently the only thing that justifies ME2. I do not want stock characters and red shirts.

James Sanders better be a gay love interest for male Shepard, otherwise I see no reason to add him.

-NSB


Free beer for you dude.

#123
Lunatic LK47

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laecraft wrote...

That sniper from the trailer? You guys think he's recruitable? I watched the video, and it gave me the impression that he's a symbol, representing the humanity on Earth which is desperately holding on while Shepard is gathering forces of galaxy. I thought he's just here to create an emotional connection to Earth and make you care.

The irony, though. That guy takes - what, maybe five seconds of screen time? And there are people who are already attached to him enough to want him on their team. It just shows that Bioware doesn't need two games to make you care and attached to characters. They can easily do it in five seconds of time. It's an answer to anyone who doubts that they can care about the strangers we meet in ME3.

Oh, you will care. And you'll forget all about your old teammates, too. Just you wait.


And what, give Terror K more gasoline to hate the Mass Effect sequels? I was inches away from not buying ME2 just because of the uncertainty of Garrus not being a squadmate while Tali got a spotlight in the trailers.

#124
NoSoyBueno

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Oh, you will care. And you'll forget all about your old teammates, too. Just you wait.


I severely doubt that I will since I still don't care about Jacob and Zaeed, yet I still want to see Liara, Alenko, Williams, and Wrex again. I do not know what motivates others, but I was never expecting or desiring Nigel Fishnchips as a squadmate. Interesting as he may be, he seems on the same level as countless non-squad NPCs that people have come to like but would never be in the squad.

I don't want another game spent recruiting people for some future mission only to have them leave.

-NSB

Modifié par NoSoyBueno, 26 avril 2011 - 11:39 .


#125
Kabanya101

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What's old is new again. Everything gets recycled, just look at fashion, plaid is making a comeback from the 90s. Its the best having the old characters, because even though you know them, there is history with that character. If I'm missing a character that I like, it just seems out of place. In ME1 I loved having Liara, Garrus, and Wrex watching my back, and when I got ME2, it all seemed to weird. Especially since no one is as strong as Wrex.

What I'm trying to say is, having new characters would be nice, but bringing back the old team for one last beat down, would be better, that's why you incorporate both, but only like one or two newbies, no more than that.